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Alpha Centauri Tellarknights


TurkeySloth

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Edit log
1: Made changes suggested by Arnaud Rivière

Satellarknight Proxima Centauri (L)
2
Warrior/Effect
(Quick Effect) If you control “Satellarknight Rigil Kentaurus” or “Satellarknight Toliman”, but not “ Satellarknight Proxima Centauri”: you may Special Summon this monster from your hand or Deck. You can only use this effect once per turn but not during the Battle Phase.
If "Satellarknight Proxima Centauri" is Special Summoned by its first effect: it becomes level 4 with 1650 ATK and DEF.
850/800

Satellarknight Rigil Kentaurus (L)
4
Warrior/Effect
(Quick Effect) If you control “Satellarknight Toliman” or “Satellarknight Proxima Centauri, but not “Satellarknight Rigil Kentaurus”: you may Special Summon this monster from your hand or Deck. You can only use this effect once per turn but not during the Battle Phase.
If "Satellarknight Rigil Kentaurus" is Special Summoned by its first effect, activate one of the following effects the turn it was summoned this way:
● Search your Deck for 1 "Satellarknight Proxima Centauri" and add it to your hand
● Add 1 "tellarknight" card from your GY to your hand
1800/1800

Satellarknight Toliman (L)
4
Warrior/Effect
(Quick Effect) If you control “Satellarknight Rigil Kentaurus” or “Satellarknight Proxima Centauri, but not “Satellarknight Toliman”: you may Special Summon this monster from your hand or Deck. You can only use this effect once per turn but not during the Battle Phase.
If "Satellarknight Toliman" is Special Summoned by its first effect, activate one of the following effects the turn it was summoned this way:
● Search your Deck for 1 "Satellarknight Proxima Centauri" and add it to your hand
● Add 1 "tellarknight" card from your GY to your hand
2100/900

Previous versions sorted be card

 

Satellarknight Proxima Centauri
1.0
Satellarknight Proxima Centauri (L)
2
Warrior/Effect
(Quick Effect) If you control both “Satellarknight Rigil Kentaurus” and “Satellarknight Toliman”, but not “ Satellarknight Proxima Centauri”: you may Special Summon this monster from your hand or Deck. You can only use this effect once per turn but not during the Battle Phase.
850/800

Satellarknight Rigil Kentaurus
1.0
Satellarknight Rigil Kentaurus (L)
4
Warrior/Effect
(Quick Effect) If you control both “Satellarknight Toliman” and “Satellarknight Proxima Centauri, but not “Satellarknight Rigil Kentaurus”: you may Special Summon this monster from your hand or Deck. You can only use this effect once per turn but not during the Battle Phase.
1800/1800

Satellarknight Toliman
1.0
Satellarknight Toliman (L)
4
Warrior/Effect
(Quick Effect) If you control both “Satellarknight Rigil Kentaurus” and “Satellarknight Proxima Centauri, but not “Satellarknight Toliman”: you may Special Summon this monster from your hand or Deck. You can only use this effect once per turn but not during the Battle Phase.
2100/900

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The idea is cool but how are they supposed to work ? You have no reliable way of putting 2 of them on the field at once during the same turn so how would you bring out the 3rd one ? And they don't really do anything once on the field. Also why a level 2 ? 0 synergy with their Rank 4 monsters without a level changing effect.

Maybe give them additional effects, like the level 2 could do level modulation stuff, one of the other 2 could search the tellarknight S/T (cause right now they can't) and idk about the third one, maybe add 1 tellar card from grave to hand since Betelgeuse is so bad ?

Or maybe I'm missing the point in that case please tell me how you expect them to work

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I, actually, realized the issue you pointed out about there not being a reliable way to get them out in a single turn after I went to bed before falling asleep last night. I’ll make the easy fix for that when I get on my computer later today. I made Proxima level 2 because it’s a red dwarf while the others are more Sun-like. Additionally, I love your example effects being tied to effect-based Special Summoning the cards.

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