Atypical-Abbie Posted June 9, 2022 Report Share Posted June 9, 2022 Shaitan is an archetype of Fiend/DARK monsters with various Levels. They focus on Synchro Summoning, temporarily banishing their own monsters and high Level monsters. Each card, other than the Extra Deck monsters, have an effect that adds them to the hand when a face-up Fiend monster is banished. Keep in mind you can only trigger one of these effects for each instance of a Fiend monster being banished though. Their main playstyle revolves around using their Field Spell Imaginal Realm in combination with their Synchro Monsters to remove all your opponent's monsters from the field, and triggering the Synchro Monsters' effects, specifically using their boss monster Shaitan Azazil in combination will even shuffle those monsters into the Deck, the downside is that you can only attack with that Synchro Monster that turn. Shaitan are a demon or devil in Islamic belief, and are in general described as ugly or grotesque, so I tried to make these fellas as nasty as I could. Additionally, the Field Spell Imaginal Realm is another reference to Malakut, a supposed invisible realm that is close to God. Sample Deck: https://www.duelingbook.com/deck?id=10875835 If you control a "Shaitan" monster while this card is in your hand: You can Special Summon this card, then you can send 1 "Imaginal Realm" or "Shaitan" card from your Deck to your GY. You can send the top card from your Deck to the GY; increase this card's Level by the number of "Shaitan" monsters you control and in your GY with different names. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use this effect of "Shaitan Nasnas" once per turn. When this card is Normal Summoned: You can Special Summon 1 Fiend monster from your hand in Defense Position, then if you Special Summoned a "Shaitan" monster, that monster becomes a Tuner, but you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can Tribute 1 Fiend monster; add 1 "Shaitan" Spell/Trap or "Imaginal Realm" from your Deck to your hand. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use this effect of "Shaitan Dhaqwan" once per turn. If this card is in your hand: You can banish 1 Fiend monster from your hand or field until the End Phase, and if you do, Special Summon this card. If your opponent takes battle damage from a battle involving a Fiend monster while this card is banished: You can Special Summon this card. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use this effect of "Shaitan Sut" once per turn. If you control no monsters or all monsters you control are Fiend monsters, you can Normal Summon this card without Tributing, but its Level becomes 5 and it cannot attack this turn. If this card is sent from the field to the GY for the Synchro Summon of a "Shaitan" monster: You can banish this card from your GY; add 1 of your banished Fiend monsters to your hand, except this card. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use this effect of "Shaitan Mahakaal" once per turn. If a Fiend monster is Normal Summoned while this card is in your hand: You can Special Summon this card, then if a Level 5 or higher monster was Normal Summoned, you can draw 2 cards, then banish 1 card from your hand. During the Main Phase: You can Synchro Summon 1 Fiend Synchro Monster using monsters you control, but they are banished instead, until the End Phase of the next turn. If you control "Imaginal Realm", this is a Quick Effect. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use this effect of "Shaitan Zalambur" once per turn. If this card is in your hand or field: You can target 1 Fiend Synchro Monster you control; banish this card until the End Phase, and if you do, that target gains 1000 ATK/DEF, also it can attack twice during each Battle Phase this turn. This is a Quick Effect if you control "Imaginal Realm". If this card is sent from the field to the GY: You can Special Summon this card in Defense Position, but it is banished until the End Phase of the next turn when it leaves the field. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use this effect of "Shaitan Marid" once per turn. 2 Fiend monsters, including a "Shaitan" monster Once per turn, if a monster(s) is Summoned to a zone this card points to: You can banish that monster(s) until the End Phase, then if your banished a Fiend monster(s), this card gains 1000 ATK until the end of this turn. During the Main Phase: You can banish this face-up card on the End Phase of the next turn, then Special Summon 1 Tuner from your Deck or GY, but it is banished when it leaves the field until the End Phase. If you control "Imaginal Realm", this is a Quick Effect. You can only use each effect of "Shaitan Iblis" once per turn. 1 Fiend Tuner + 1+ non-Tuner Fiend monsters If this card is Synchro Summoned to a zone a Link Monster points to: You can add 1 Fiend monster from your Deck to your hand. If this card or another banished monster(s) is returned to the field: You can target 1 monster your opponent controls or in their GY; banish that target. If you control "Imaginal Realm", your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Shaitan Khanas" once per turn. 1 Fiend Tuner + 1+ non-Tuner Fiend monsters If this card battles an opponent's monster, at the start of the Damage Step: You can banish both this card and that monster until the end of the End Phase. If this card or another banished monster(s) is returned to the field: You can target 1 Spell/Trap your opponent controls; banish that target. If you control "Imaginal Realm", your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Shaitan Sakhr" once per turn. 1 Fiend Tuner + 1+ non-Tuner Fiend monsters When your opponent activates a card or effect (Quick Effect): You can banish this card until the End Phase, and if you do, negate the activation, and if you do, banish that card. If this card or another banished monster(s) is returned to the field: You can look at your opponent's Extra Deck, then banish 1 of those cards. If you control "Imaginal Realm", your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Shaitan Kabkab" once per turn. 1 Fiend Tuner + 1+ non-Tuner Fiend monsters If this card is Synchro Summoned: You can shuffle banished cards into the Deck(s) up the Level the Tuner used for this card's Synchro Summon had on the field. If this card or another banished monster(s) is returned to the field: You can banish 1 random card from your opponent's hand. If you control "Imaginal Realm", your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Shaitan Azazil" once per turn. Spells/Traps: When this card is activated: You can add 1 "Shaitan" card from your Deck to your hand, also you cannot Special Summon monsters, except Fiend monsters, for the rest of this turn. If you Synchro Summon a Fiend monster: You can banish all monsters on the field until the End Phase, except that Synchro Monster also other monsters you control cannot attack for the rest of this turn. Your opponent cannot target Fiend monsters with effects while you control a Synchro Monster. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use each effect of "Imaginal Realm" once per turn. When this card is activated: You can target 1 of your banished Fiend monsters; add that target to your hand, also you cannot Special Summon monsters, other than Fiend monsters for the rest of this turn. You can Normal Summon "Shaitan" monsters without Tributing, but they are banished until the End Phase of the next turn when they leave the field. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can use each effect of "Shaitan Hellfire" once per turn. If you control a Fiend monster: Special Summon 2 "Shaitan Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 0), then you can banish any number of Fiend Effect Monsters you control until the End Phase, and it you do, Special Summon the same number of "Shaitan Tokens". If you control "Imaginal Realm", you can activate this card from your hand. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can only use each effect of "Shaitan Monstrosities" once per turn. When your opponent's monster declares an attack: You can Special Summon 1 of your banished "Shaitan" monsters, or if you control "Imaginal Realm", you can Special Summon it from your Deck instead. You can target 1 Fiend monster you control; banish that target until the End Phase, then if you banished a Synchro Monster, you can banish 1 card your opponent controls. If this card is in your GY, if a face-up Fiend monster(s) is banished by an effect: You can add this card to your hand. You can use each effect of "Shaitan Devilry" once per turn. Link to comment Share on other sites More sharing options...
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