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[DABL] Invasion of the Kshatri-La!


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Visas learns that there are forces much bigger than just a bunch of fear beasts and some terrorized mermaids in Clear New World’s setting!

General Note: Best as we can tell, this theme’s name comes from Kshatriya, a warrior-aristocrat caste in India, along with Shangri-La, a legendary paradise believed to exist in the Himalayas.

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DABL-JP012 Kshatri-La Fenrir
Level 7 EARTH Psychic Effect Monster
ATK 2400
DEF 2400

You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) If you control no monsters, you can Special Summon this card (from your hand).
(2) During your Main Phase: You can add 1 “Kshatri-La” monster from your Deck to your hand.
(3) When this card declares an attack, OR if your opponent activates a monster effect : You can target 1 face-up card your opponent controls; banish it face-down.

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DABL-JP013 Kshatri-La Unicorn
Level 7 WIND Psychic Effect Monster
ATK 2500
DEF 2100

You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) If you control no monsters, you can Special Summon this card (from your hand).
(2) During your Main Phase: You can add 1 “Kshatri-La” Spell from your Deck to your hand.
(3) When this card declares an attack, OR if your opponent activates a monster effect: You can look at your opponent’s Extra Deck and banish 1 monster from it face-down.

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DABL-JP014 Kshatri-La Ogre
Level 7 WATER Psychic Effect Monster
LV7 2800/1000

You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) If you control no monsters, you can Special Summon this card (from your hand).
(2) During your Main Phase: You can add 1 “Kshatri-La” Trap from your Deck to your hand.
(3) When this card declares an attack, OR if your opponent activates a monster effect: You can excavate the top 5 cards of your opponent’s Deck, and if you do, banish 1 of them face-down, also place the rest on the top of the Deck in the same order.

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DABL-JP045 Kshatri-La Shangri-La
Rank 7 FIRE Psychic Xyz Effect Monster
ATK 0
DEF 3000

Materials: 2+ Level 7 monsters
You can only use the 1st effect of this card’s name once per turn.
(1) During each Standby Phase: You can Special Summon 1 “Kshatri-La” monster from your Deck.
(2) Each time an opponent’s card(s) is banished face-down: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field.
(3) If this card would be destroyed by battle or card effect, you can detach 1 material from it instead.

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DABL-JP059 Decline Scareclaw
Normal Spell Card

You can only use the 2nd effect of this card’s name once per turn.
(1) Target 1 “Primitive Planet Reichphobia” you control or in your GY; return it to the hand, then, if you control “Visas Starfrost”, you can change 1 face-up monster your opponent controls to face-down Defense Position.
(2) If there are 3 or more Defense Position monsters on the field: You can banish this card from your GY; add 1 “Scareclaw” card from your GY to your hand.

Note: The Kanji for this means something like the “Decaying via the Fourth World”

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DABL-JP060 Kshatri-La Berth
Continuous Spell Card

You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can Normal Summon Level 7 monsters without Tributing.
(2) During your Main Phase: You can Special Summon 1 of your non-Xyz “Kshatri-La” monsters that is banished or in your GY.
(3) If your opponent activates a Spell Card or effect and you control a “Kshatri-La” monster: You can target 3 cards in your opponent’s GY; banish them face-down.

Note: Berth refers to somewhere where a ship lands at a harbor.

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DABL-JP075 Scareclaw Twinsaw
Normal Trap

You can only activate 1 card with this card’s name per turn.
(1) Tribute 1 “Scareclaw” monster, then target 2 cards your opponent controls; destroy them, and if you control “Visas Starfrost”, banish them.
(2) If there is a Link-3 or higher monster on the field: You can banish this card from your GY; Link Monsters on the field cannot activate their effects this turn.

Note: The Kanji reads as something like “Twin Fangs of the Fourth World”.

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DABL-JP076 Kshatri-La Prepare
Continuous Trap Card

You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During either player’s turn: You can Special Summon 1 of your “Kshatri-La” monsters that is banished or in your hand.
(2) If your opponent activates a Trap Card or effect while this card is face-up in the Spell & Trap Zone, and you control a “Kshatri-La” monster: You can look at your opponent’s hand and banish 1 card from it face-down.

Source:

> https://ygorganization.com/whenthealiensarentsoayylmao/

>https://yu-gi-oh.jp/news_detail.php?page=details&id=1307

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Interesting archetype. These are very similar to True Draco in that the maindeck monsters are high(er) level monsters that can be summoned easily and which can search their monster/spell/trap lineup.
However sadly these do not have enough maindeck cards to build a deck around.
And worse yet they lack restrictions that would prevent splashing, which would not be as problematic if Fenrir would not be as strong as it is.

Fenrir can search other copies of itself and is a much better version of Pankratops (can be special summoned turn 1, searches another copy for later, can be used multiple times [although less flexible] and banishes face-down).
I really do not like that Fenrir is splashable and that it will likely be a 3-off in almost every deck, which will eventually land it on the banlist, which will almost kill its archetype.

Otherwise I like their artwork and intended playstyle (even though they desperately need a second wave of support to fill the deck and a better trap card to search).

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