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Pyromancer Clan Archetype (12/12) - The Soul Burns Hot


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Pyromancer Clan is an Archetype of Pyro/FIRE Spirit monsters with various Levels. They focus on burn damage, using Spirit monsters and the use of one specific card called Flame of the Pyromancer Clan that they can banish instead of returning to the hand during the End Phase. The main playstyle revolves around that card, and inflicting burn damage, which they can do by various ways, but each monster will trigger its effect if Flame of the Pyromancer Clan is banished, and they also got the ability to Synchro Summon.

This is one of my few Archetypes that have images! I tend not to do that often, as I find it harder to work within the limitations, however I wanted to make an Archetype based around pyromancy, as I have been replaying Dark Souls as a pyromancer, so it was on my mind, and it worked out well enough with the general theme I think.

 

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Cannot be Special Summoned. When this card is Normal Summoned: You can excavate the top 5 cards of your Deck, add 1 excavated "Pyromancer Clan" card to your hand, also send the remaining cards to the GY. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 500 damage to your opponent. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

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Cannot be Special Summoned, except by its own effect. If this card is in your hand, when a Spirit monster is Summoned: You can Special Summon this card as a Tuner, then if you Summoned a "Pyromancer Clan" monster(s), inflict 500 damage to your opponent. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 500 damage to your opponent. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

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Cannot be Special Summoned, except by its own effect. If this card is in your hand: You can discard 1 Spirit monster; Special Summon this card as a Tuner, then if you discarded a "Pyromancer Clan" monster, inflict 500 damage to your opponent. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 500 damage to your opponent. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

 

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Cannot be Special Summoned. If this card is sent to the GY: You can target 1 "Pyromancer Clan" card in your GY or among your banished cards, except "Lorenai, Spirit of the Pyromancer Clan"; add that target to your hand. You can only use this effect of "Lorenai, Spirit of the Pyromancer Clan" once per turn. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 500 damage to your opponent. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand

 

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Cannot be Special Summoned, except by its own effect. If this card is in your hand: You can banish 1 Spirit monster and 1 "Flame of the Pyromancer Clan" from your GY; Special Summon this card, then if you banished a "Pyromancer Clan" monster, inflict 500 damage to your opponent. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 1000 damage to your opponent. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

 

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1 Pyro Tuner + 1+ non-Tuner Spirit monsters
When this card is Synchro Summoned: You can inflict damage to your opponent equal to the number of "Flame of the Pyromancer Clan" in your GY x 500. Spirit monsters you control cannot be destroyed by your opponent's effects. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 1000 damage to your opponent. Once per turn, during the End Phase, if this card was Special Summoned or flipped face-up this turn: Return it to the Extra Deck.

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1 Pyro Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can send 5 cards from the top of your Deck to the GY, then inflict damage to your opponent equal to the number of Spirit monsters sent x 300. Once per turn (Quick Effect): You can banish 2 "Pyromancer Clan" cards from your GY, then target 1 card on the field; destroy that target. Once per turn, if "Flame of the Pyromancer Clan" is banished from your GY: Inflict 1000 damage to your opponent. Once per turn, during the End Phase, if this card was Special Summoned or flipped face-up this turn: Return it to the Extra Deck.

 

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Add 1 Pyro monster from your Deck to your hand, also you cannot Special Summon monster other than Pyro monsters for the rest of this turn. If a Spirit monster(s) you control would be returned to the hand, you can banish this card from your GY instead. You can only activate 1 "Flame of the Pyromancer Clan" per turn.

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Send 1 "Pyromancer Clan" card from your hand or Deck to the GY; this turn, each time a "Pyromancer Clan" monster is returned to your hand, inflict 500 damage to your opponent. If this card is in your GY, except the turn it was sent there, during your Main Phase: You can shuffle this card and 1 banished "Pyromancer Clan" card into your Deck, then draw 1 card. You can only use each effect of "Eternity of the Pyromancer Clan" once per turn.

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When this card is activated, if "Flame of the Pyromancer Clan" is in your GY: You can Special Summon 2 "Pyromancer Clan Tokens" (Pyro/FIRE/Level 4/1000 ATK/1000 DEF). During your Main Phase, you can Normal Summon 1 Pyro monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn; during the End Phase: You can target 1 of your banished "Pyromancer Clan" cards; return that target to your GY.

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Banish 1 "Pyromancer Clan" card from your GY, then target 1 card your opponent controls, or 2 if you banished "Flame of the Pyromancer Clan"; destroy that target(s). If this card is sent from the Deck to the GY: You can send 1 "Pyromancer Clan" card from your Deck to your GY.

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When your opponent declares an attack: Banish 1 "Pyromancer Clan" card from your GY; negate the attack, and if you do, destroy the attacking monster, also inflict damage to your opponent equal to the ATK of the attacking monster, then if you banished "Flame of the Pyromancer Clan", you can Set this card instead of sending it to the GY.

 

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  • Atypical-Abbie changed the title to Pyromancer Clan Archetype (12/12) - The Soul Burns Hot

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