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Cyber Dragon Support [Written]


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Cyber Synchron
lv 3 LIGHT
Machine/Tuner/Effect
If you control a "Cyber Dragon" or "Cyberdark" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Cyber Synchron" once per turn this way. While face-up  on the field or in your GY, this card is also DARK Attribute. If this card is used as Synchro Material for a LIGHT or DARK Machine Synchro Monster: Draw 1 card. You can only use this effect of "Cyber Synchron" once per turn.
ATK/1100 DEF/600

Cyberdark Assualt Dragon
lv 7 DARK
Machine/Synchro/Effect
"Cyber Synchron" + 1+ non-Tuner DARK Machine monsters
Must be Synchro Summoned. If this card is Special Summoned: Target 1 Dragon or Machine monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks, your opponent cannot activate cards or effects until after damage calculation. If this card is destroyed by an opponents card: Special Summon 1 Level 5 or lower Dragon or Machine monster from your GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except "Cyberdark" or LIGHT Machine "Cyber" monsters. You can only use this effect of "Cyberdark Assualt Dragon" once per turn.
ATK/1000 DEF/1000

Cyber Dragon Weiss
lv 8 LIGHT
Machine/Synchro/Effect
"Cyber Synchron" + 1+ non-Tuner LIGHT Machine monsters
Must be Synchro Summoned. All Battle damage dealt by this card is doubled. You can only use the following effect of "Cyber Dragon Weiss" once per turn. 
* (Quick Effect): Discard 1 LIGHT Machine "Cyber" monster from your hand; this card gains 2100 ATK until the End Phase this turn.
* If your opponent activates a card or effect (Quick Effect): You can banish 1 LIGHT Machine "Cyber" monster from your GY; negate the activation and destroy it, then, if the banished card is a "Cyber Dragon" monster, inflict 2100 points of damage to your opponents LP.
ATK/2100 DEF/1600

Cyber Crossroad
Spell Card
(This card is always treated as a "Cyberdark" card.)
Activate this card while you control no monsters. Special Summon 1 "Cyberdark" monster or Level 5 or lower LIGHT Machine "Cyber" monster from your Deck, then, pay LP equal to the summoned monsters original ATK. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY: Special Summon 1 "Cyberdark" or Level 5 or lower LIGHT Machine "Cyber" monster from your hand or GY. During the turn you activate either of this cards effects, you cannot Special Summon monsters from your Extra Deck except LIGHT or DARK Machine monsters. You can only activate 1 "Cyber Crossroad" effect per turn and only once that turn.

Cyber Cross Fusion
Trap Card
(This card is always treated as a "Cyberdark" card.)
If you control no monsters or you control a LIGHT or DARK Machine monster that was Special Summoned from the Extra Deck, you can activate this card from your hand. Fusion Summon 1 LIGHT or DARK Machine monster from your Extra Deck, by sending the listed Fusion Materials from your hand, field, GY or that are banished to the bottom of the Deck in any order. You can only activate 1 "Cyber Cross Fusion" per turn. 

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