Atypical-Abbie Posted April 24, 2022 Report Share Posted April 24, 2022 Cyberlawyer is an Archetype of Cyberse/EARTH monsters with various Levels that focus on high Level monsters, and having 0 ATK allowing direct attacks with Courtroom that produce effect damage when you attack instead. They also have a support Archetype with Cyberjudge. The main goal is to get out Supreme Cyberjudge so you can double the effect damage. I am not entirely sure if the theme makes sense really, but wanted a lawyer Archetype and figured why not make them a weird Cyberse Tribute Summen thing that does odd battling. Been a second since I made an Archetype, had started work on these a while ago, so wanted to finish them up. I may change a few things tomorrow as it's late and that's also why it's not on Duelingbook yet. EDIT: Now on Duelingbook!!! Monsters: Law School Cyberlawyer Cyberse/EARTH Level 1 If you control no monsters or all monsters you control are Cyberse monsters: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is sent from the field to the GY because it was Tributed or destroyed by your opponent's card: You can add 1 "Cyberlawyer" or "Cyberjudge" card from your Deck to your hand. You can only use each effect of "Law School Cyberlawyer" once per turn. 0/0 Personal Injury Cyberlawyer Cyberse/EARTH Level 5 When this card is Tribute Summoned: You can pay 1000 LP; Special Summon 1 "Cyberlawyer" monster from your Deck, except "Personal Injury Cyberlawyer", but its ATK becomes 0, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. At the end of the Damage Step, if this card attacked your opponent directly: You can inflict damage to your opponent equal to this card's DEF. You can only use each effect of "Personal Injury Cyberlawyer" once per turn. 1900/1300 Criminal Cyberlawyer Cyberse/EARTH Level 5 If a Cyberse monster(s) you control is destroyed: You can Special Summon this card from your hand, then you can make this card's ATK become 0, and if you do, draw 1 card. At the end of the Damage Step, if this card attacked your opponent directly: You can inflict damage to your opponent equal to this card's DEF. You can only use each effect of "You can only use each effect of "Criminal Cyberlawyer" once per turn. 1000/2000 Contract Cyberlawyer Cyberse/EARTH Level 6 You can discard this card; Special Summon 1 "Cyberlawyer" monster from your hand or GY, except "Contract Cyberlawyer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. At the end of the Damage Step, if this card attacked your opponent directly: You can inflict damage to your opponent equal to this card's DEF. You can only use each effect of "Contract Cyberlawyer" once per turn. 1700/1700 Bankruptcy Cyberlawyer Cyberse/EARTH Level 6 (Quick Effect): You can make this card's ATK become 0, also this card cannot be destroyed and you take no battle damage for the rest of this turn. At the end of the Damage Step, if this card attacked your opponent directly: You can inflict damage to your opponent equal to this card's DEF. You can only use each effect of "Bankruptcy Cyberlawyer" once per turn. 1800/1500 High Cyberjudge Cyberse/EARTH Level 8 Your opponent cannot target monsters you control for attacks, except this card. You can only use the following effects of "High Cyberjudge" once per turn. If this card is in your hand: You can target 1 Cyberse monster you control; return that monster to your hand, then Special Summon this card, but its ATK becomes 0. During the End Phase: You can target any number of "Cyberlawyer" and/or "Cyberjudge" Spells/Traps in your GY with different names up to the number of times your opponent took effect damage this turn; add them to your hand. 2000/2500 Supreme Cyberjudge Cyberse/EARTH Level 12 Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Cyberjudge's Courtroom". If this card is Special Summoned: Destroy all Spells/Traps your opponent control. Your opponent cannot activate Spell/Trap Cards in the same column as Cyberse monsters you control. Double any effect damage your opponent takes from the effects of your "Cyberlawyer" monsters' effects. Once per turn (Quick Effect), you can: Immediately after this effect resolves, Normal Summon 1 Cyberse monster. 2500/3000 Spells/Traps: Cyberlawyer's Retrial Normal Spell Target 1 "Cyberlawyer" or "Cyberjudge" monster in your GY; add that target to your hand. During your End Phase, if this card is in your GY and you did not Special Summon monsters from your Extra Deck this turn: You can add this card to your hand. You can only use each effect of "Cyberlawyer's Retrial" once per turn. Cyberjudge's Jury Normal Spell Reveal any number of "Cyberlawyer" cards in your hand; Special Summon "Cyberjudge's Jury Tokens" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) equal to that amount. If this card is in your GY: You can banish this card, then target 1 "Cyberlawyer" or "Cyberjudge" card in your GY; place that target on top of your Deck. You cannot Special Summon monsters from your Extra Deck the turn you activate this card, also only monsters with 0 ATK can attack this turn. You can only use each effect of "Cyberjudge's Jury" once per turn. Cyberlawyer's Cross Examination Quick-Play Spell Target 1 Cyberse monster you control and 1 face-up monster your opponent control; their ATK becomes 0, also they cannot be destroyed by card effects while the other target is on the field. During your Standby Phase, if this card is in your GY and the only monsters you control are Cyberse (if any): You can add this card to your hand, also you cannot Special Summon monsters from your Extra Deck for the rest of this turn. You can only use each effect of "Cyberlawyer's Cross Examination" once per turn. Cyberjudge's Courtroom Field Spell You can Normal Summon Level 5 or higher Cyberse monsters without Tributing, but their original ATK becomes 0. While all monsters you control are Cyberse monsters, your Cyberse monsters with 0 ATK can attack your opponent directly. During your End Phase, if your opponent took effect damage this turn from the effect of a "Cyberlawyer" monster: You can send this face-up card to the GY; Special Summon 1 Cyberse monster from your hand or Deck. Cyberjudge's Mistrial Normal Trap Target 1 "Cyberlawyer" monster in your GY; Special Summon that target, but its ATK becomes 0. If a Cyberse monster you control with 0 ATK would be destroyed by battle, you can banish this card from your GY instead. If you control "Cyberjudge's Courtroom", you can activate this card from your hand. You can only activate 1 "Cyberjudge's Mistrial" per turn. Cyberjudge's Ruling Continuous Trap When this card is activated while you control a "Cyberjudge" monster: You can have the ATK of all monsters on the field become 0. All Cyberse monsters gain 500 DEF. If a Cyberse monster(s) you control would be destroyed, you can destroy this card instead. Cyberlawyer's Objection Counter Trap When your opponent targets a Cyberse monster you control with 0 ATK for an attack: Negate that attack, then inflict damage to your opponent equal to the attack target's DEF. If you control a Level 5 or higher "Cyberlawyer" or "Cyberjudge" monster, you can activate this card from your hand. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 25, 2022 Author Report Share Posted April 25, 2022 I did some updates today, made some cards a little stronger, added a new card, that kind of thing, and also it's on Duelingbook now, so check them out if you want to try them, I think they are pretty fun. Link to comment Share on other sites More sharing options...
Loleo Posted April 25, 2022 Report Share Posted April 25, 2022 3 hours ago, Abbie said: I did some updates today, made some cards a little stronger, added a new card, that kind of thing, and also it's on Duelingbook now, so check them out if you want to try them, I think they are pretty fun. Which card did you add? is it High Cyberjudge? This deck seems like a win or lose fast style. A couple of the traps and a few miscellaneous effects slow down the pace, but I like that they end their cases fast. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 26, 2022 Author Report Share Posted April 26, 2022 7 hours ago, Loleo said: Which card did you add? is it High Cyberjudge? This deck seems like a win or lose fast style. A couple of the traps and a few miscellaneous effects slow down the pace, but I like that they end their cases fast. It is Cyberjudge's Jury Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted June 7, 2022 Author Report Share Posted June 7, 2022 I added images to all the cards! Once again, it was hard to find good images, so I took what I could find, it isn't consistent in style, but yeah. Link to comment Share on other sites More sharing options...
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