Thomas★Zero Posted April 22, 2022 Report Share Posted April 22, 2022 Flame Buddy Erca the Fire Beast Tamer lv 4 FIRE Warrior/Effect If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player’s Spell/Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip it to this card as an Equip Spell that gives 500 ATK. You can only use each effect of "Flame Buddy Erca the Fire Beast Tamer" once per turn. AT/1500 DEF/200 Propa Gandake lv 3 EARTH Psychic/Effect Once per turn: You can declare 1 Original Type (Beast, Insect, Plant or Rock) from among monsters you control; This card becomes the declared Type. If you control this card that has changed its type by its own effect in a Monster Zone, apply the following effects. • Face-up monsters become the same Type as this card. • Monsters on the field of the same Type as this card cannot be targeted by the effects of monsters your opponent controls of the same Type. ATK/500 DEF/2000 Hidden Jewel of the Hydrosphere – Katrin lv 2 WATER Rock/Effect You can discard this card; during your Main Phase this turn, you can Normal Summon 1 EARTH or WATER monster in addition to your Normal Summon/Set. If you control an EARTH monster and a WATER monster while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Hidden Jewel of the Hydrosphere – Katrin" once per turn. ATK/500 DEF/1600 Evil-Awakening Master Nightmelt lv 4 WIND Psychic/Effect You can Tribute 1 monster; Special Summon 1 monster with a different name, but the same Original Type, Attribute, Level, ATK and DEF from your Deck OR if you Tributed a monster that was Special Summoned from the Extra Deck, you can Special Summon it from the Extra Deck instead. You can only use this effect of "Evil-Awakening Master Nightmelt" once per turn. ATK/1500 DEF/1500 Subspecies King Asura-Oh Rank 3 EARTH Warrior/Xyz/Effect 3+ Level 3 monsters While this card has any number of monsters as material, it can attack up to that many times during each Battle Phase. If this card battles, at the start of the Damage Step: this card gains 200 ATK. When another monster’s effect activates (Quick Effect): You can detach 1 material from this card; negate that activation, and if you do, destroy it. You can only use this effect of "Subspecies King Asura-Oh" once per turn. ATK/2100 DEF/0 Unlimited Free Radio Jamming Continuous Spell Card If there is a monster(s) with 1000 or more ATK on the field, during damage calculation of a battle between monsters: All monsters on the field lose 1000 ATK for every 1000 ATK they have, and lose 1000 DEF for every 1000 DEF they have. If this card is destroyed: All monsters on the field lose 1000 ATK for every 1000 ATK they have, and lose 1000 DEF for every 1000 DEF they have, until the end of the turn. Sundered from Overroot Normal Trap Card Target 2 cards in your opponent’s possession (1 they control and 1 in their GY); send that card on the field to the GY, and if you do, Set that card in their GY directly to their field. You can only activate 1 "Sundered from Overroot" per turn. Twin Dust Trunade Normal Trap Card Target any number of Set cards in your Spell & Trap Zones; return to the hand both this card and as many of those Set cards as possible, then you can Set Spells/Traps in your hand equal to the number returned to your hand. You can only activate 1 "Twin Dust Trunade" per turn. Link to comment Share on other sites More sharing options...
Kokoroshi Posted April 22, 2022 Report Share Posted April 22, 2022 Are you sure these aren’t real, jeez these look SOO good. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 22, 2022 Report Share Posted April 22, 2022 3 minutes ago, Kokoroshi_Games said: Are you sure these aren’t real, jeez these look SOO good. They are real. They're the final revealed cards from Power of the Elements (POTE) (all the ones posted in this subforum are reveals/discussions for real cards) Link to comment Share on other sites More sharing options...
Kokoroshi Posted April 22, 2022 Report Share Posted April 22, 2022 3 minutes ago, Redro said: They are real. They're the final revealed cards from Power of the Elements (POTE) (all the ones posted in this subforum are reveals/discussions for real cards) Oh, sorry, usually Thomas posts custom cards so I thought they were just more custom cards. Still look good though Link to comment Share on other sites More sharing options...
Sleepy Posted April 23, 2022 Report Share Posted April 23, 2022 These are all pretty interesting. I like the Level 3 Psychic one... I can force-change everything into Insects and then Super Poly an opponent's field into the Beetrooper Fusion... it's gonna be fun xD Evil Awakening one is a bit too specific with the ATK/DEF having to match on top of everything else. You can I guess trade between Utopias or Red Dragon Archfiends I guess.... Radio Jamming if I got it right reduces all stats to the lowest possible excess they have that's not in the x1000s. So a 1900 ATK monster will become 900, and a 3500 ATK monster will become 500. This has potential although most of the battle-oriented monsters I'd like to use it with would end up between 0 and 500.... there must be something I can exploit somewhere though. The Hidden Jewel one is amazing IMO. a Double Summon for not 1 but 2 attributes which can be retrieved in doubles with Salvage and has a sort of Chain Dog clause on top? I already sorta do this stuff with Icejade Tremora for WATERs but being Normal Summon can matter. We'll see..... like the Icejade one I am guessing it'll also stay in "interesting but with not a huge impact"...... and it reminds me I'd like to see Redox off the list. Twin Dust Trunade is an improvement on the concept it works with but I don't think good enough yet for common usage. At least it doesn't lose itself and is quick, but decks can range from "set 5 as often as possible" and "you'll never see me set a single card back"...... sidedeck potential though, especially with the trap support that's been building up over time with Reedeemable Jar, Trap Trick, and the Ladies of Lament.... and IDK what else. Overoot is just like Underoot: They sound great for GY disruption and one disrupts banished cards while the other disrupts field presence..... both are slightly lacking... like.... they do good but the chance you'll meet opponent's that won't deem it relevant or potent enough is high. Feels like they should have been 2 optional bullet effects in a single trap, then I'd be testing it as an alternative to Called by the Grave xD Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted April 27, 2022 Report Share Posted April 27, 2022 Katrin is a homie I'm excited for it Link to comment Share on other sites More sharing options...
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