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Sceptyr's Support: Fairy Elf Support [8/8] (From Treehuggers to Trailblazers in 3 Easy Steps)


Black D'Sceptyr

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🎵 Back to the Archetype grind we go, we go 🎵

🎵 Back into the Archetype Gridn, be there or you'll be leaf-t behind, on this new boost to all fae-kind, WE GOOOOOOOOOOOO 🎵

Ahem.

So, to capitalize the picqued interest from the Splights giving the 2-axis Level tier a literal and figurative glow-up, I'd like to show this new addition to the Rank 3 love-fest. Fairy Elves were originally based on these two flighty fellas, which usually had a small game in revealing WIND monsters in hand and limiting the options of monsters. I have decided to capitalize on that story by playing on those two mechanics to their fullest, especially in terms of making powerful successions of xyzes based on unlocking the beasts within these beauties.

Yes, beasts behind the beauties:, eat your heart out Mandy Rose.

Cards are below, folks, enjoy at will.

 

842551236_SacredFairyElflora.png.2510745ccd7c2d2b2d3f65d5b3116606.png          956430877_SoulFairyElfauna.png.8d8a84daf9c1fc3645e180d127f105e5.png

Sacred Fairy Elflora/WIND/Plant-Type Effect Monster/Level 3/900 ATK/1500 DEF

Lore: You can reveal 1 other WIND monster from your hand; Special Summon this card from your hand, also each player must pay 600 LP to activate the effects of non-WIND monsters with a lower Level than that revealed monster, until the end of your opponent's next Main Phase 2. (Quick Effect): You can discard 1 card; Set 1 "Fairy Elf" Spell/Trap directly from your Deck. You can only use each effect of "Sacred Fairy Elflora" once per turn.

 

Soul Fairy Elfauna/WIND/Beast-Warrior-Type Effect Monster/Level 3/500 ATK/900 DEF

Lore: If this card is Normal Summoned: You can Special Summon 1 "Fairy Elf" monster from your Deck or GY, except "Soul Fairy Elfauna". Once per turn: You can reveal 1 WIND monster from your hand; until the end of your opponent's next Battle Phase, all monsters in your opponent's hand whose Levels are not the revealed monster's gain 1 Level, also you cannot Special Summon monsters with a higher Level/Rank than the revealed monster.

 

 

808462709_AscentoftheFairyElf.png.70f865c9068987359c56d635ca3ac62a.png          332188199_RuinationoftheFairyElf.png.40798e3dc72219577d7b59e416bc44bc.png

Ascent of the Fairy Elf/Field Spell Card

Lore: Each time a WIND monster(s) is revealed from your hand to activate a card effect, inflict 500 damage to your opponent when that effect resolves. Once per turn, if a "Fairy Elf" monster(s) is discarded or banished from your hand: You can draw 1 card and reveal it, and if it is a WIND monster, apply 1 of these effects.
● Shuffle 1 card from the GY or Spell & Trap Zones into the Deck.
● Immediately after this effect resolves, Normal Summon 1 "Fairy Elf" monster.

 

Ruination of the Fairy Elf/Quick-Play Spell Card

Lore: Activate 1 of these effects, but you cannot activate that same effect of "Ruination of the Fairy Elf" again that turn. If this card was Set by a WIND monster's effect, you can activate it the same turn it was Set.
● Add up to 2 WIND monsters from your GY to your hand, including a "Fairy Elf" monster.
● Tribute 1 Level 3 WIND monster in your hand with the same name as a card revealed from your hand last turn; Special Summon 1 Rank 3 WIND Xyz Monster from your Extra Deck or GY.

 

 

1086267463_TrinityoftheFairyElf.png.24d818825c75d0c64395f3cbe01bd5f6.png          570449911_FairyElfauna-GhostWyvern.png.e448a17a56e0d3af6da768d56bb50fa2.png

Trinity of the Fairy Elf/Continuous Trap Card

Lore: You can discard 1 WIND monster with the same name as a card that was revealed from your hand this turn or last turn; halve the ATK of up to 3 monsters your opponent currently controls. You can send this card from your field to the GY, then target 2 or more monsters in your GY with the same Level that were sent there to activate a "Fairy Elf" card's effects: Special Summon them, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 WIND Xyz Monster using those monsters only. You can only use each effect of "Trinity of the Fairy Elf" once per turn.

 

Fairy Elfauna - Ghost Wyvern/WIND/Psychic-Type Xyz Effect Monster/Rank 3/1400 ATK/1400 DEF

Lore: 2 Level 3 WIND monsters
You can detach 1 material from this card; add 1 "Fairy Elf" monster from your GY to your hand. (Quick Effect): You can reveal 1 WIND monster from your hand; Special Summon 1 Rank 4 or lower WIND Xyz Monster with 2000 ATK or DEF from your Extra Deck, using this card as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use each effect of "Fairy Elfauna - Ghost Wyvern" once per turn.

 

 

1673514461_FairyElfauna-SacredQueen.png.de3f1d0838dd9e7917718dc9e4365c72.png          1456785164_FairyElfauna-MysticalKing.png.fbc40e57db0698dcf4d25c90a6264369.png

Fairy Elfauna - Sacred Queen/WIND/Plant-Type Xyz Effect Monster/Rank 3/1400 ATK/2000 DEF

Lore: 3 Level 3 WIND monsters
Once per turn, you can also Xyz Summon "Fairy Elfauna - Sacred Queen" in Defense Position by using a "Fairy Elf" monster you control with 900 ATK or DEF as material. Once per turn, if a monster(s) is revealed from your hand: You can detach 1 material from this card, then target 1 face-up card on the field; negate its effects. Once per turn (Quick Effect): You can reveal 1 "Fairy Elf" monster from your hand; the ATK of 1 monster on each field becomes twice the revealed monster's ATK.

 

Fairy Elfauna - Mystical King/WIND/Spellcaster-Type Xyz Effect Monster/Rank 3/2000 ATK/1400 DEF

Lore: 4 Level 3 WIND monsters
Once while face-up on the field: You can attach 1 "Fairy Elf" card from your Deck to an Xyz Monster you control as material. If you activate a "Fairy Elf" Spell/Trap: Your opponent reveals 1 random card in their hand (if any), then you can Set it to their field, and if you do, they draw 1 card. Each turn, when a second card is Set to the field: You can detach 1 material from this card; destroy 1 face-up card and 1 Set card on the field. You can only use each effect of "Fairy Elfauna - Mystical King" once per turn.

Until the next card folks, may the reviews and revelry arrive in abundance. D'Sceptyr, signing off.

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