~British Soul~ Posted April 8, 2022 Report Share Posted April 8, 2022 https://ygorganization.com/andalargesplightontheside/ POTE-JP003 Splight Blue Level 2/DARK/Thunder/Effect You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn. (1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). (2) If this card is Special Summoned: You can add 1 “Splight” monster from your Deck to your hand, except “Splight Blue”. 1100/1000 POTE-JP004 Splight Jet Level 2/DARK/Thunder/Effect You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn. (1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). (2) If this card is Special Summoned: You can add 1 “Splight” Spell/Trap from your Deck to your hand. 1300/700 POTE-JP005 Splight Pixies Level 2/DARK/Thunder/Effect You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn. (1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). (2) If another of your Level/Rank/Link-2 monsters battles an opponent’s monster, during damage calculation: You can send this card from your hand or field to the GY; your battling monster gains ATK/DEF equal to that opponent’s monster’s current ATK until the end of this turn. 1400/1400 POTE-JP006 Splight Red Level 2/FIRE/Thunder/Effect You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn. (1) If you control a Level/Link-2 monster, you can Special Summon this card (from your hand). (2) When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link-2 monster; negate the activation, then, if you Tributed a Rank/Link-2 monster, you can destroy that monster. 1200/1800 POTE-JP007 Splight Carrot Level 2/FIRE/Thunder/Effect You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn. (1) If you control a Level/Link-2 monster, you can Special Summon this card (from your hand). (2) When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link-2 monster; negate the activation, then, if you Tributed a Rank/Link-2 monster, you can destroy that card. 1000/1900 POTE-JP047 Gigantic Splight Rank 2/DARK/Thunder/Xyz/Effect 2 Level 2 monsters For this card’s Xyz Summon, you can treat Link-2 monsters you control as Level 2. You can only use the 2nd effect of this card’s name once per turn. (1) If this card has a Fusion, Synchro, Xyz, and/or Link Monster as material, its original ATK is doubled. (2) During your Main Phase, you can: Neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link-2 monsters, also detach 1 material from your Xyz Monster, and if you do, Special Summon 1 Level 2 monster from your Deck. 1600/1600 Splight Elf Link-2/FIRE/Thunder/Link/Effect BL, BR 2 monsters, including a Level/Rank/Link-2 monster You can only use the 2nd effect of this card’s name per turn. Cannot be used as Link Material the turn it is Link Summoned. (1) Your opponent cannot target monsters this card points to with card effects. (2) During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY; Special Summon it. If your opponent controls a monster at activation, you can target 1 Rank/Link-2 monster instead. 1400/- POTE_JP055 Splight Starter Spell/Quick-Play You can only activate 1 card with this card’s name per turn. (1) You cannot Special Summon monsters for the rest of this turn after this card resolves, except Level/Rank/Link-2 monsters, also Special Summon 1 “Splight” monster from your Deck, and if you do, you lose LP equal to its original ATK. POTE-JP056 Splight Gamma Burst Spell/Quick-Play You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn. (1) All Level/Rank/Link-2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. (2) During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link-2 monster you control; it gains 1400 ATK until the end of your opponent’s turn. POTE-JP057 Splight Smashers Spell/Quick-Play You can only activate 1 card with this card’s name per turn. (1) Banish 1 “Springans”, “Therions”, or “Splight” card from your hand or GY to activate 1 of these effects; ● Special Summon 1 “Springans” monster from your Deck. ● Special Summon 1 “Therions” monster from your GY. ● Banish 1 Level/Rank/Link-2 monster you control and 1 card your opponent controls. Link to comment Share on other sites More sharing options...
The Highlander Posted April 8, 2022 Report Share Posted April 8, 2022 These look interesting, however I do not think what they currently have is enough. For the Rank 2 I made a short list of potential targets and some of the more interesting targets are: Swap Frog (for Ronintoadin to extend), Center Frog (very certainly just a meme), any tuner for Halqifibrax, Triggering Wurm, Swap Cleric, Ipiria, Gale Dogra, Soldier Dragons, Live Twins (since they also resolve around Level/Link 2) and any Melffy monster (since that entire deck is focused on Level/Rank 2). Edit: On Pojo I saw that I overlooked Hero Kid, which might be the most ridiculous target for the R2. Link to comment Share on other sites More sharing options...
Kokoroshi Posted April 8, 2022 Report Share Posted April 8, 2022 Looks like a fun deck, it’s nothing amazing but Im always happy to see a new deck. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 8, 2022 Report Share Posted April 8, 2022 The effect design is pretty boring/uninspired, but it does seem pretty effective. Blue, Jet & Starter are all 1-card Nibiru protection for the strategy (kinda like the Adventure engine). Most of the free +1s restrict you to Level/Rank/Link-2s for the rest of the turn, so you can usually set up something else and then drop Red/Carrot at the end of the combo for some extra negations. Honestly, the lore bit is what intrigues me the most. These things power the Therions' Argyro system right? Why do the DARK ones look like aliens? Why are Red & Blue destroying everything? And what exactly is the relationship between the Therions and the Springans (besides Sargas being a possible Therion)? Link to comment Share on other sites More sharing options...
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