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A New Alternative Win Condition - Kindgom Hearts based Archetype (FINAL PART)


iexzxx

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Continuation from:

 

As title says, these are the last cards I made for this archetype and they comprise a pretty unique alternative win condition. This has the potential to be really busted, but I think it's still pretty challenging to pull of like an Exodia win. So let's go over these cards:

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XEHANORT, MASTER OF THE ORGANIZATION

ATTRIBUTE: Dark   LEVEL: 12

[Spellcaster/Effect]

(1) Cannot be Normal Summoned/Set.

(2) Must first be Special Summoned (from your hand) by banishing 13 LIGHT, DARK and/or "Key" monsters from either Player's GY.

(3) When summoned this way: You can equip 1 "The X-Blade" to this card from your Deck.

(4) If this monster would be destroyed by an opponent's card effect: You can tribute another monster you control instead of destroying this card.

(5) You can control only 1 "Xehanort, Master of the Organization".

ATK 3500/DEF 2500

So this is our main and first big hurdle to start this strategy, dumping 13 monsters in the Grave can be easily accomplished with some archetypes like Lightsworn, but we will need "Key" monsters for our win condition later, so be careful with that. "Xehanort" is also not treated as a "Key" monster, so it's hard to get him in our hands. If we face against a Deck that uses a lot of DARK or LIGHT monsters, this card can be cheesed out by using the opponent's Graveyard, and just having a big monster on board could be all you need. "Xehanort" also equips himself with this next card:

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THE X-BLADE

Equip Spell Card

(This card is always treated as a "Key" Spell card)

(1) This card can be equipped only to a "Key" or "Organization" monster you control.

(2) While equipped to a "Key" monster: This card cannot be destroyed by card effects and the equipped monster's ATK becomes 0, but it can't be destroyed by battle.

(3) Monsters on the Field cannot be changed to Defense position, also destroy all Defense position monsters on the Field.

(4) If this card is sent to the GY while equipped to a Defense position monster: Set 1 "Kingdom Hearts" from your Deck to your Field Zone.

(5) You can control only 1 "The X-Blade".

This is a pretty cheesy way to force an opponent to come out of a stalling position and kind of negate archetypes that want to be in Defense or change their battle positions (Digital Bugs, Superheavysamurais...), but this is just a niche effect. The real goal is to summon "Xehanort" is Defense position and equip it with card so that we can Set our Field Spell (aka our win condition). This is also the only card that mentions the "Organization" archetype, which is just a "Key" support sub-archetype.

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KINGDOM HEARTS

Field Spell Card

(1) This card can only be activated the turn you summoned "Xehanort, Master of the Organization" and activated the effect of "The X-Blade".

(2) During your turn: This card is unaffected by other card effects and its effects cannot be negated.

(3) When this card is activated: Your LP become 700, then banish every other card you control and in your GY face-down; banish any number of cards in your hand face-down, then draw an equal amount of cards.

(4) If you summon a "Key Chosen One" monster while this card is face-up on your Field, you win the Duel.

 

The only "Key Chosen One" monsters in our Extra Deck are "Key Chosen one Sora" (A Link monster requiring 3 "Key" monsters as Material) and "Key Chosen One Strelitzia" (A Synchro monster requiring "Key Wielder Strelitzia" and another "Key" monster as Materials which sum on levels has to be 7). You cannot use any resource in your Grave and Field, so we gotta rely on our hand; you can even banish any cards that are not going to help and draw hoping for something. Our opponent can still mess with us, but he cannot destroy "Kingdom Hearts", at least during our turn.

So how do we win? If you have Strelitzia, you could activate her effect, but you need to pay 700 LP which we can't do since we only have 700 LP left. If we manage to gain at least 1 LP, then we can easily summon "Key Chosen One Strelitzia" with only 1 "Key Wielder Strelitzia". Otherwise, if we can summon 2 Main Deck "Key" monsters we could Link Scale into our "Key Chosen One Sora":

Summon 2 "Key" monster, doesn't really matter how, then Link Summon into our Link 1 "Key Warriors of Scala", which then Special summons an additional "Key" monster from our Deck. We now have 3 Materials to summon "Key Chosen One Sora"!

 

And there you have it, I had fun creating this and I have already multiple other archetypes in the work. Hope you liked these!

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