Loleo Posted March 3, 2022 Report Share Posted March 3, 2022 My goods are on the line here, whoever sends the best card in the next 72 hours gets most of my stuff. Deadline: March 6th 2022 5:30 PM CST 1st 100 gems and their choice of 3 items 2nd 50 gems and the remaining 2 items 3rd 36 gems Theme: Inspired by the games of the Christmas event, from any phase. Theme: up to 5 points Balance, practicality, usefulness: up to 10 points Grammer: up to 2 points Art: (up to 1 if PDF up to 3 if hand drawn) Link to comment Share on other sites More sharing options...
Tinkerer Posted March 6, 2022 Report Share Posted March 6, 2022 Don't want things to go to waste. Here's a card for phase 3. If I were to find art for it, I'd probably aim for something relatively cute that Ray would actually let someone use for a player character. Dungeon Delving Magikid LIGHT ** Spellcaster/Effect Tribute this card and pick 1 column on the field; activate the following effect. - Place cards from the top of your Deck face-down in each unoccupied Zone in that column. You and your opponent take turns declaring a card type (Monster, Spell, or Trap) and revealing 1 card in that column placed by this effect. If the revealed card is the declared type, that player adds it to their hand, otherwise, send it to the GY. Pendulum Monsters are treated as both monsters and spells. The turn player goes first. 400/900 You could also say this is similar to the phase 2 games, trying to guess where the items are, but I like the idea of a little mage apprentice with a lantern at the end of their staff nervously exploring a dungeon. Link to comment Share on other sites More sharing options...
Loleo Posted March 11, 2022 Author Report Share Posted March 11, 2022 On 3/6/2022 at 12:06 PM, Redro said: Don't want things to go to waste. Here's a card for phase 3. If I were to find art for it, I'd probably aim for something relatively cute that Ray would actually let someone use for a player character. Dungeon Delving Magikid LIGHT ** Spellcaster/Effect Tribute this card and pick 1 column on the field; activate the following effect. - Place cards from the top of your Deck face-down in each unoccupied Zone in that column. You and your opponent take turns declaring a card type (Monster, Spell, or Trap) and revealing 1 card in that column placed by this effect. If the revealed card is the declared type, that player adds it to their hand, otherwise, send it to the GY. Pendulum Monsters are treated as both monsters and spells. The turn player goes first. 400/900 You could also say this is similar to the phase 2 games, trying to guess where the items are, but I like the idea of a little mage apprentice with a lantern at the end of their staff nervously exploring a dungeon. I will award you your items and review your card shortly sorry for the late response I will review your card but as the only participant you have won 1st place (I don't want to break the competition handing out everything) take your pick of items! Link to comment Share on other sites More sharing options...
Loleo Posted March 11, 2022 Author Report Share Posted March 11, 2022 On 3/6/2022 at 12:06 PM, Redro said: Don't want things to go to waste. Here's a card for phase 3. If I were to find art for it, I'd probably aim for something relatively cute that Ray would actually let someone use for a player character. Dungeon Delving Magikid LIGHT ** Spellcaster/Effect Tribute this card and pick 1 column on the field; activate the following effect. - Place cards from the top of your Deck face-down in each unoccupied Zone in that column. You and your opponent take turns declaring a card type (Monster, Spell, or Trap) and revealing 1 card in that column placed by this effect. If the revealed card is the declared type, that player adds it to their hand, otherwise, send it to the GY. Pendulum Monsters are treated as both monsters and spells. The turn player goes first. 400/900 You could also say this is similar to the phase 2 games, trying to guess where the items are, but I like the idea of a little mage apprentice with a lantern at the end of their staff nervously exploring a dungeon. This gets a lot of cards into play and is a perfectly balanced at best +1, +2 cards milled. The flavor is impeccable. Pendulum monsters being both is interesting, and I wish it would have been in parenthesis as a clarifying condition because the way it sits that is a separate effect that is constantly applying while it is on the field... unless that was the original intention? I think it was not because "The turn player goes first" comes after even that statement. 1.8 out of 2 points for grammar (I get the idea but even with the experimental effect I believe you break precedent). 8 out of 10 for BPU doesn't do much except go through the deck but may have niche uses. 5 out of 5 for theme outstanding job. 0 out of 3 for art as there is none You take first with 14.8 out of 20! Link to comment Share on other sites More sharing options...
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