Jump to content

The "Sin" Archetype (FINISHED PROJECT MOVED TO @Realistic Cards SECTION)


PrinceAsmodeus

Recommended Posts

It's been a while since I first posted my first custom archetype, the "Sin" Archetype.
This is my baby, my beauty, although it's flawed still. Nevertheless, let me introduce you to pure "banish this banish that" chaos.
And it all starts with the root of the archetype, the field spell.
(Edit: After I've sat down for a bit and worked up some combos and whatnot, I realize that while I got many cards that SS "Sin" monsters, some, if not most "Sin" monsters deny their own selves from Special Summoning. Examples include all 7 Sins, Beleth, Antharas and more. 
So, for each "Sin" monster that is not a Boss monster or Skyla, assume the following effect:

This card can only be Special Summoned by *insert card's original Summoning requirement here* OR by the effects of "Sin" cards)


Den of Sin
Field Spell

170038628_DenofSin.thumb.jpeg.ec242552c4e72f3a06c1df7ac5cb5a88.jpeg

To be honest, I remade "Den of Sin" more than 3 times. And I wasn't fully satisfied with it's performance till now. 
But now I'm afraid it's a tad bit too strong. I'll let the people decide. Moving on.


Asmodeus, The Sin of Lust
Effect Monster
Asmodeus.jpg.1c42875fb0553712662b5588057f0729.jpg


Belphegor, The Sin of Sloth

Effect Monster
1923301981_BelphegorTheSinofSloth.thumb.jpeg.9bcc70e676e7dbd6f626a6668db0e6f6.jpeg


Beelzebub, The Sin of Gluttony
Effect Monster
Beelzebub.jpg.b3d3e6eb5b19e6dd337f5e3c3d391465.jpg


Leviathan, The Sin of Envy
Effect Monster

Leviathan.jpg.c6e97ec92e3cc8d66c2a887ec809fc8c.jpg


Lucifer, The Sin of Pride
Effect Monster

Lucifer.jpg.dc83203e53ded0f943c1aaf7a6f69b2a.jpg


Mammon, The Sin of Greed
Effect Monster

1974542101_MammonTheSinofGreed.thumb.jpeg.943e784a9953d50a3c1ed04bff37bc5b.jpeg


Sathanus, The Sin of Wrath
Effect Monster

Sathanus.jpg.2beb6aa9a5d30df4a80690b27de5a692.jpg


Abaddon, The Paragon of Sin
Effect Monster
The first "boss" monster of the Deck.

13539327_AbaddonTheParagonofSin.thumb.jpeg.5f96af7144414ab835e200280bb62df3.jpeg


Birth of The Paragon
Normal Spell
The card that summons the boss monster. 

1792641582_BirthofTheParagon.thumb.jpeg.667fecf15df8f61dea2ce6edc9914ecf.jpeg


The Seven Princes of Hell, the Seven Sins. These were the first set of cards I made for this archetype.
Their effects don't really co-exist with the rest of the cards in this archetype, but they are extremely appropriate THEME wise.
Leviathan copying enemy monsters, envy. Sathanus coming back from the dead with more rage, meaning more power. Lucifer, eradicating everything weaker than him, pride. Etc, etc. The next set of cards however, are a bit more focused to the Banish theme, requiring you to banish things to activate them and/or banishing the enemy's cards. Let's begin.


Antharas, The Sinful Destroyer
Effect Monster
(I wonder which Dark World deck would spam this first)

804305649_AntharasTheSinfulDestroyer.thumb.jpeg.d432828fa61cefd53df2651aa5a812a3.jpeg


Beleth, The Sinful Sorcerer
Effect Monster

Beleth.jpg.393655b61e78b3b57564ec3e4985510d.jpg


Spirit of The Brimstone
Effect Monster

Brimstone.jpg.7c3a69ddb8732c1668f581914698f362.jpg


Spirit of The Plague
Effect Monster

Plague.jpg.75ab2fd181552ad1dc260141761160f2.jpg


Spirit of The Permafrost
Effect Monster

Permafrost.jpg.a5c4b048062608ddebc981d48e1a2f8a.jpg


Spirit of The Storm
Effect Monster

Storm.jpg.7f7b41ef81daace1ac6f42f6f5c70dec.jpg


Klodis, The Ambassador of Sin
Effect Monster

Klodis.jpg.f28d142d28d6ab0b5de3fa2c3e387c6b.jpg


*The Next 2 Monsters are Boss monsters*
Eve of the Primordial Sin
Effect Monster

Eve.jpg.b70f763b2dec6b516dc64e8e72ff89e2.jpg

Adam of The Primordial Sin
Effect Monster

Adam.jpg.e25139b333a962d008b8b5c4be31cabe.jpg

*Moving on*

Hellena, The Sinful Huntress
Effect Monster

Hellena.jpg.44a2fd3f2d0d2ca53211327b111f57d7.jpg


Horribil, The Apostle of Sin
Effect Monster

Horribil.jpg.d18f677222663dcee9138470aa3355ea.jpg


Ixchtabal, The Sinful Nightmare AND Ixchtabal, Nightmare Incarnate
Effect Monsters

Ixchtabal.jpg.d0620c2933fdc629589c8cfdec5f73ea.jpg


Ixchtabal-Incarnate.jpg.221f90f53ffe5a53336d99c7e66b9be7.jpg


Kirinus, The Sinful Avenger
Effect Monster

Kirinus.jpg.d73c96797fc1a77737cf5c46f81175dc.jpg

 
Mardorias, The Sinful Abductor
Effect Monster

Mardorias.jpg.4d34fba38761a3112cbfdf231df247fe.jpg


Micolash, The Messenger of Sin
Effect Monster

Micolash.jpg.652684fa5bacec4a0184e0d119730cfb.jpg


Orfen, The Sinful Predator
Effect Monster

Orfen.jpg.3a9bd119e7f3fb0365fd68623e9e8840.jpg


Sin-hound
Effect Monster

Sinhound.jpg.b22de3ca66ada6345081088641e6edef.jpg


Skyla, The Governor of Sin
Effect Monster

Skyla.jpg.6c34460409c6ec97693b7a3a5866ad62.jpg


Valakas, The Sinful Dragon
Effect Monster

Valakas.jpg.285ae8aae2db310228f2cbe115fa608a.jpg


Zaken, The Sinful Swordsman
Effect Monster

Zaken.jpg.927e12ba913aa11fe111651c06d40f85.jpg


Abel, The Primordial Martyr
Effect Monster 
*boss*

RealAbel.jpg.9bcb2a3d23f5ba4dd428c654d19b0342.jpg


Well, that's it with all the Effect Monsters. Feedback, criticism and help with the descriptions or possible balancing is always appreciated. Now, on to the Spells/Trap cards.


Bound By Sin
Continuous Spell Card

Bound-by-Sin.jpg.f76047f44aa35e0f5686e5b254c5da47.jpg


Brimstone Dawn
Normal Spell Card

Brimstone-Dawn.jpg.58163dd7594d8303fd15d0bc96a621e5.jpg


The Services of The Ferryman
Normal Spell Card

Ferryman.jpg.73a8a2bc9ae6afc92b5726caee7f3587.jpg


Immoral Convergence
Normal Spell Card

Immoral-Convergence.jpg.eb2927de0c5a6ef5115c851024ddf8f8.jpg


Primordial Fusion
Quick-Play Spell Card
(This card is always treater as a "Sin" card)

Primordial-Fusion.jpg.0561bc1b6f3b9b7aaf28c6b388712eae.jpg


Primordial Massacre
Quick-Play Spell Card

Primordial-Massacre.jpg.e0541274f3c73c566d948aafc8b4632d.jpg


River of Promotion
Normal Spell Card

924033989_RiverofPromotion.thumb.jpeg.8d49d3a45fb5e0c24ffeda579880bcaf.jpeg


Rank-Up-Magic Sinful Force
Quick-Play Spell Card

RUM-Sinful-Force.jpg.303876f6c9538dbea80e476fa4b9c40c.jpg


Rank-Up-Magic Primordial Force
Quick-Play Spell Card

RUM-Primordial-Force.jpg.23c950039355ffb7e8fdeef7b5ff1f3c.jpg


Sinful Fountain
Continuous Spell Card

Sinful-Fountain.jpg.ca3b8b6362d5611cee726237b03e2f1b.jpg


Sinful Ressurection
Normal Spell Card

Sinful-Resurrection.jpg.f4e6e0125b10664777cf07336f27cc64.jpg


Sinful Ritual
Normal Spell Card

Sinful-Ritual.jpg.62dde2d7b44e21252257b846201f4f66.jpg


Sinful Bargain
Normal Spell Card

Sinful-Bargain.jpg.f68c7b9498e26b74f723bd1ee8ca742f.jpg


Sinful Dogma
Quick-Play Spell Card

Sinful-Dogma.jpg.74753b6a5bf4f2c1212d1b7cd40ebd7d.jpg



Confronting Sin
Normal Trap Card

Confronting-Sin.jpg.3291cf0f5fd926556e9717f8fc958bc8.jpg


Garden of Eden
Normal Trap Card

Garden-of-Eden.jpg.c77ae82f4fe256ea26e93057cd691c47.jpg


Hell's Necromancy
Continuous Trap Card

Hell-s-Necromancy.jpg.acdf2ea008425109f4a31f59fa9c76ae.jpg


Paragon's Mandate
Counter Trap Card

Paragon-s-Mandate.jpg.040b6155e39b31359bc3cac184ef4aac.jpg


Sinful Possession
Normal Trap Card

Sinful-Possesion.jpg.f9b7019b5c94ccc30b47ae3887bc0074.jpg


Sinful Destruction
Normal Trap Card

Sinful-Destruction.jpg.cac2a1d8cf746e84c0d76cb2d2af1da6.jpg


Tribunal of Sin
Counter Trap Card

Tribunal-of-Sin.jpg.683dc8703c7afd5dae28853e4c2119b0.jpg


And now, for the Extra Deck monsters. This includes Fusion/Xyz/Link. And at the end, I got 2 Pendulum monsters, but I made those just for the sake of making them.

Abaddon, The Awakened Sin
Fusion/Effect Monster
*boss*

Abaddon-Awakened.jpg.e1020dbcaf2cd78067a82240771fc038.jpg


Cain, The Primordial Sinner
Fusion/Effect Monster
*boss*

RealCain.jpg.e850df10523e414d3812e59935beddf5.jpg


Lindvior, The Primordial Destroyer
Fusion/Effect Monster

Lindvior.jpg.212ee71832ee2d882b3f1975a9f38961.jpg


Null, The Sinful Abomination
Fusion/Effect Monster

Null.jpg.17f00b4120192f5701c10d9fa090452d.jpg


Berith, The Sinful Elemental
Fusion/Effect Monster

Berith.jpg.7f7bb9949e90fe739fcf7792d297b527.jpg


Theseus, The Sinful Titan
Xyz/Effect Monster

Theseus.jpg.88025ce11f5d70d05080f67c56bc3887.jpg


Baium, The Sinful Colossus
Xyz/Effect Monster

Baium.jpg.fa5fc35755ed529049635f04eda02794.jpg


Chiron, The Sinful Goliath
Xyz/Effect Monster

Chiron.jpg.6e1e33c3fe51f368f4c3ff2fc25d7efd.jpg


Azazel, The Primordial Terror
Xyz/Effect Monster
*boss*
Azazel.jpg.c9b69c9b9a2dc6df6e18f8715584d754.jpg


Yvilnel, The Sinful Harbringer
Xyz/Effect Monster

Yvilnel.jpg.2056bf04eda14c823451535b3ddfd15d.jpg




The Sinful Choir
Link/Effect Monster

1324833313_TheSinfulChoir.thumb.jpeg.62cbcb4245ad2318bb8eb394f81c7391.jpeg


Evellion, The Sinful Banisher
Link/Effect Monster

3752143_EvellionTheSinfulBanisher.thumb.jpeg.f3db3e8199f52fee793e51198cb7dae9.jpeg


Sinful Sprite
Normal/
Pendulum Monster

1373459712_SinfulSprite.thumb.jpeg.e59cf13c94dc97651070f73f192b3e3a.jpeg


Cerberus of Sin
Effect/
Pendulum Monster

54666447_CerberusofSin.thumb.jpeg.becf42ede5a1f29e2708337de316baf3.jpeg

(Don't know whether you can use Pendulum cards as Normal Spells when you put them on scale)

Aaaand... 
That's it. Hope you like the content, and I would love to hear your critique and thoughts on it. I have no idea how to outro, so, make it sudden.

Link to comment
Share on other sites

3 hours ago, Loleo said:

I will review the field spell and your favorite 10 cards, there is a lot here and would take a while to go through.

I really can't pick any favorites. I would say maybe  Immoral Convergence, Lindvior, R-U-M Sinful and Primordial, Ixchtabal, but i can't pick more favs. Just take your time if you wish, or pick at random

 

Link to comment
Share on other sites

2 hours ago, Ahmad Alzubi said:

That's a huge archtype, any shortcuts to to go through it?

To be completely honest, no. I understand that it's massive (and it got more, btw xD), so the point is to slowly take it in. Of course, it's not meant to be played all in 1 deck (though it could, Anime style), it got 2-3 angles to go about it. It's up to your mood if you are willing to read em slowly or just pick some. Although you must read the field, since everything revolves around it to pull combos and bring out the bigger boys

Link to comment
Share on other sites

On 3/6/2022 at 7:32 PM, PrinceAsmodeus said:

To be completely honest, no. I understand that it's massive (and it got more, btw xD), so the point is to slowly take it in. Of course, it's not meant to be played all in 1 deck (though it could, Anime style), it got 2-3 angles to go about it. It's up to your mood if you are willing to read em slowly or just pick some. Although you must read the field, since everything revolves around it to pull combos and bring out the bigger boys

OKay, I've started to read them slowly, but something came to my mind, since "so far" most of them have 0 def and have self distruction if turned to def. So, won't that make them an easy target for Buster Blader deck? https://www.masterduelmeta.com/tier-list/deck-types/Buster Blader
Since that deck can easily turn their Opponents into dragons, hence all dragons go to def and have their effects disabled!

I'm still reading and this might be a prejudice!

Link to comment
Share on other sites

8 hours ago, Ahmad Alzubi said:

OKay, I've started to read them slowly, but something came to my mind, since "so far" most of them have 0 def and have self distruction if turned to def. So, won't that make them an easy target for Buster Blader deck? https://www.masterduelmeta.com/tier-list/deck-types/Buster Blader
Since that deck can easily turn their Opponents into dragons, hence all dragons go to def and have their effects disabled!

I'm still reading and this might be a prejudice!

Well. It's just the gimmick of the deck to be honest. It ain't bad if a deck can counter it, i didn't mean to make it omnipotent in the first place xD But yeah, if Buster Dragon+Destroyer Swordsman pop on the field, I get pretty much locked out of my mons. I could attempt to burn his hand, but that would need specific cards and planning. Bad thing is, Destroyer cancel the effect of my mons getting destroyed, and that let's him attack, if i had an empty field he wouldn't be able to attack anyway. Damn, trying to think of things to break a BD+DS board is painful xD

 

Link to comment
Share on other sites

22 hours ago, PrinceAsmodeus said:

Well. It's just the gimmick of the deck to be honest. It ain't bad if a deck can counter it, i didn't mean to make it omnipotent in the first place xD But yeah, if Buster Dragon+Destroyer Swordsman pop on the field, I get pretty much locked out of my mons. I could attempt to burn his hand, but that would need specific cards and planning. Bad thing is, Destroyer cancel the effect of my mons getting destroyed, and that let's him attack, if i had an empty field he wouldn't be able to attack anyway. Damn, trying to think of things to break a BD+DS board is painful xD

 

Well, every deck should have a counter, otherwise the game will be stupid 😆

But, I wanted to share this idea with you, since BB+BD is a natural counter for your deck 😅

Link to comment
Share on other sites

6 hours ago, Ahmad Alzubi said:

Well, every deck should have a counter, otherwise the game will be stupid 😆

But, I wanted to share this idea with you, since BB+BD is a natural counter for your deck 😅

Also, I made an edit at the top that is important, so pay attention to it xD

 

Link to comment
Share on other sites

On 3/9/2022 at 12:54 AM, Ahmad Alzubi said:

OKay, I've started to read them slowly, but something came to my mind, since "so far" most of them have 0 def and have self distruction if turned to def. So, won't that make them an easy target for Buster Blader deck? https://www.masterduelmeta.com/tier-list/deck-types/Buster Blader
Since that deck can easily turn their Opponents into dragons, hence all dragons go to def and have their effects disabled!

I'm still reading and this might be a prejudice!

I'm actually wondering what happens first, them destroying themselves or their effects being negated because that matters.

Link to comment
Share on other sites

14 hours ago, Loleo said:

I'm actually wondering what happens first, them destroying themselves or their effects being negated because that matters.

BB says: "Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects."

PSCT says: "In "Do A, also do B", both A and B happen simultaneously. Neither is required for the other to occur."

Sin effects say: "If this card changed to face-up Defense Position; Destroy this card"

In terms of timing; the sin effect activates only """If""" something happen"ed", and since BB changes their position and shuts them simultaneously, so the "cannot activate their effects" occurs before "Destroy this card".

So I would like to think that BB will negate them first!!

Link to comment
Share on other sites

  • 2 weeks later...
On 3/11/2022 at 7:51 PM, Ahmad Alzubi said:

BB says: "Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects."

PSCT says: "In "Do A, also do B", both A and B happen simultaneously. Neither is required for the other to occur."

Sin effects say: "If this card changed to face-up Defense Position; Destroy this card"

In terms of timing; the sin effect activates only """If""" something happen"ed", and since BB changes their position and shuts them simultaneously, so the "cannot activate their effects" occurs before "Destroy this card".

So I would like to think that BB will negate them first!!

Well good. It really does need a solid cockblock xD

 

Link to comment
Share on other sites

Oh...wow. That's a lot of cards! I'll give a short review.

- One thing I thought was that Belphegor was imbalanced in terms of strength. Having 4500 attack by three turns on the field, and being destroyed if it is ever in face-up defense position, there's no debuff that really comes from having this card not attack, as you aren't really desperate while it only has 1500 attack. Unless you have something like Gravity Shift, with good spell/trap defense, this card is quite strong; almost too strong, in my opinion. Still weak to spells, though.

- If this is invalidated by other, later cards, ignore this, but I found Sathanus not making much sense. Moderate cost for very little reward. Ignore this if other cards can significantly suppor this.

Link to comment
Share on other sites

39 minutes ago, Booloomer said:

Oh...wow. That's a lot of cards! I'll give a short review.

- One thing I thought was that Belphegor was imbalanced in terms of strength. Having 4500 attack by three turns on the field, and being destroyed if it is ever in face-up defense position, there's no debuff that really comes from having this card not attack, as you aren't really desperate while it only has 1500 attack. Unless you have something like Gravity Shift, with good spell/trap defense, this card is quite strong; almost too strong, in my opinion. Still weak to spells, though.

- If this is invalidated by other, later cards, ignore this, but I found Sathanus not making much sense. Moderate cost for very little reward. Ignore this if other cards can significantly suppor this.

Well, these cards are the first i made of the archetype, and don't really sync with the rest of the archetype which is a heavy Banish archetype. Well, Belphegor can be too strong, but it's basically a dead card for 3 turns. 3 turns is A LOT to get rid of it. As for Sathanus, it's made to be an annoying, angry pest which always comes back.

Link to comment
Share on other sites

man cloudians got one HELL of an upgrade, but jokes aside great arctype and really good balance. It seems like it would be a pretty good deck but not broken. and all the cards also have really nice flavor. the one suggestion i have with the arctype is The Services of The Ferryman could just be shorted to banish 1 "sin" monster that cannot be normal summoned or set, if you can't banish your entire hand. but yeah really cool and realy flavorful. great job

Link to comment
Share on other sites

On 3/21/2022 at 8:45 PM, hello Broadway said:

man cloudians got one HELL of an upgrade, but jokes aside great arctype and really good balance. It seems like it would be a pretty good deck but not broken. and all the cards also have really nice flavor. the one suggestion i have with the arctype is The Services of The Ferryman could just be shorted to banish 1 "sin" monster that cannot be normal summoned or set, if you can't banish your entire hand. but yeah really cool and realy flavorful. great job

Thanks a lot! I worked hard on it, and I still make more support haha. Still not sure if it would pass for the Realistic Cards section

 

Link to comment
Share on other sites

3 hours ago, Horu said:

Mefisto, Mammon, Baphomet, Baal, Satan, Leviathan.... yeah, Konami totally wouldn't make cards based on sin and biblical demons.

Meanwhile Konami also made Darklords, which have many biblical demons. Lmao

 

@hello Broadway @Problamatico @Loleo @Ahmad Alzubi So, do I post the archetype on Realistic Cards section? Still on the fence about it

Link to comment
Share on other sites

2 hours ago, Horu said:

I mean, if you're done workshopping the archetype, feel free to drop it in realistic.

Truth is, I have already posted a sub-archetype as an extension, or a new out to the archetype if you've seen it (if not, then:

And I still have many arts and many ideas for the archetype and more support. But let's be real, how much more can it take? It will be become a Blue-Eyes type of big archetype if I keep going and going. Also, I guess I need to retype most of them, to avoid confusion with edits on the post like I made here.

 

Link to comment
Share on other sites

Careful not to let your archetypes span beyond 90 cards.

This is to count a full deck of 60 cards, a complete extra deck of 15 cards and full side deck of 15 cards. If your archetype surpasses the 90 card mark, it is fine as long as there is a valid reason. I just prefer it to be 90 cards or less.

Link to comment
Share on other sites

  • PrinceAsmodeus changed the title to The "Sin" Archetype (FINISHED PROJECT MOVED TO @Realistic Cards SECTION)

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...