Golden_Hephaestus Posted February 23, 2022 Report Share Posted February 23, 2022 Jam Breeding Machine and Reactor Slime are two cards that are pretty fun to use in a friendly duel. Just thought it would be fun to make a bit of Support around the cards. Making support is a bit tricky though, since they usually limit other summoning options. I apologize if I make any PSCT errors, it's tough remembering everything. Same with formatting this post, this is my first post (The spacing is driving me crazy but I don't see how to fix it, any help would be nice!) ! I just recently got back into Yugioh so I might've made cards that already do the same job, please cut me some slack in that regard. Slime Factory (I know this card could just change all their names to Slime Token, but I feel other water monsters would get a big boost from the 1000ATK) Field Spell Card All "Slime Token" monsters on the field gain 1000 ATK/DEF. Level 5 or lower WATER monsters in your hand or Extra Deck ignore "Jam Breeding Machine" and "Reactor Slime" card effects. Once per turn during your End Phase: You can Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1 ATK 500/DEF 500). During each of your Standby Phases: Tribute 1 "Slime Token" monster on your field, or destroy this card. You can only activate 1 "Slime Factory" once per turn. Slime Cannon lv 4 WATER ATK 500 DEF 500 Aqua//Effect This monster cannot be destroyed by card effects if a "Slime Token" is on the field. You can target 1 "Slime Token" monster you control; equip that monster. Once per turn: You target 1 card your opponent controls; send 1 equip card you control to the GY, and if you do, destroy that target. If this card is sent from the field to the GY: Add 1 WATER monster with 500 ATK/DEF from your Deck to your hand, except "Slime Cannon". You can only use this effect of "Slime Cannon" once per turn. Slime Synergy lv 4 WATER ATK 500 DEF 500 Aqua/Fusion/Effect 1 "Slime Token" + 1 "Slime Token" Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control. (You do not use "Polymerization".) This card's name becomes "Slime Token" while on the field. This card gains 100 ATK/DEF for every "Slime Token" monster on the your field. When this card is Special Summoned: You can target cards your opponent controls up to the number of "Slime Token" monsters you control; shuffle them into the deck. If this card is destroyed by battle or a card effect: Special Summon 1 "Slime Tokens" (Aqua-Type/WATER/Level 1 ATK 500/DEF 500). Slime Monstrosity lv 5 WATER ATK 500 DEF 500 Aqua/Fusion/Effect 1 "Slime Synergy" + 1 "Slime Synergy" Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control. (You do not use "Polymerization".) This card gains 500 ATK/DEF during each of your Standby Phases. When this card is Special Summoned: Destroy all tokens on the field, this card gains 200 ATK for each token destroyed this way. Once per turn: You can Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1 ATK 500/DEF 500) to your opponents field. If your opponent has a "Slime Token" on their field, they cannot Summon any monsters, except for "Slime Tokens" (but they can Set). If this card is destroyed by battle or a card effect: Special Summon 2 "Slime Tokens" (Aqua-Type/WATER/Level 1 ATK 500/DEF 500). Sticky Slimes Continuous Spell Your opponent cannot target cards with the name "Slime Token" in its text except for this one. Once per turn: You can Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1 ATK 500/DEF 500) to your opponents field, and if you do, gain 500 LP. If this card is destroyed by a card effect: Target 2 cards with the name "Slime Token" in your GY, add them to your hand. Rigged Slime-Bomb Quickplay Spell Destroy all "Slime Tokens" on the field. Inflict damage to your opponent by the number of tokens destroyed x500 points. Slime Disaster Normal Trap If your opponent controls more monsters than you while you have a "Slime Token" monster on the field: Tribute 1 face up card you control and Special Summon "Slime Tokens" (Aqua-Type/WATER/Level 1 ATK 500/DEF 500) equal to the amount of monsters your opponent currently controls. Link to comment Share on other sites More sharing options...
DifferentDimensionVanessa Posted February 23, 2022 Report Share Posted February 23, 2022 I was going to say that Slime Monstrosity has too poor an effect for a monster needing double fusions, until I saw its Lockdown effect. Link to comment Share on other sites More sharing options...
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