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Ultimate Baseball [Written]


Thomas★Zero

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A FIRE Warrior theme bases around Ultimate Baseball Kid.

Ultimate Baseball Pitcher
lv 3 FIRE
Warrior/Effect
Gains 1000 ATK for each face-up FIRE monster on the field, except this card. If this card was sent from the field to the GY by the effect of a FIRE monster: You can target 1 card your opponent controls; destroy the targeted card.
ATK/500 DEF/1000

Ultimate Baseball Baserunner
lv 3 FIRE
Warrior/Effect
If you control a "Ultimate Baseball" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Ultimate Baseball Baserunner" once per turn this way. Gains 1000 ATK for each face-up FIRE monster on the field, except this card. If this card was sent from the field to the GY by the effect of a FIRE monster: Draw 1 card.
ATK/500 DEF/1000

Ultimate Baseball Batter
lv 3 FIRE 
Warrior/Effect
If you control no monsters, you can Special Summon this card (from your hand.) Gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the GY; inflict damage to your opponent equal to that cards ATK. You can only use this effect of "Ultimate Baseball Batter" once per turn.
ATK/500 DEF/1000

Ultimate Baseball Catcher
lv 3 FIRE 
Warrior/Effect
When an opponent's monster declares a attack while you control no monsters or you control a "Ultimate Baseball" monster: You can Special Summon this card from your hand, then end the Battle Phase. Gains 1000 ATK for each face-up FIRE monster on the field, except this card. If this card was sent from the field to the GY by the effect of a FIRE monster: Gain 1000 LP.
ATK/500 DEF/1000

Ultimate Baseball Coach
lv 3 FIRE
Warrior/Effect
If this card is Normal or Special Summoned: Special Summon 1 "Ultimate Baseball" monster from your Deck, also, for the rest of this turn, you cannot Specia Summon monsters except "Ultimate Baseball" monsters. You can only use this effect of "Ultimate Baseball Coach" once per turn. Gains 1000 ATK for each face-up FIRE monster on the field, except this card. If this card was sent from the field to the GY by the effect of a FIRE monster: Increase the ATK of all "Ultimate Baseball" monsters you control by 1000.
ATK/500 DEF/1000

Ultimate Baseball Burning Star Player
Rank 3 FIRE
Warrior/Xyz/Effect
2+ Level 3 FIRE Warrior monsters
Gains 1000 ATK for each face-up FIRE monster on the field and attached to this card as Xyz Material. (Quick Effect): You can either detach 1 Xyz Material from this card or send 1 other FIRE monster you control to the GY; send 1 card your opponent controls to the GY, then, if that card is a monster, inflict damage to your opponent equal to the destroyed cards original ATK. You can only use this effect of "Ultimate Baseball Burning Star Player" once per turn.
ATK/1000 DEF/1500

Ultimate Baseball Stadium
Field Spell Card
After activation: Add 1 "Ultimate Baseball" card from your Deck to your hand. All FIRE Warrior monsters gain 500 ATK and DEF. Once per turn, if a "Ultimate Baseball" monster you control is sent from the field to the GY by the effect of a FIRE monster: You can Special Summon 1 "Ultimate Baseball" monster with a different name from that card from your hand or GY. You can only activate 1 "Ultimate Baseball Stadium" per turn.

Ultimate Baseball Bench
Continous Spell Card
You cannot summon monsters except FIRE Warrior monsters. Once per turn: You can Special Summon 1 "Ultimate Baseball" monster from your hand or GY. You can only control 1 face-up "Ultimate Baseball Bench".

Ultimate Baseball Bat
Equip Spell Card
Equip to a Level/Rank 3 or lower FIRE Warrior monster. The equipped monster gains 1000 ATK. If the equipped monster attacks, your opponent cannot activate cards or effects until after damage calculation. If the equipped monster is sent from the field to the GY by the effect of a FIRE monster: You can add this card to your hand instead of sending it to the GY. You can only use this effect of "Utimate Baseball Bat" once per turn.

Ultimate Baseball Glove
Equip Spell Card
Equip to a Level/Rank 3 or lower FIRE Warrior monster. The equipped monster gains 1000 ATK. The equipped monster cannot be destroyed by battle or by your opponents card effects. If the equipped monster is sent from the field to the GY by the effect of a FIRE monster: You can add this card to your hand instead of sending it to the GY. You can only use this effect of "Utimate Baseball Glove" once per turn.

Ultimate Baseball Shortstop
Trap Card
If you control 2 or more "Ultimate Baseball" monsters, you can activate this card from your hand. After activation: Apply 1 of the following effects.
* Target 1 of your opponents attacking monsters; negate the targeted cards attack and return it to the hand.
* Target 1 face-up monster your opponent controls; negate the targeted cards effects and return it to the hand.
You can only activate 1 "Ultimate Baseball Shortstop" per turn.

Ultimate Baseball Home Run
Counter Trap Card
If you control "Ultimate Baseball Burning Star Player", you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap Card or a monster effect while you control a "Ultimate Baseball" monster. Negate the activation and destroy it, then, Inflict damage to your opponent equal to the number of cards you control x 500. You can only activate 1 "Ultimate Baseball Home Run" per turn.

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  • 8 months later...

My man, how I have longed to meet such a wise player, i truly wish Konami would hire you and allow you to create the support baseball kid a.k.a el nino a.k.a rapaz a.k.a basketballkind truly deserves, let's hope for a basketball structure deck someday ! 

 

Yours truly,

 

Nino enjoyer 

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