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Card Distortion [Written]


Thomas★Zero

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Card Distortion
Spell Card
Both players shuffle all cards from their hand into their Deck, then, each player draws cards equal to the number of cards shuffled into their Deck this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; draw 1 card for each of your banished "Card Distortion". You can only activate 1 "Card Distortion" per turn. 

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This card has practical uses.  

  1. You can use it so that the opponent won't have their hand traps in their opening hand, and once you have a better hand than the opponent, you have the upper hand.
  2. Use this when the opponent has a better hand than you do, so this is like a mulligan that can turn the duel in your favor.

The 2nd effect is niche but situational as you need 3 copies for it to work, plus banishing it from the GY requires a lot of set up.

Basically you're just using the 1st effect at best to mess up the opponent's hand.  

Overall not a bad card.  

In terms of card advantage it's a +0.  

Very good card, but unlike Card of Destruction, you aren't throwing away both your hands.  

 

 

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On 2/8/2022 at 9:03 AM, Surge77754 said:

In terms of card advantage it's a +0.  

It is -1 when you first use it and can get to +0 a turn later. More copies more advantage but very slow.

Very good card, but unlike Card of Destruction, you aren't throwing away both your hands.  

Throwing away the hand to the GY is something very wanted in most cases.

This is still an improved version of magical mallet or reload.

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