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160357411_Cadyn-theSpiritofBattle.thumb.jpeg.0cc3a85bae4a00c9697a4e140d1062ae.jpeg

This card cannot be Normal Summoned but can be Special Summoned by its own effect and the Summon/Effects of this card cannot be affected. You can Special Summon this card from your Hand,GY,Deck or Banish Zone if you control two monsters or less on your Field during the Battle Phase and it must be passed the 18th turn of the Duel. While this card is on your Field your monsters gain 800 ATK/DEF for each card on your opponents Field and cannot be affected by Monster/Trap cards. If this is the only Monster card on your Field, return this card from where it was summoned then all monsters on your opponents Field lose all of their ATK/DEF. When your opponent enters the Battle Phase they must discard two cards from their hand or if they cannot send two cards from their Field to the bottom of their Deck. Whenever this card attacks, this card gains 250 ATK/DEF for each card on your opponents Field. Your opponent cannot summon monsters except Warrior type monsters.                 never knew this but my name "Cadyn" means "Spirit of Battle" and "Fighter" so i thought of this card also i am all better now so YAAAAAAY

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Instead of nagging about how obviously terrible and OP this card is, Im gonna one up you and make it  R E A L I S T I C.

Cadyn, The Spirit of Battle

LIGHT / Level 10 / Warrior / Spirit / Effect

ATK 4000 / DEF 0

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 Warrior monsters with different Levels and names (1 from your hand, 1 from your field, 1 from your GY). When this card is Special Summoned: You can destroy all other monsters you control, and if you do, this card can attack all monsters your opponent controls (once each), but your opponent takes no battle damage this turn. If this is the only card you control: When this card battles: Your opponent cannot activate card or effects until the end of Damage Step. During the End Phase: Banish this card face-down. You can only use each effect of "Cadyn, The Spirit of Battle" once per Duel.

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i didnt try to make it terrible (Not trying to sound like a ***hole) i tried to make it hard to summon and it helps out in the battle phase and it should be hard to beat but if its effect happens it makes your opponent lose their monsters atk/def so that they have a beatstick it isn't one afterwards and it is a "Spirit" so it can move away from the field if your opponent plays a one card destruction or "Raigeki" or if its effect activates and can stop their strategies but the cost is that: you need low monsters, has to be passed a lot of turns, can be affected by Spells, if you lose all monsters on your field it goes back from where it came from. good job though201506556e119715df5.thumb.jpg.45d07dbbc0ec08faaf9f5c889bd1ffdc.jpg

also i digged through some websites to know who "Cadyn-the Spirit of Battle" and it would only show up in wars if it was really worth it and that it was one of the most powerful spirits and it also helped strategized in wars with Athena the Goddess of War it would help warriors in the battle field but when it left the battle field of a war it would make everyone in the area powerless thats why it is "terrible and OP this card is" also you can tell me what is trash about it im still learning how to be better :)

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3 hours ago, Joey the Questionable Guy said:

i didnt try to make it terrible (Not trying to sound like a ***hole) i tried to make it hard to summon and it helps out in the battle phase and it should be hard to beat but if its effect happens it makes your opponent lose their monsters atk/def so that they have a beatstick it isn't one afterwards and it is a "Spirit" so it can move away from the field if your opponent plays a one card destruction or "Raigeki" or if its effect activates and can stop their strategies but the cost is that: you need low monsters, has to be passed a lot of turns, can be affected by Spells, if you lose all monsters on your field it goes back from where it came from. good job though201506556e119715df5.thumb.jpg.45d07dbbc0ec08faaf9f5c889bd1ffdc.jpg

also i digged through some websites to know who "Cadyn-the Spirit of Battle" and it would only show up in wars if it was really worth it and that it was one of the most powerful spirits and it also helped strategized in wars with Athena the Goddess of War it would help warriors in the battle field but when it left the battle field of a war it would make everyone in the area powerless thats why it is "terrible and OP this card is" also you can tell me what is trash about it im still learning how to be better :)

I look back at comment in cringe now, but yeah, you just needed to learn how to balance and have playability. 

So some lessons you can take is

- If a monster has over 3000 ATK it doesnt need much in terms effects (E.g Chaos MAX, Galaxy-Eyes Cipher Blade, Galaxy-Eyes Full Armor, Rank 10 Train and Tanks). While others like Neo Blue Eyes Ult work the way they are because it costs alot to Summon/Maintain.

- You dont need to but treating your card as if it was real can help you inheritly balance it better, since you're considering how it would be played in actual decks.

- Playability over Theming - simply put if you're version of Caydn was real, unless youre playing a Stall deck or the Duel went on for that long AND you drew or added it via Chaos Space or something else, youre not summoning it simply due to that past 18th turn requirement. 

E.g. of Theming - Lets assume this is a Gemini archetype based around banishing Normal monsters and latee reviving them

*Insert monster name here*

ATK 2500 / DEF 2000

Once per turn, you can banish 1 Level 4 or lower Normal monster from your GY; destroy 1 Wyrm monster with less ATK than this card.

(Whats wrong here is outside of destroying Wyrms, which is the least represented type in the game, card is useless)

E.g of Playability 

*Insert monster name here*

ATK 2500 / DEF 2000

Once per turn, you can banish 1 Level 4 or lower Normal monster from your GY; destroy 1 monster your opponent controls with less ATK than this card.

(Its obviously alot better than the previous version but still balanced since it can only destroy mons with less than 2500 ATK)

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