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Fleshing out an archetype


Dr. Zozoma

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Well, regardless, here it is:

1688003067_WarshellAnti-Aircraft(1).thumb.jpeg.608a1acb787a460b6701ad6919d22f45.jpeg

Monster Name: Warshell Anti-Aircraft

Attribute: Earth

Level 4

Type: Machine/Effect

Description:

You can only use 1 effect of your "Warshell" monsters per chain and turn (this effect cannot be negated). When this card is normal summoned, negate the effects of all monsters your opponent controls. Cards and effects cannot be activated in response to this effect. If this card is discarded by another card's effect; banish this card instead, and then add 2 "Warshell" cards from your deck to your hand.

ATK/1900

DEF/1500

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I'm skipping Warshell Sneak Attack right now since I can't find a good image for it, so here's Warshell Repair!

1683924535_WarshellRepair.thumb.jpeg.e2e2a35a36287cc254d23ed2e60d2310.jpeg

Trap Name: Warshell Repair

Trap Type: Normal

Description:

If this card is destroyed by your opponent's card; take one "Warshell" monster from your deck, and then either Special Summon it or send it to the Graveyard.

(Simple card!)

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Another new card!

Warshell Captain Armament

Attribute:Earth

Type:Machine

Effect:2 level 4 monsters
You can only activate each effect of "Warshell Captain Armament" once per turn and only once that turn. You can detach one material from this card to (Quick Effect) banish this card until your next standby phase. If this card was banished by its own effect while it has 3+ materials  send up to two monsters from your extra deck to the gy. You can attach one "Warshell" card from your gy to this card.

 

This card makes the archetype kind of splashable in dogmatika/albaz decks.

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(I think the Type would be Machine/XYZ/Effect, just saying.)

Cool card!

Big problem: There is no limit to the "You can attach one "Warshell" monster from your Graveyard to this card" effect. Maybe just add a specific limit?

The other major problem with this card is that it can never BE banished with 3+ materials; it can only get 3 Materials by itself, and it gets rid of one material in the process of Banishment, making the following effects basically unusable. Just add a way to get 4 Materials on this card so the effect can activate! Good job!

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New Card!

Warshell Headquarters

Field spell

Effect: When this card is activated add one "Warshell" monster from your deck to your hand. If a "Warshell" monster(s) would be destroyed (Quick Effect): banish that "Warshell" monster until your next standby phase. During your end phase if you control an Earth Machine monster or a "Warshell" monster special summoned from the extra deck target up to two unused monsters zones; those zones cannot be used until your next end phase. This effect of "Warshell Headquarters" can only be activated once per duel.

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