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Musical Cards


lalolalo

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Ok, what about this guys, MUSICAL CARDS!!

 

Monster cards:

 

Musical - DO

Attrib: Wind

Type: Fairy/Effect

Level:2

Atk: 600

Def: 0

This card cannot be attacked if there is another face-up "Musical" monster on your side of the field. Once per turn you send from your deck to your Graveyard 3 "Musical" monsters to draw 1 card.

 

Musical - RE

Attrib: Wind

Type: Fairy/Effect

Level:4

Atk: 1800

Def: 1600

You can discard this card to add 1 "Concert" card from your deck to your hand.

 

Musical - MI

Attrib: Wind

Type: Fairy/Effect

Level:3

Atk: 1100

Def: 500

This card can attack twice during the same battle phase if there is another "Musical" monster face-up on your side of the field.

 

Musical - FA

Attrib: Wind

Type: Fairy/Effect

Level:3

Atk: 1550

Def: 1300

When this card is Normal Summoned, Flip Summoned, Special Summoned or flipped face-up gain Life Points equal to the number of your removed from grave cards x 500.

 

Musical - SOL

Attrib: Wind

Type: Fairy/Effect

Level:5

Atk: 2100

Def: 1600

If you control 2 or more face-up "Musical" monsters you can Special Summon this card from your hand.

 

Musical - LA

Attrib: Wind

Type: Fairy/Effect

Level:1

Atk: 0

Def: 2100

When this card is Normal Summoned or Special Summoned it is changed to defense position. "Musical" monsters on your side of the field cannot be destroyed (battle damage is calculated normally) by battle except for this card.

 

Musical - SI

Attrib: Wind

Type: Fairy/Effect

Level:2

Atk: 600

Def: 0

This card cannot be attacked if there is another face-up "Musical" monster on your side of the field.

 

Musical - Banjo

Attrib: Earth

Type: Warrior/Effect

Level:4

Atk: 1600

Def: 1800

Once per turn you can remove 3 "Musical" monsters in your Graveyard from play to destroy 1 face-up monster on the field.

 

Musical - Clarinet

Attrib: Wind

Type: Machine/Effect

Level:3

Atk: 1200

Def: 1200

Once per turn you can remove 3 "Musical" monsters in your Graveyard from play to destroy 1 Spell or Trap card on the field.

 

Musical - Piano

Attrib: Dark

Type: Machine/Effect

Level:4

Atk: 200

Def: 1850

Once per turn you can remove 3 "Musical" monsters in your Graveyard from play to destroy 1 face-down monster on the field.

 

Musical - Flute

Attrib: Light

Type: Fairy/Effect

Level:2

Atk: 200

Def: 600

You can remove from play 1 "Musical" monster in your Graveyard from play to negate 1 attack, this effect can be used during either player's turn.

 

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Spell cards:

 

Concert

Group: Spell Card

Type: Spell

Icon:Field

Increase the ATK and DEF of all "Musical" monsters by 300 points. Once per turn you can add 1 of your removed from play "Musical" monsters to your graveyard.

 

Armony

Group: Spell Card

Type: Spell

Icon:Equip

You can only equip this card to a "Musical" monster on your side of the field. Increase the equipped onsters ATK by 600 points. Each time the equipped monster inflicts damage to your opponent's Life Points add 1 of your removed from play "Musical" monsters to your graveyard.

 

Chorus

Group: Spell Card

Type: Spell

Icon: Continuous

Pay 1000 Life Points to active this card. Once per turn you can Special Summon 1 "Musical" monster removed from play this turn to your side of the field.

 

Dual Notes

Group: Spell Card

Type: Spell

You can send 2 "Musical" monsters from your deck to your Graveyard to add 1 "Musical" monster from your Graveyard to your hand.

 

Death Note

Group: Spell Card

Type: Spell

You can only active this card when you have "Musical - DO", "Musical - RE", "Musical - MI", "Musical - FA", "Musical - SOL", "Musical - LA" and "Musical - SI" monsters removed from play. Destroy all cards on your opponent's side of the field.

 

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Trap cards:

 

Musical Shield

Group: Trap Card

Type: Trap

This card can only be actived when your opponent declares an attack to a face-up "Musical" monster you control. Remove from your Graveyard from play 1 "Musical" monster to negate the attack and destroy the attacking monster.

 

Primordial Note

Group: Trap Card

Type: Trap

Icon: Continuous

You can only active this card when you have "Musical - DO", "Musical - RE", "Musical - MI", "Musical - FA", "Musical - SOL", "Musical - LA" and "Musical - SI" monsters removed from play. "Musical" monsters on your side of the field cannot be destroyed by battle and you do not take any battle damage involving monsters with "Musical" in their card names. If you do not have "Musical - DO", "Musical - RE", "Musical - MI", "Musical - FA", "Musical - SOL", "Musical - LA" and "Musical - SI" removed from play destroy this card and all face-up "Musical" monsters you control.

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