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Star Seraph Support [Written]


Thomas★Zero

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Star Seraph Crown
lv 4 LIGHT
Fairy/Effect
If you control a "Star Seraph" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Star Seraph Crown" once per turn this way. If this card is attached to a "Star Seraph" Xyz monster as Xyz Material, that card gains the following effects.
* This cards effects cannot be negated.
* This card cannot be targeted or destroyed by your opponents card effects.
ATK/1000 DEF/1000

Star Seraph Index
lv 4 LIGHT
Fairy/Effect
Once per turn: during your Main Phase this turn, you can Normal Summon 1 "Star Seraph" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use 1 of the following "Star Seraph Index" effects per turn and only once that turn.
* If this card is Normal or Special Summoned: Add 1 "Star Seraph" monster from your Deck to your hand.
* You can banish this card from your GY; add 1 "Star Seraph" Spell/Trap Card from your Deck to your hand.
ATK/1600 DEF/1400

Number 44: Star Seraph Sky Pegasus
Rank 4 LIGHT
Beast/Xyz/Effect
2 Level 4 monsters
While face-up on the field or in your GY, this card is also Fairy Type. You can only use 1 of the following "Number 44: Star Seraph Sky Pegasus" effects per turn and only once that turn.
* (Quick Effect): You can detach 1 Xyz Material from this card, then, target 1 monster your opponent control; negate the targeted cards effects and its ATK and DEF is halved until your next End Phase.
* (Quick Effect): You can Special Summon 1 "Number 102: Star Seraph Sentry" from your Extra Deck, then, attach this card you control or from your GY to the summoned monster a Xyz Material (This Special Summon is treated as a Xyz Summon, also, transfer this cards materials to the summoned monster.)
ATK/1800 DEF/1600

Star Seraph Santuary
Field Spell Card
After activation: Special Summon 1 "Star Seraph" monster from your hand or GY. All LIGHT Fairy monsters gain 500 ATK and DEF. "Star Seraph" Xyz monsters you control cannot be destroyed by battle. All battle damage you take involving a "Star Seraph" monster becomes 0. You can only activate 1 "Star Seraph Santuary" per turn.

Star Seraph Arrow
Counter Trap Card
If you control "Number 102: Star Seraph Sentry", you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap Card or monster effect while you control a "Star Seraph" monster, negate the activation and banish it, then, inflict 400 points of damage to your opponent for each card on your side of the field. You can only activate 1 "Star Seraph Arrow" per turn.

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