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Junk Dragon (YCM version) | [PAJ]


PrimeAceJohn

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(Click on the image below to see the full-card properly)

 

2MuOPQv.png

This card is the YCM version of this card. You can see the alternate color scheme version that I posted on DeviantArt here
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 This card came from a submitted suggestion from my suggestion box. If you'd like to see certain cards/content on this page, drop it in the suggestion box. You can access the link to the suggestion box from this post. Please read rules/clarifications before submitting your suggestion. 
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Quote

 

Junk Dragon
DARK | [✪8]

[Dragon / Synchro / Effect]

1 Tuner + 1+ non-Tuner Monsters
The first time each "Junk" or “Warrior” monster you control would be destroyed each turn, it is not destroyed. You can only use each of the following effects of “Junk Dragon” once per turn. (Quick Effect): You can Special Summon 1 Level 5 or lower “Junk” or “Synchron” monster from your hand or GY; but it’s effects are negated and it cannot attack directly or be used as Synchro or Link Material, except for the Summon of a "Junk" or “Warrior” monster. You can send 1 monster you control to the GY: Destroy 1 card on the field or add 1 “Junk” monster from your Deck to your hand.
 

ATK/ 2500   DEF/ 2000

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 TRIVIA: 
 This card can be seen as an alternate ace monster for Yusei Fudo.

 Artwork is formed/designed by me  
 Edits are done by me  
 CREDITS/ELEMENTS GATHERED:

Konami, Google Images
Series 10 Template Creds: 9558able

 

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"The first time each "Junk" or "Warrior" monster you control would be destroyed each turn, it is not destroyed."

"You can destroy 1 monster you control: Destroy 1 card on the field or add 1 "Junk" monster from your Deck to your hand."

2nd effect will be too hard to use with these clashing.

Since the eff is one/turn as written earlier on the card, we could make it a Magnarokket Dragon: You can send 1 monster you control to the GY: Destroy 1 card on the field or add...how's that sound

And I'd also have written this: cannot be used as Synchro or Link material, except for a "Junk" or "Warrior" monster, except "Junk Dragon".

Has a duelist bring out a variety of monsters, just like Yusei did, and just as Synchro players do.

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37 minutes ago, DifferentDimensionVanessa said:

"The first time each "Junk" or "Warrior" monster you control would be destroyed each turn, it is not destroyed."

"You can destroy 1 monster you control: Destroy 1 card on the field or add 1 "Junk" monster from your Deck to your hand."

2nd effect will be too hard to use with these clashing.

Since the eff is one/turn as written earlier on the card, we could make it a Magnarokket Dragon: You can send 1 monster you control to the GY: Destroy 1 card on the field or add...how's that sound

And I'd also have written this: cannot be used as Synchro or Link material, except for a "Junk" or "Warrior" monster, except "Junk Dragon".

Has a duelist bring out a variety of monsters, just like Yusei did, and just as Synchro players do.

oops, that's a good catch.

i changed it now to how you recommended. the effect is pretty bloated as it is, so I don't think it needs the "except Junk Dragon" especially since its 2 main effects are HOPT.

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As always wonderful thought-out effect and art.

I would recommend the Destruction protection to be by opponent's cards and adding XYZ to the list of unsummonable monsters and I don't think you need the summoned monster cannot attack directly clause unless you had a special reason?

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19 minutes ago, Loleo said:

As always wonderful thought-out effect and art.

I would recommend the Destruction protection to be by opponent's cards and adding XYZ to the list of unsummonable monsters and I don't think you need the summoned monster cannot attack directly clause unless you had a special reason?

thanks!

i mean i took that destruction effect from the psct used by a few cards so maybe I'll change it, even though i don't think it's that crazy. 

For the Xyz, I did have that in the first draft of the card, but idk if it seemed like something that would be easily abused.

for the attack directly, it had potential to summon a card like junk warrior during the opponent's turn that immediate gets protection. I figured having a 2.3k and 2.5k beater off 1 card with protection on both could be super dangerous so that's why i have that clause in there. 

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31 minutes ago, PrimeAceJohn said:

thanks!

i mean i took that destruction effect from the psct used by a few cards so maybe I'll change it, even though i don't think it's that crazy. 

It's not that crazy but I think it's just better to be able to destroy our own cards especially with how this guy is made.

For the Xyz, I did have that in the first draft of the card, but idk if it seemed like something that would be easily abused.

Fair I guess it just seemed off not to include it. Made me think is there an XYZ that requires a tuner as material?

for the attack directly, it had potential to summon a card like junk warrior during the opponent's turn that immediate gets protection. I figured having a 2.3k and 2.5k beater off 1 card with protection on both could be super dangerous so that's why i have that clause in there. 

I still don't think it's necessary but it's not much of an issue either way and at the end of the day falls to you discretion

I guess you had probably at least considered these ideas before making the card already it's refreshing to have a solid reason as to why my advice is not taken sometimes

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