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Custom Archetype "Wrathed"


Speedynox101

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Don't you hate it, when you look at your lawn and see so many Weeds that you might as well burn it all? Well, do I have the Deck you will hate, I present to you "Wrathed", a Deck where you Spam monsters from your Deck to annoy your opponent 10x over. Enjoy!

 

Update
1st: Introducing more cards/Editing effects
2nd: More Cards

 

[Extra Deck]

"Garden Wrathed, Giant Salvinia Tyrant" [Rnk 3/Plant/Xyz/Dark/Effect/ATK ?/DEF 2500]
3+ Lv 3 Plant monster(s)
For this card Xyz Summon you can use a Rank 2 Plant monster as Xyz Material. (And if you do transfer the Xyz Materials to this card). If this card is Special Summoned: You can target up to 3 "Wrathed" card(s) in your GY or that is banished; attach those target(s) to this card as Xyz Material. This card gains 1000 ATK for each Xyz Material attached to this card. Once per a turn (Quick Effect): Detach 1 Xyz Material, or send 1 "Wrathed" monster you control to the GY; destroy card(s) your opponent controls.You can only use each effect of "Garden Wrathed, Giant Salvinia Tyrant" once per a turn.

 

"Garden Wrathed, Grease Animal Statue " [Rnk 3/Plant/Xyz/Earth/Effect/ATK 0/DEF 3000]
2+ Lv 3 Plant monster(s)
For this card Xyz Summon you can use a Rank 2 Plant monster as Xyz Material. (And if you do transfer the Xyz Materials to this card). If this card is Special Summoned: You can target card(s) your opponent controls equal to the number of other face-up "Wrathed" monster(s) you control; shuffle those target(s) into the Deck. While this card is face-up on the field, and has Xyz Material: All card(s) that is sent to your opponents GY is shuffled into the Deck, instead. Once per a turn (Quick Effect): You can detach 1 Xyz Material from this card, or send 1 "Wrathed" card you control to the GY; shuffle all card(s) in your opponents GY into their Deck. You can only use each effect of "Garden Wrathed, Grease Animal Statue" once per a turn.

 

"Field Wrathed Poison Ivy" [Rnk 2/Plant/Earth/Xyz/Effect/ATK 2000/DEF 2000]
2+ Lv Plant monster(s)
If this card is Xyz Summoned: You can discard 1 card; destroy 1 card your opponent controls. This card gains 500 ATK for each Xyz Material attached to this card. Once per a turn (Quick Effect): You can detach 1 Xyz Material from this card, or send 1 "Wrathed" monster you control to the GY; destroy 1 card your opponent controls. If this card is sent from the field to the GY: You can target 1 "Wrathed" monster in your GY; Special Summon that target, and if you do, that target is treated as if it was Special Summoned from your Deck. You can only use each effect of "Field Wrathed Poison Ivy" once per a turn.



[Pringles]

"Wrathed Crab Grass" [Lv 2/Plant/Earth/Effect/ATK 1000/DEF 1000]
If this card is Special Summoned from your Deck: You can add 1 "Wrathed" Spell/Trap card from your Deck to your hand. Once per a turn (Quick Effect): You can send 1 "Wrathed" card you control to the GY; destroy 1 Spell/Trap card your opponent controls. During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except "Wrathed Crab Crass" but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. You can only use each effect of "Wrathed Crab Grass" once per a turn.

 

"Wrathed Dandilion" [Lv 2/Plant/Earth/Effect/ATK 1000/DEF 1000]
If this card is Special Summoned from your Deck: You can Special Summon up to 2 "Wrathed Dandilion" from your Deck or GY with their effects are negated, also you cannot Special Summon other monster(s) except for Plant monsters for the rest of this turn. Once per a turn (Quick Effect): You can send 1 "Wrathed" card you control to the GY; Special Summon 1 "Wrathed" monster from your GY or hand. During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except "Wrathed Crab Crass" but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. You can only use each effect of "Wrathed Dandilion" once per a turn.

 

"Wrathed Quick Grass" [Lv 2/Plant/Earth/Effect/ATK 1000/DEF 1000]
If this card is Special Summoned from your Deck: You can banish 1 card in your opponents GY, also your opponent cannot activate any card(s) or effects with the same name as the banished card until your opponents End Phase. Once per a turn (Quick Effect): You can send 1 "Wrathed" card you control to the GY; banish 1 card in your opponents GY.  During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except for "Wrathed Quick Grass", but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. You can only use each effect of "Wrathed Quick Grass" once per a turn.

 

"Wrathed Thistle" [Lv 2/Plant/Earth/Effect/ATK 1000/DEF 1000]
If this card is Special Summoned from your Deck: You can shuffle 1 "Wrathed" card from your hand, field, or GY into the Deck; Draw 1 card. Once per a turn (Quick Effect): You can send 1 "Wrathed" card you control to the GY; destroy 1 monster your opponent controls. During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except for "Wrathed Thistle", but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. You can only use each effect of "Wrathed Thistle" once per a turn.

 

[Spells]

 

"Wrathed Infested Garden" [Spell/Field]
If this card is activated: You can send 1 "Wrathed" card you control to the GY; Special Summon 1 "Wrathed" monster from your Deck, but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. While this card is face-up on the field: If "Wrathed" monster is sent to the GY; inflict 500 damage to your opponent. During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except for "Wrathed Quick Grass", but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. "Wrathed" monster(s) you control cannot be targeted by your opponents card effects. You can only activate "Wrathed Infested Garden" once per a turn. 

 

"Wrathed Seed" [Spell/Normal]
If you control a face-up "Wrathed" monster: You can Special Summon 1 "Wrathed" monster from your Deck, but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until the End Phase. If this card is in the GY: You can banish this card; add 1 "Wrathed"  card that is banished or in your GY to your hand. You can only use each effect of "Wrathed Seed" once per a turn, and only once that turn.

 

"Wrathed Posion" [Spell/Continues]
If this card is activated: You can Special Summon 1 "Wrathed" monster from your GY, also it is treated as if it was Special Summoned from your Deck. Your opponent cannot activate card(s) or effects in responds to the activation of "Wrathed" monster(s) you control. If this card is sent from the field to the GY: You can banish this card; Special Summon 1 "Wrathed" monster from your Deck, but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monster(S) until your next End Phase. You can only use each effect of "Wrathed Poison" once per a turn.

 

[Traps]

"Wrathed Raging Consumption " [Trap/Counter]
If you control a face-up "Wrathed" Xyz Monster, You can activate this card in your hand. If your opponent would activate a Spell/Trap card or effect: You can send 1 "Wrathed" monster you control to the GY; negate the activation, and if you do, destroy it. If this card set is sent to the GY: You can banish this card; Special Summon 1 "Wrathed" monster from your Deck, but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monster(S) until your next End Phase. You can only use each effect of "Wrathed Seed" once per a turn, and only once that turn.

 

"Wrathed Roots" [Trap/Continues]
While this card is face-up on the field: Plant Monster(s) Special Summoned from the Extra Deck cannot be targeted, or destroyed by your opponents card effects. Once per a turn, during your Draw Phase: You can send 1 "Wrathed" monster you control to the GY; draw 1 card, Also you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monster(s) until your next End Phase. You can only use this effect of "Wrathed Roots" once per a turn.

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2 hours ago, Speedynox101 said:

Don't you hate it, when you look at your lawn and see so many Weeds that you might as well burn it all? Well, do I have the Deck you will hate, I present to you "Wrathed", a Deck where you Spam monsters from your Deck to annoy your opponent 10x over. Enjoy!

 

 

[Extra Deck]

"Garden Wrathed, Giant Salvinia Tyrant" [Rank 3/Plant/Xyz/Dark/Effect/ATK ?/DEF 2500]
3+ Lv 3 Plant monster(s)
For this card Xyz Summon you can use a Rank 2 Plant monster as Xyz Material. (And if you do transfer the Xyz Materials to this card). If this card is Special Summoned: You can target up to 3 "Wrathed" card(s) in your GY or that are banished; attach those target(s) to this card as Xyz Material. This card gains 1000 ATK for each Xyz Material attached to this card. Once per a turn (Quick Effect): Detach 1 Xyz Material, or send 1 "Wrathed" monster you control to the GY; destroy card(s) your opponent controls. You can only use each effect of "Garden Wrathed, Giant Salvinia Tyrant" once per a turn.

How many can you destroy by detaching? Also 1000ATK per material is high considering how easy it is to get a lot of materials on here Iwould recommend 400-500ATK per monster.

 

"Field Wrathed Poison Ivy" [Rnk 2/Plant/Earth/Xyz/Effect/ATK 2000/DEF 2000]
2+ Lv Plant monster(s)
If this card is Xyz Summoned: You can discard 1 card; destroy 1 card your opponent controls. This card gains 500 ATK for each Xyz Material attached to this card. Once per a turn (Quick Effect): You can detach 1 Xyz Material from this card, or send 1 "Wrathed" monster you control to the GY; destroy 1 card your opponent controls. If this card is sent from the field to the GY: You can target 1 "Wrathed" monster in your GY; Special Summon that target, and if you do, that target is treated as if it was Special Summoned from your Deck. You can only use each effect of "Field Wrathed Poison Ivy" once per a turn.

THis one starts with 2000 and is using level 2 monsters to gain a lot of ATK? Maybe 300 a material.

[Pringles]

"Wrathed Crab Grass" [Lv 2/Plant/Earth/Effect/ATK 1000/DEF 1000]
If this card is Special Summoned from your Deck: You can add 1 "Wrathed" Spell/Trap card from your Deck to your hand. Once per a turn (Quick Effect): You can send 1 "Wrathed" monster you control to the GY; destroy 1 Spell/Trap card your opponent controls. During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except "Wrathed Crab Crass" but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. You can only use each effect of "Wrathed Crab Grass" once per a turn.

 

"Wrathed Quick Grass" [Lv 2/Plant/Earth/Effect/ATK 1000/DEF 1000]
If this card is Special Summoned from your Deck: You can draw up to 2 cards, then shuffle card(s) from your hand into the Deck equal to the number of card(s) drawn by this effect. Once per a turn (Quick Effect): You can send 1 "Wrathed" monster you control to the GY; draw 1 card.  During the End Phase: You can Special Summon 1 "Wrathed" monster from your Deck, except for "Wrathed Quick Grass", but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until your next End Phase. You can only use each effect of "Wrathed Quick Grass" once per a turn.

 

[Spells]

"Wrathed Seed" [Spell/Normal]
If you control a face-up "Wrathed" monster: You can Special Summon 1 "Wrathed" monster from your Deck, but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monsters until the End Phase. If this card is in the GY: You can banish this card; add 1 "Wrathed" card that is banished or in your GY to your hand. You can only use each effect of "Wrathed Seed" once per a turn, and only once that turn.

 

[Traps]

"Wrathed Raging consumption " [Trap/Counter]
If you control a face-up "Wrathed" Xyz Monster, You can activate this card in your hand. If your opponent would activate a Spell/Trap card or effect: You can send 1 "Wrathed" monster you control to the GY; negate the activation, and if you do, destroy it. If this card is in the GY: You can banish this card; Special Summon 1 "Wrathed" monster from your Deck, but you cannot Special Summon other monster(s) from your Deck except for "Wrathed" monster(S) until your next End Phase. You can only use each effect of "Wrathed Seed" once per a turn, and only once that turn.

I think there should be a field spell that gains counters from Wrathed cards destroying other Wrathed cards. Also Quick grass doesn't really help the Gimmick too much. For this idea to work you should be sending Wrathed cards to GY for control and drawing could be replaced by anything else!

 

All in all I like how you balanced a Special Summon from deck Gimmick. 

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