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Ojama White & Ojama Konga [Written]


Thomas★Zero

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Ojama White
lv 2 LIGHT
Beast/Effect
If this card is Normal or Special Summoned: Add 1 "Ojama" Spell/Trap Card from your Deck or GY to your hand. (Quick Effect): You can banish this card from your GY and return 3 "Ojama" monsters except "Ojama White" with different names that are banished or in your GY to the bottom of your deck in any order; Special Summon 1 "Ojama King" from your Extra Deck (but its ATK becomes 3000), also, the summoned monster cannot be destroyed by your opponents card. You can only use each effect of "Ojama White" once per turn.
ATK/0 DEF/1000

Ojama Konga
Continous Spell Card
After activation: Special Summon 1 "Ojama" monster from your hand or GY. All "Ojama" monsters you control gain 1000 ATK for each "Ojama" monsters you control with a different name. During each of your Battle Phases, only 1 "Ojama" monster you control can attack. If a "Ojama" monster(s) would be destroyed by an opponents card, you can destroy this card instead. You can only activate 1 "Ojama Konga" per turn. You can only control 1 "Ojama Konga".

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