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Skycav Archetype - Self bouncing WIND monsters [Written]


Sangan7

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Skycav Scout - Sparrow

WIND - Level 3 

Warrior/Effect

You can return 1 face-up WIND monster you control to the hand: Special Summon this card from your hand. If this card you control is returned to the hand: You can add 1 “Skycav” monster from your Deck to your hand. You can only use each effect of this card’s name once per turn.

ATK: 1000/DEF: 1500

 

Skycav Support - Pelican

WIND - Level 3 

Warrior/Effect

You can return 1 face-up WIND monster you control to the hand: Special Summon this card from your hand. If this card you control is returned to the hand: You can add 1 “Take Flight” Spell/Trap Card from your Deck to your hand. You can only use each effect of this card’s name once per turn.

ATK: 800/DEF: 2000

 

Skycav Hunter - Falcon

WIND - Level 4 

Warrior/Effect

(Quick Effect): You can return 1 face-up WIND monster you control to the hand: Special Summon this card from your hand. If this card you control is returned to the hand: You can target 1 face-up card on the field; return it to the hand. You can only use each effect of this card’s name once per turn.

ATK: 1900/DEF: 0

 

Skycav Knight - Eagle

WIND - Level 4

Warrior/Effect

(Quick Effect): You can return 1 face-up WIND monster you control to the hand: Special Summon this card from your hand. If this card you control is returned to the hand: You can target 1 face-up monster on the field; negate its effects until the End Phase, also it loses 1000 ATK. You can only use each effect of this card’s name once per turn.

ATK: 1800/DEF: 1600

 

Skycav Avenger - Vulture

WIND - Level 2 

Warrior/Effect

You can return 1 face-up WIND monster you control to the hand: Special Summon this card from your hand or GY, but if Summoned from the GY, banish it when it leaves the field. If this card you control is returned to the hand: You can Special Summon it. You can only use each effect of this card’s name once per turn.

ATK: 300/DEF: 1200

 

Skycav Steed - Steelscale

WIND - Level 1

Dragon/Effect

If this face-up card you control is returned to the hand: You can Special Summon 1 Level 4 or lower “Skycav” monster from your Deck, also you cannot Summon for the rest of this turn, except WIND monsters. You can only use this effect once per turn.

ATK: 100/DEF: 1700

 

Skycav Nest - Air Base

WIND - Level 8 

Machine/Effect

You can return 2 face-up WIND monsters you control to the hand: Special Summon this card from your hand. You can activate 1 of these effects: - Special Summon 1 “Skycav” monster from your hand ro GY. - Add 1 “Take Flight” Spell/Trap Card from your Deck or GY to your hand. You can only use this effect once per turn. If this card is targeted for a card effect: You can return 1 face-up WIND monster you control to the hand; negate that card’s activation.

ATK: 1500/DEF: 3000

 

Take Flight - Floating Terminal

Field Spell

You can return 1 WIND monster you control to the hand to activate 1 of the following effects: - Draw 1 card. - Monsters your opponent controls lose ATK and DEF equal to the ATK of the returned monster. - Add 1 WIND monster from your GY to your hand. You can only use this effect once per turn.


 

Take Flight - Tempest Booster

Quick-Play Spell

Special Summon 1 Level 4 or lower “Skycav” monster from your Deck, then return 1 WIND monster you control to the hand. You cannot Summon any monsters during the turn you activate this card, except WIND monsters. You can only activate 1 “Take Flight - Tempest Booster” per turn.

 

Take Flight - Storm Core

Normal Trap Card

Target 1 WIND monster you control and 1 card on the field: Return the first target to the hand, then destroy the second target. You can banish this card from the GY: Return 1 WIND monster you control to the hand, then Special Summon 1 WIND monster from your hand. You can only use 1 effect of “Take Flight - Storm Core” per turn, and only once that turn.

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