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Gem-Knight Support [Written]


Thomas★Zero

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Gem-Knight Spinel
lv 4 EARTH
Rock/Tuner/Effect
If you all monsters you control are "Gem-Knight" monsters, you can Special Summon this card (from your hand or GY), also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except "Gem-Knight" monsters. You can only use this effect of "Gem-Knight Spinel" once per turn. If this card is used as Material to summon a "Gem-Knight" monster from your Extra Deck: Apply the following effect depending on the type of the summoned monster.
* Fusion: Inflict damage to your opponent equal to the number of "Gem-Knight" monsters in your GY with different names x 300.
* Synchro: Draw 1 card.
* Xyz: Target 1 card your opponent controls; destroy the targeted card.
* Link: Special Summon 1 "Gem-Knight Token" (Rock-Type/EARTH/Level 4/ATK 0/DEF 2000).
You can only use this effect of "Gem-Knight Spinel" once per turn.
ATK/1600 DEF/1900

Ultimate Gem-Knight Supreme Daimond
lv 12 EARTH
Rock/Fusion/Effect
5 "Gem-Knight" monsters
Must be Fusion Summoned. Cannot be destroyed by battle or by your opponents card effects. Gains 200 ATK and DEF for each "Gem-Knight" monster in your GY. You can only use the following effects of "Ultimate Gem-Knight Supreme Daimond" Once per turn.
* You can Special Summon 1 Level 10 or lower "Gem-Knight" Fusion from your Extra Deck, but destroy it during the End Phase this turn.
* You can banish 1 Level 10 or lower "Gem-Knight" monster from your GY; this card gains the banished cards effects until the End Phase this turn.
ATK/4000 DEF/4000

Gem-Knight Moonstone
lv 8 EARTH
Rock/Synchro/Effect
1 Tuner + 1+ non-Tuner monster, including 1 "Gem-Knight" monster
If this card is Synchro Summoned: Gain LP equal to the number of "Gem-Knight" monsters in your GY x 200. All "Gem-Knight" monsters you control cannot be destroyed by battle. If this card is sent from the field to the GY: Special Summon up to 2 Level 4 or lower "Gem-Knight" monsters from your GY. You can only use this effect of "Gem-Knight Moonstone" once per turn.
ATK/2000 DEF/3000

Gem-Knight Sunstone
Rank 4 EARTH
Rock/Xyz/Effect
2 Level 4 monsters, including 1 "Gem-Knight" monster
At the start of the damage step, if this card attacks an opponents monster: This card gains ATK equal to the number of "Gem-Knight" monsters in your GY x 200. You can detach 1 Xyz Material from this card; Set 1 "Fusion" Spell/Trap card the speficily list "Gem-Knight" in its card text directly from your deck, also, that card can be activated during the turn it was set. You can only use this effect of "Gem-Knight Sunstone" once per turn.
ATK/2000 DEF/2000

Ultimate Gem-Knight Fusion
Spell Card
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters with different names from your hand, field or Deck as Fusion Materials. You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Ultimate Gem-Knight Fusion" per turn.

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