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Counter Fusion [Written]


Thomas★Zero

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Counter Fusion
Counter Trap Card
If you control no cards, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap card or a monster effect while you either control no monsters or you control a Fusion monster: Negate the activation and destroy it, then, Fusion Summon 1 Fusion monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand, field or your GY. You can only activate 1 "Counter Fusion" per turn.

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