Speedynox101 Posted November 9, 2021 Report Share Posted November 9, 2021 Amanitys are a group of Pendulum monsters that are based on aspects on Humanity. While the Link monsters originate from biblical origins. The Amanity archetype itself are a spam extra.dek. The main deck monsters give the Extra Deck monsters bonus effects while the Extra Deck monster(s) can change themselves to better summon other Extra Deck monsters. Also some generic Pendulum Support, because Pend best deck. I don't have a true concept of balance so if you spot some mistakes please tell me. This is one of my first Archetypes I have posted here while I have others in the back burner this is the first I'm revealing. so ye enjoy! Amanity Lore Solemn (aka god) created Atom, and Eva the first people of Humanity. They live there lives making Abell, and Kain the first daughter and son of humanity. Then later Kain kills Abell, and Kain regreting his actions, begs Solemn for forgiveness, and you know the rest of that story. Long story short Atom and Eva rebel against Solemn, Solemn banished Humanity from Paradise. Humanity not really caring and living there lives on earth or Gaia, or whatever you call it, Atom and Eva making more kids, and Kain going his best for atonement before allowing his sister soul to share his body so they can live, while sharing the same body.(There ability to swap through each other) Then Solemn banishes Maiden, Maiden gets power and knocks Solemn out, then Solemn transfer his last bit of power into Humanity allowing them use manifest their aspects to fight monsters (aka the main deck "Amanity" monster(s)). This causes the Maiden to worry, and with the Darklords try to destroy humanity, almost winning the war, by killing both Atom and Eva, causing Kain and Abell, to combine powers to bring out the true strength with HuAmanity. Using HuAmanity Kain was able to defeat Condemned Darklord, and in doing so, giving Humanity the breathing room it needed to expand and prosper. The End? Extra Deck “Creator of Amanity, Solemn” [Light/Wyrm/Link Rating: 5/Left/Bottom-Left/Right/Bottom-Right/Bottom/ATK: ???] 3+ monster(s) at least 1 Fusion, Synchro, and Xyz monster If this card is Link Summoned: You can Special Summon as many “Amanity” monster(s) from your GY or face-up from your Extra Deck in Defence position, but they are shuffled into the Deck when they leave the field, also you cannot Link summon for the rest of the turn. This card is always treated as a Fusion, Synchro, and Xyz monster. This card gains the original ATK of all Fusion, Synchro, and Xyz monster(s) this card points to. This card is unaffected by your opponent's card effects. While this card is face-up on the field: This card gains the effects of all Fusion, Synchro, and Xyz monster(s) this card points to. “Father of Amanity, Atom” [Dark/Effect/Link/Link Rating: 3/Link Arrows:Right, Left, Bottom/ ATK 3000] 2+ Effect monster(s) including atleast 1 Fusion, Synchro, or Xyz monster If this card is Link Summoned: You can Special Summon up to 1 of each Fusion, Synchro, and Xyz monster(s) from your GY to a zone where this card points to; You cannot Special summon other Link monster(s) for the rest of this turn. If you Special Summon a Fusion, Synchro, or Xyz monster to a zone where this card points to; draw 1 card. Once per a turn, if a Pendulum monster you control is destroyed (by battle or by card effect): You can target 1 card on the field; shuffle that target into the Deck, and if it a card that you own, You can draw 1 card. This card cannot be targeted or destroyed by card effects while this card points to a Fusion, Synchro, or Xyz monster. You can only use each effect of “Father of Amanity, Adam” once per a turn. “Keeper of Amanity, Abell” [Light/Wyrm/Effect/Link/LR: 2/Right, Left/ATK 2000] 2 Monsters Special Summoned from the Extra Deck If this card is Linked Summoned: You can target up to 2 Pendulum monster(s) from your GY or face-up from your Extra Deck; Place them in the Pendulum Zone, and/or add them to your hand. If this card is co-linked: (Quick Effect) You can shuffle this card into the Extra Deck; Special Summon 1 “Reaper of Amanity, Kain” from your Extra Deck or GY. If this card is Special Summoned by the effect of “Reaper of Amanity, Kain”: You can discard 1 card; add 1 Pendulum Monster from your Deck to your hand. If this card is destroyed (by battle or by card effect): You can add 1 “Amanity” card from your Deck to your hand. You can only Special Summon “Keeper of Amanity, Abell '' once per a turn. “Reaper of Amanity, Kain” [Dark/Wyrm/Effect/Link/LR: 2/Up, Down/ATK 2000] 2 Monsters Special Summoned from the Extra Deck If this card is Link Summoned: You can destroy all card(s) in the Pendulum Zone; draw card(s) equal to the amount of card(s) destroyed by this effect. If this card is co-Linked: (Quick Effect) You can shuffle this card into the Extra Deck; Special Summon 1 “Keeper of Amanity, Abell” from your Extra Deck or GY. If this card is Special Summoned by the effect of “Keeper of Amanity, Abell”: You can discard 1 card; banish 1 card in your opponents Extra Deck, field or GY face-down. If this card is destroyed (by battle or by card effect): You can add 1 “Amanity” card from your Deck to your hand. You can only Special Summon “Reaper of Amanity, Kain '' once a per turn. “Mother of Amanity, Eva” [Dark/Effect/Link/Link Rating: 1/Link Arrows: Bottom/ATK 1000] 1 Pendulum Effect monster If this card is Link Summoned: You can discard 1 card; Special Summon 1 “Amanity” monster from your Deck, and GY, but you cannot Link summon for the rest of this turn. During either player's turn: If you Fusion, Synchro, or Xyz summon a monster(s) to a zone this card points to: You can discard 1 card; Special Summon 1 “Amanity'' monster from your Deck, but you cannot Link summon for the rest of this turn. Once per a turn: You can destroy 1 Pendulum monster from your hand or field; add 1 “Amanity'' monster from your Deck to your hand. This card cannot be targeted or destroyed by card effects while this card points to a Fusion, Synchro, or Xyz monster. You can only use each effect of “Mother of Amanity, Eve” once per a turn. “Empathy of the Amanity” [Level 8/Dark/Wyrm/Effect/Scale: 9/ATK 3500/DEF 1500] 1 Pendulum Monster + 1 Dark monster Monster Effect If this card is Fusion Summoned: You can shuffle as many banished “Amanity” monster(s) in the Deck; negate the effects of all face up monster(s) your opponent controls. “Amanity” monster(s) you control cannot have there effects negated. Once per a turn, during either players turn: You can target 1 card on the field, or either player(s) GY; negate the targets effects, and banish it. If this card would be used for a Synchro, or Xyz Summon, you can make this card(s) level 4. You can only use each effect of “Empathy of the Amanity” once per a turn. If this card in the Main Monster zone is destroyed, place this card in the Pendulum Zone. Pendulum Effect (Quick Effect): You can destroy this card in the Pendulum Zone; negate the effects of all face-up card(s) your opponent controls until the End Phase. “Conviction of the Amanity” [Level 8/Fire/Wyrm/Effect/Scale: 9/ATK 2800/DEF 1200] Monster Effect 1 “Amanity” monster + 1 Effect monster Monster Effect If this card is Fusion Summoned: You can shuffle as many banished “Amanity” monster(s) in the Deck; add up to “Amanity” monster(s) from your Deck, or face-up from your Extra Deck. “Amanity” monster(s) you control can activate their effects during either player's turn. Once per a turn: You can shuffle 1 “Amanity” card face-up from your Extra Deck or GY, or that is banished into the Deck; destroy 1 card on the field. If this card would be used for a Synchro, or Xyz Summon, you can make this card(s) level 4. You can only use each effect of “Conviction of the Amanity” once per a turn. If this card in the Main Monster zone is destroyed, place this card in the Pendulum Zone. Pendulum Effect If a card you control is destroyed (by battle or by card effect): You can destroy this card; destroy 1 card on the field, and if you do add 1 "Amanity" monster from your Deck to your hand. “Ideal of the Amanity” [Level 8/Water/Wyrm/Synchro/Tuner/Effect/Scale: 9/ ATK 200/DEF 3800] Monster Effect If this card is Synchro Summoned: You can shuffle as many banished “Amanity” monster(s) into your Deck; add 1 Spell card in your GY to your hand, or send the top card of your Deck to the GY. While this card is face-up on the field: If you activate a “Amanity” Spell card; You can draw 1 card, then shuffle 1 card in your hand into the Deck. If your opponent would activate a Spell card or effect: You can discard 1 card, or send the top card of your Deck to the GY; negate the activation, and if you do, banish it. If you would Synchro Summon this card, You can use an Xyz monsters Rank as if it were levels, also if you were to use an Fusion Monster, you can make that monster's Level 4. If this card in the Main Monster zone is destroyed, place this card in the Pendulum Zone. Pendulum Effect If you activate a Spell card or effect: You can destroy 1 card in your hand or field; draw 1 card. “Amanity” monster(s) you control gain 200 ATK/DEF for each face-up “Amanity” monster(s) in your Extra Deck. “Freedom of the Amanity” [Level 8/Wind/Wyrm/Synchro/Effect/Scale: 9/ATK 2500/DEF 1500] 1 “Amanity” Tuner monster + 1 or more non-tuner monster(s) Monster Effect If this card is Synchro Summoned: You can shuffle as many banished “Amanity” monster(s) into your Deck; draw 1 card. While this card is face-up on the field: You can activate Trap card(s) the turn you set them, but you can only activate that card with the same name once per turn, and only once that turn. Once per a turn: You can destroy 1 Trap card on the field; set 1 “Amanity” Trap card from your Deck or GY. If you would Synchro Summon this card, You can use an Xyz monsters Rank as if it were levels, also if you were to use an Fusion Monster, you can make that monster's Level 4. You can only use each effect of “Freedom of the Amanity” once per a turn. If this card in the Main Monster zone is destroyed, place this card in the Pendulum Zone. Pendulum Effect (Quick Effect): You can destroy this card, and another card in the Pendulum Zone; set up to 2 “Amanity” Trap card(s) from your Deck or GY, and you can activate it this turn. "Determination of the Amanity" [Rank 4/Light/Wyrm/Xyz/Effect/Scale: 9/ATK 200/3200] 3+ Level 4 Pendulum monsters Monster Effect If this card is Xyz Summoned: You can target 1 "Amanity" monster that is banished or in your GY; Special Summon that target. While this card is face-up on the field: If you Special summon an Fusion, Synchro, or Xyz monster; Special Summon 1 Pendulum monster that is banished, in your GY, or face-up in your Extra Deck in Defence Position, also its effect(s) are negated., also you cannot Link summon for the rest of this turn. Once per a turn: You can detach 1 Xyz material; Special Summon 1 "Amanity" monster that is banished, in your GY, face-up in your Extra Deck, or hand, in Defence Position, and its effects are negated. If this card destroys an opponents monster by battle: You can attach that monster to this card as Xyz material. if you were to Synchro, or Xyz summon a monster, You can treat this monster as if it was Level 4. If this card in the Main monster zone is destroyed: You can place this card in the Pendulum Zone. Pendulum Effect Once per a turn, If you Special Summon a Fusion, Synchro, or Xyz monster; You can Special Summon 1 "Amanity" monster from your hand, GY or that is banished, but its effects are negated also they are shuffled into the Deck when they leave the field. "Amanity" monster(s) you control gain 300 ATK for each face-up "Amanity" monster in your Extra Deck. "Unbreakable of the Amanity" [Rank 4/Earth/Wyrm/Xyz/Effect/Scale: 9/ATK 0/DEF 4000] 2+ Level 4 Pendulum monsters If this card is Xyz Summoned: You can shuffle as many of your banished "Amanity" monsters into the Deck; add 1 "Amanity" card from your Deck to your hand. While this card is face-up on the field: Monster(s) you control cannot be destroyed by battle, also you take no battle damage from monster(s) you control. During either players turn: You can detach 1 Xyz material from this card; All card(s) your control cannot be targeted or destroyed by card effects, until the End Phase. During the End Phase: You can target 1 card that is banished, or in your GY; attach it to this card as Xyz Material. If you were to Synchro, or Xyz summon a monster, You can treat this monster as if it was Level 4. If this card in the Main monster zone is destroyed: You can place this card in the Pendulum Zone. You can only use each effect of "Unbreakable on the Amanity" once per a turn. “The Evils of HuAmanity” [Level 10/Dark/Wyrm/Fusion/Effect/Scale: 9/ATK 4000/DEF 0] Monster Effect 3+ “Amanity” monsters, including at least 1 Fusion, Synchro, or Xyz monster If this card is Fusion Summoned: You can negate the effects of all card(s) your opponent controls; banish them face-down. This card is unaffected by your opponents card effects. If a card(s) you control would be destroyed (by battle or by card effects): You can banish 1 card in your GY, instead; banish 1 card your opponent controls face-down. Once per a turn, during either players turn, if your opponent would activate a card or effect that would negate the activation of a card or effect: You can banish 1 face-up card in your Extra Deck, or GY face-down; negate the activation, and if you do banish it. This card cannot be used as a Fusion, Synchro, Xyz, or Link material while it is face-up on the field. You can only use each effect of "The Evils of HuAmanity" once per a turn. Main Deck “HuAmanity” [Level 10/Light/Wyrm/Effect/Scale: 9/ATK 3500/DEF 3000] Monster Effect If you have a Fusion, Synchro, or Xyz monster face-up in your Extra Deck, field, or GY: You can discard 1 card; Special Summon this card from your hand or GY. If this card is Special Summoned: You can Special Summon 1 “Amanity” monster from your Extra Deck or GY, but you cannot Special Summon other monster(s) except for “Amanity” monsters for the rest of this turn. While this card is face-up on the field: “Amanity” monster(s) you control gains effects of all Fusion, Synchro, and Xyz “Amanity” monster(s) you control. If this card leaves the field: You can shuffle up to 3 Fusion, Synchro, or Xyz monster from your field or GY into your Extra Deck; Draw card(s) equal to the amount of card(s) shuffled by this effect. You can only use each effect of “HuAmanity” once per a turn. Pendulum Effect “Amanity” monster(s) you control gain the effect(s) of all face-up Fusion, Synchro and Xyz monster(s) you control. “Amanity” monster(s) you control gain 500 ATK/DEF. If your opponent would declare an attack: You can destroy this card; You cannot take any battle damage for the rest of this turn, also monster(s) you control cannot be destroyed by battle. “Will of the Amanity” [Level 4/Light/Wyrm/Effect/Scale: 3/ATK 1500/DEF 1500] Monster Effect If this card is used for a “Amanity” Fusion, Synchro, or Xyz monster: You can target 1 “Amanity” monster face-up from your Extra Deck, or GY; Special Summon that target. If this card is face-up in your Extra Deck, or in your GY; banish this card; Special Summon 1 “Amanity” monster face-up from your Extra Deck, or GY. A “Amanity” monster that uses this card as Fusion, Synchro, or Xyz Material cannot be destroyed by card effect. You can only use each effect of “Will of the Amanity" once per a turn. Pendulum Effect If a face-up “Amanity” monster you control is destroyed, or leaves the field: You can destroy this card; Special Summon that monster from where it was sent. “Amanity” monster(s) you control gain 200 ATK/DEF for each face-up “Amanity” monster in your Extra Deck. “Strength of the Amanity” [Level 4/Fire/Wyrm/Effect/Scale: 5/ATK 1800/DEF 1200] Monster Effect If this card is used for a “Amanity” Fusion, Synchro, or Xyz monster: You can send the top card of your Deck to the GY; add 1 “Amanity” monster from your Deck to your hand. If this card is face-up in your Extra Deck, or in your GY; banish this card; for the rest of this card, if a “Amanity” monster(s) battles an opponent's monster, double the original ATK of that monster, also they can attack twice per a battle phase. A “Amanity” monster that uses this card as Fusion, Synchro, or Xyz Material is unaffected by your opponent's monster effects. You can only use each effect of “Strength of the Amanity” once per a turn. Pendulum Effect “Amanity” monster(s) you control can attack twice during each battle phase, also your opponent cannot activate card(s) or effect(s) during the battle phase. “Amanity” monster(s) you control gain 200 ATK/DEF for each face-up “Amanity” monster in your Extra Deck. “Intelligences of the Amanity” [Level 4/Water/Wyrm/Tuner/Effect/Scale: 3/ATK 1200/DEF 1800] Monster Effect If this card is used for a “Amanity” Fusion Synchro, Xyz monster: You can send the top card of your Deck to the GY; add 1 “Amanity” Spell card from your Deck to your hand. If this card is face-up in your Extra Deck, or in your GY: You can banish this card; add 1 “Amanity” Spell from your GY to your hand. A “Amanity” monster that uses this card as Fusion, Synchro, or Xyz Material is unaffected by your opponent's Spell effects. You can only use each effect of “Intelligences of the Amanity” once per a turn. Pendulum Effect If you activate a “Amanity” Spell while this card is in your Pendulum Zone: You can destroy this card, and target 1 Spell in the GY; copy that effect, but banish that target from the GY, also you cannot activate Spell or effects with the same name as that targeted card this turn. “Amanity” monster(s) you control gain 200 ATK/DEF for each face-up “Amanity” monster(s) face-up in your Extra Deck. “Unbound of the Amanity” [Level 4/Wind/Wyrm/Tuner/Effect/Scale: 3/ATK 1500/DEF 1500] Monster Effect If this card is used for a “Amanity” Fusion Synchro, Xyz monster: You can send the top card of your Deck to the GY; add 1 “Amanity” Trap card from your Deck to your hand. If this card is face-up in your Extra Deck, or in your GY: (Quick Effect) You can banish this card; set 1 “Amanity” Trap card from your GY to the field, and you can activate it the turn it was set. A “Amanity” monster that uses this card as Fusion, Synchro or Xyz Material is unaffected by your opponent’s Trap effects. You can only use each effect of “Unbound of the Amanity” once per a turn. Pendulum Effect (Quick Effect): You can destroy this card; set 1 “Amanity” Trap card directly from your Deck to the field, also you can activate it this turn. “Amanity” monster(s) you control gain 200 ATK/DEF for each face-up “Amanity” monster(s) in your Extra Deck. “Emotions of the Amanity” [Level 4/Dark/Wyrm/Effect/Scale: 5/ATK 2000/DEF 1000] Monster Effect If this card is used for a “Amanity” Fusion Synchro, Xyz monster: You can destroy 1 card in your hand or field, OR banish 1 card in your GY; negate the effect of 1 face-up card on the field. If this card is face-up in your Extra Deck, or in your GY: (Quick Effect) You can banish this card, and target 1 face-up card on the field; negate that card's effect until the end of this card. A “Amanity” monster that uses this card as Fusion, Synchro or Xyz Material, that monster, Once per a turn: target 1 face-up card on the field; negate that card's effect. You can only use each effect of “Emotions of the Amanity” once per a turn. "Constitution of the Amanity" [Level 4/Earth/Wyrm/Effect/Scale: 3/ATK 1000/DEF 2000] if this card is used for a "Amanity" Fusion, Synchro, or Xyz monster: You can target 1 "Amanity" card that is banished or in your hand; add that target to your hand. If this card is face-up in your Extra Deck, or in your GY: You can banish this card; add 1 "Amanity" card that is banished or in your GY. A "Amanity" monster that uses this card as Fusion, Synchro, or Xyz Material, that monster cannot be destroyed by battle. You can only use each effect of "Constitution of the Amanity" once per a turn. Pendulum Effect Once per a turn, (Quick Effect): You can target 1 monster on the field; negates that target's effect until the end of this turn. Spell Cards “Amanity’s Home” [Spell/Field] If this card is activated: You can add 1 "Amanity" card from your Deck to your hand, except "Amanity's Home". If you Fusion, Synchro, or Xyz summoned, while this card is face-up on the field: You can draw 1 card; activate the following effect depending on the monster summoned, ● Fusion: You can Special Summon 1 face-up "Amanity" monster from your Extra Deck, or GY. ● Synchro: Draw 1 card, then shuffle 1 card in your hand into the Deck. ● Xyz: Add 1 card from your GY to your hand, then discard 1 card. You can only use each effect of "Amanity's Home" once per a turn. “Amanity’s Beginning” [Spell/Normal] You can add 1 "Amanity" monster from your Deck to your hand. If you activate this card while you control a face-up Fusion, Synchro, or Xyz monster(s); You can draw 1 card. You can only use this effect of "Amanity's Beginning" once per a turn. If this card is in the GY, and you control a face-up Fusion, Synchro, or Xyz monster(s): You can banish this card; Special Summon 1 "Amanity" monster face-up from your Extra Deck or GY, or that is banished. You can only use each effect of “Amanity’s Beginning” once per a turn, and only once that turn. “Amanity’s Union” [Spell/Normal] (This card is also treated as a "Fusion", and "Polymerization" Spell Card) You can Fusion Summon 1 "Amanity" monster from your Extra Deck, by using monster(s) you control as Fusion Material, also if you use a Fusion, Synchro, Xyz monster(s) as Fusion Material, You can draw 1 card for each Fusion, Synchro, Xyz monster(s) used for that Fusion Summon. You can reveal this card: Discard this card, and 1 other card in your hand; add 1 "Amanity" monster from your Deck to your hand. If this card is in the GY, except the turn it was sent to the GY, during the turn you activate this card, while you control a face-up "Amanity" Fusion, Synchro, Xyz monster(s): You can banish this card; add 1 "Amanity" Spell/Trap card from your Deck to your hand, except "Amanity's Union". You can only use each effect of "Amanity's Union" once per a turn. "Amanity Paradise" [Spell/Continues] If you activate this card: You can add 1 "Amanity" monster face-up from your Extra Deck, or GY to your hand. While this card is face-up on the field: Your opponent cannot target "Amanity" card(s) in your GY with card effects. If you Pendulum Summon a Fusion, Synchro, or Xyz monster while this card is face-up on the field: You can target 1 card on the field; banish that target. While this card is in the GY: You can banish this card; draw 1 card, then shuffle 1 card in your hand into the Deck. You can only use each effect of "Amanity Paradise" once per a turn. "Amanity Adaption" [Spell/Continues] If you activate this card: You can add 1 "Amanity" monster face-up from your Extra Deck, or GY to your hand. While this card is face-up on the field, If you were to Synchro, or Xyz summon a monster, You can treat Xyz monster(s) you control as if they have a Level equal to their Rank. If you Xyz summon a monster using a Xyz monster as Xyz Material, You can draw 1 card. If you were to Synchro summon a monster, using a Xyz monster as Synchro Material, You can draw 1 card. You take no battle damage from "Amanity" monster(s) you control. You can only use each effect of "Amanity Adaption" once per a turn. Trap Cards “Amanity's Survival” [Trap/Continous] If you Special Summon a Fusion, Synchro, or Xyz monster while this card is face-up on the field, while you control a Pendulum Monster in the Pendulum Zone: You can draw 1 card; discard 1 card, or shuffle 1 card in your hand into the Deck. If a "Amanity" monster you control would be destroyed (by battle or by card effect): You can destroy this card, instead; draw 1 card. If this card is in the GY: You can banish this card; add 1 "Amanity" Trap card from your Deck to your hand, then set it, also you can activate it this turn. You can only use each effect of "Amanity's Survival" once per a turn. “Amanity’s Apex” [Trap/Normal] If you control a face-up “Amanity” monster: You can target 1 face-up monster on the field; destroy that target. If you activate this card while you control a face-up Fusion, Synchro, or Xyz monster, You can target up to 3 monster(s) instead, and also banish them instead. If this card is in the GY: You can banish 1 “Amanity” monster from your GY, or face-up from your Extra Deck; set this card from the GY on the field, but you cannot activate it this turn. If you control a Fusion, Synchro, or Xyz monster the turn you activate this effect, You can activate it this turn. More to come! 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Loleo Posted November 10, 2021 Report Share Posted November 10, 2021 This Deck is way over my head. It seems like the power this can get is ridiculous but I can't find the paths to get there. Link to comment Share on other sites More sharing options...
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