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Jurassic Soldier [Written]


Thomas★Zero

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Jurassic Soldier - Air Archeonys
lv 3 EARTH
Dinosuar/Effect
While face-up on the field or in your GY, this card is also Winged Beast Type. If you control "Jurrassic World", you can Special Summon this card (from your hand.) you can only Special Summon "Jurassic Soldier - Air Archeonys" once per turn this way. This card can attack your opponent directly, also, if this card attacks using this effect, switch this card to Defense Position after damage calculation. If this card inflicts battle damage: You can target 1 monster your opponent controls; destroy the targeted card. You can only use this effect of "Jurassic Soldier - Air Archeonys" once per turn.
ATK/300 DEF/1300

Jurassic Soldier - Guerrillasaurus
lv 3 EARTH
Dinosuar/Effect
Gains 200 ATK for each Dinosuar monster you control. You can only use the following effects of "Jurassic Soldier - Guerrillasaurus" once per turn.
* If you Normal or Special Summon a "Jurassic Soldier" monster: You can Special Summon this card from your hand.
* If this card is Normal Summoned: Add 1 "Jurassic Soldier" monster from your Deck to your hand.
ATK/1400 DEF/400

Jurassic Soldier - Supply Stego
lv 4 EARTH
Dinosuar/Effect
If this card is Normal or Special Summoned while you control "Jurassic World": Add 1 "Jurassic Soldier" Spell/Trap Card from your Deck or GY to your hand. You can only use this effect of "Jurassic Soldier - Supply Stego" once per turn. If this face-up Attack Position card is targeted for an attack: Change this card to Defense Position.
ATK/1200 DEF/2000

Jurassic Soldier - Calvary Driceratops
lv 6 EARTH
Dinosuar/Effect
You can Special Summon this card (from your hand), by destroying 1 "Jurassic Soldier" monster you control. You can only Special Summon "Jurassic Soldier - Calvary Driceratops" once per turn this way. If you control "Jurassic World", all peircing battle damage dealt to your opponent by a EARTH Dinosuar monster you control is doubled. If this card is destroyed by an opponents card: You can Special Summon 1 Level 4 or lower EARTH Dinosuar monster from your Deck in Defense Position, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except EARTH Dinosuar monsters. You can only use this effect of "Jurassic Soldier - Calvary Driceratops" once per turn.
ATK/2400 DEF/1500

Jurassic Soldier - Sargent Tyranno
lv 7 EARTH
Dinosuar/Effect
If the only cards your opponent controls are Defense Position monsters, this card can attack your opponent directly. You can only use the following effects of "Jurassic Soldier - Sargent Tyranno" once per turn.
* While you control "Jurassic World" (Quick Effect): You can tribute 1 "Jurassic Soldier" you control; Special Summon this card (from your hand.) 
* If this card is Normal or Special Summoned: Change all Attack Position monsters your opponent controls to Defense Position, also, monsters whose battle position was changed by this effect cannot change their battle position and their effects are negated.
ATK/2600 DEF/1800

Jurassic Soldier - Dyna Tank
lv 7 EARTH
Dinosuar/Fusion/Effect
1 Dinosuar monster + 1 "Jurassic Soldier" monster 
If this card is Fusion Summoned: This cards original ATK becomes equal to the combined ATK of the monsters used as this cards Fusion Material. If this card attacsk, your opponent cannot activate cards or effects until after damage calculation. Once per turn (Quick Effect): If this card is targeted by an opponent's card effect, You can switch the target to an appropriate card your opponent controls. 
ATK/? DEF/2100

Ultimate Jurassic Soldier - Conductor Artillery Tyranno
lv 10 EARTH
Dinosuar/Fusion/Effect
1 Level 7 or higher Dinosuar monster + 1 "Jurassic Soldier" monster
While you control "Jurassic World", this card cannot be targeted or destroyed by your opponents card effects. You can only use the following effects of "Ultimate Jurassic Soldier - Conductor Artillery Tyranno" once per turn.
* You can banish 1 "Jurassic Soldier" card from your GY and target up to 2 cards your opponent controls; destroy the targeted cards, and if you do, inflict 1000 points of damage to your opponent for each card destroyed by this effect, also, this card cannot attack directly this turn.
* If this card is destroyed by an opponents card: Special Summon 1 Level 7 or lower Dinosuar monster from your hand, Deck, GY or thats banished, also, the summoned monster cannot be destroyed by battle or by your opponents card effects this turn.
ATK/3500 DEF/3200

Jurassic Soldier Dino Base
Field Spell Card
(This card is always treated as "Jurassic World".)
After activation: Add 1 Level 4 or lower "Jurassic Soldier" monster. All EARTH Dinosuar monsters gain 500 ATK and DEF. If a EARTH Dinosuar monster you control attacks a Defense Position monster, inflict piercing battle damage. You can only activate 1 "Jurassic Soldier Dino Base" once per turn.

Jurassic Soldier Fusion Evolution Pill
Spell Card
After activation: Apply 1 of the following effects.
* Banish 1 Dinosuar monster you control or in your GY; Special Summon 1 "Jurassic Soldier" monster from your hand, Deck or GY, also, for the rest of this turn, you cannot Special Summon monsters except EARTH Dinosuar monsters.
* Fusion summon 1 Dinosuar Fusion monster, using monsters you control or from your hand as Fusion Material, also, if the monster your Fusion Summoning is a "Jurassic Soldier" monster, you can also use 1 "Jurassic Soldier" monster from your Deck as Fusion Material.
You can only activate 1 "Jurassic Soldier Fusion Evolution Pill" per turn.

Jurassic Soldier DNA
Quickplay Spell Card
Activate this card while you either control no monsters or you control "Jurassic World". Destroy 1 EARTH Dinosuar monster in your Deck; Special Summon 1 "Jurassic Soldier Token" (Dinosuar Type/EARTH/Level 5/ATK 2000/DEF 2000). While you control a "Jurassic Soldier Token" you cannot Summon monsters except EARTH Dinosuar monsters. You can only activate 1 "Jurassic Soldier DNA" once per turn.

Jurassic Soldier War Cry
Trap Card
If you control a "Jurassic Soldier" monster, you can activate this card from your hand. Target 1 face-up card your opponent controls, return the targeted card to the hand, also, if you control "Jurassic World" you can send 1 card your opponent controls to the bottom of the deck. You must control a EARTH Dinosuar monster to activate and resolve this effect. You can only activate 1 "Jurassic Soldier War Cry" per turn.

Jurassic Soldier Charge
Counter Trap Card
If you control a Level 7 or higher Dinosuar monster, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap Card or monster effect while you control a Dinosuar monster. Destroy the targeted card, then, if you control "Jurassic World", you can target 1 Dinosuar monster you control, inflict damage to your opponent equal to the targeted cards original ATK, also, the targeted card cannot attack during the Battle Phase this turn. You can only activate 1 "Jurassic Soldier Charge" per turn.

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