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[BODE] Beetroopers


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BODE-EN085 Beetrooper Assault Roller
Level 4/EARTH/Insect/Effect
You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon “Beetrooper Assault Roller” once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 “Beetrooper” monster from your Deck to your hand, except “Beetrooper Assault Roller”. You can only use this effect of “Beetrooper Assault Roller” once per turn.
1600/1400

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BODE-EN086 Beetrooper Light Flapper
Level 6/WATER/Insect/Effect
If this card is Normal or Special Summon: You can target 2 of your “Beetrooper” monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of your turn you cannot activate their effects, or the effects of cards with their names. When an opponent’s monster declares an attack: You can return this card to your hand, and if you do, negate that attack. You can only use each effect of “Beetrooper Light Flapper” once per turn.
2000/2200

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BODE-EN087 Heavy Beetrooper Mighty Neptune
Level 8/EARTH/Insect/Effect
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in it’s owner’s control is destroyed or banished by an opponent’s card effect: You can Special Summon this card. You can only use this effect of “Heavy Beetrooper Mighty Neptune” once per turn. Once per turn, during the End Phase: You can target 1 other Insect Monster you control; it gains 1000 ATK.
3000/3000

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BODE-EN088 Ultra Beetrooper Absolute Hercules
Level 11/EARTH/Insect/Fusion/Effect
4 Insect Monsters
After this card is Fusion Summoned, it is uneffected by other cards’ effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect Monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of “”Ultra Beetrooper Absolute Hercules”” once per turn.
4000/4000

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BODE-EN089 Beetroper Descent
Spell
Special Summon 1 “Beetrooper Token” (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 1000 or less ATK, you can destroy 1 Spell/Trap on the field. You can only activate 1 “Beetrooper Descent” per turn.

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BODE-EN090 Beetrooper Landing
Spell
Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect Monsters from your GY; Add this card to your hand. You can only use this effect of “Beetrooper Landing” once per turn.

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BODE-EN091 Beetrooper Squad
Trap
Tribute 1 non-Token Insect monster; Special Summon up to 1 “Beetrooper Token” (Insect/Earth/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that tributed monster. You can only activate “Beetrooper Squad” once per turn.

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