Jump to content

[DBGC] Aquamancer of the Sanctuary


Recommended Posts

E9cGipvVIAc1iYf.jpg?ssl=1

 

DBGC-JP026 Seiden no Mizutsukai (Aquamancer of the Sanctuary)
Level 3 WATER Spellcaster Effect Monster
ATK 1500
DEF 1200
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) If you control “Brave Token”: You can Special Summon this card from your hand.
(2) You can banish this card from your hand or GY; add 1 “Rite of Aramesia” from your Deck or GY to your hand.
(3) If you control “Brave Token”: You can place 1 Field Spell that specifically lists “Brave Token” in its text from your Deck in your Field Zone face-up.

Link to comment
Share on other sites

I saw a post mentioning that this card can be dumped by Cherubini, so my focus is heavily around that line of play since it seems the most consistent. I've been trying to play around with that.

Unfortunately because the Brave Token "engine" is so big, the ideal seems to be trying to put engines to supplement the Brave Token archetype rather than the other way around.

The main difficulty comes from Rite of Aramesia's restriction. I can't use something easy like Tour Guide/Predaplant Engine/etc. to get to Cherubini, nor can I use Invoked to strengthen a board because both of those require the Normal Summon.

I'll probably fiddle around with the deck some more, but I'm not sure where to take it besides mixing it with PK Fire...

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...