Thomas★Zero Posted August 7, 2021 Report Share Posted August 7, 2021 Weapons Master of the Hidden Arsenal EARTH Link: DL, DR Warrior/Link/Effect 1 non-Link Warrior Monster If this card is Link Summoned: Add 1 "Switch Weapon" Equip Spell Card from your Deck or GY to your hand. You can only use this effect of "Weapons Master of the Hidden Arsenal" once per turn. This card gains 500 ATK for each Equip Spell Card equipped to this card. ATK/1000 LINK-1 Switch Weapon - Link Weapon Equip Spell Card Equip to a Link 2 or lower Link Monster. The equipped monster gains 1500 ATK. During either players turn: You can shuffle this card into the Deck, then, equip 1 "Switch Weapon" Equip Spell Card except "Switch Weapon - Link Weapon" from your Deck to the monster that was equipped with this card. You can only activate this effect of "Switch Weapon - Link Weapon" once per turn. Switch Weapon - Twin Blade Equip Spell Card Equip to a Link 2 or lower Link Monster. The equipped monster can make a second attack during each of your Battle Phases. During either players turn: You can shuffle this card into the Deck, then, equip 1 "Switch Weapon" Equip Spell Card except "Switch Weapon - Twin Blade" from your Deck to the monster that was equipped with this card. You can only activate this effect of "Switch Weapon - Twin Blade" once per turn. Switch Weapon - Giga Cannon Equip Spell Card Equip to a Link 2 or lower Link Monster. At the start of the damage step, if the equipped monster battles an opponents monster; destroy that monster. During either players turn: You can shuffle this card into the Deck, then, equip 1 "Switch Weapon" Equip Spell Card except "Switch Weapon - Giga Blaster" from your Deck to the monster that was equipped with this card. You can only activate this effect of "Switch Weapon - Giga Cannon" once per turn. Switch Weapon - Strike Chain Equip Spell Card Equip to a Link 2 or lower Link Monster. The equipped monster gains the following effect. * Once per turn (Quick Effect): Target 1 face-up monster your opponent controls; change the targeted cards battle position and the targeted card loses 500 ATK and DEF. During either players turn: You can shuffle this card into the Deck, then, equip 1 "Switch Weapon" Equip Spell Card except "Switch Weapon - Strike Chain" from your Deck to the monster that was equipped with this card. You can only activate this effect of "Switch Weapon - Strike Chain" once per turn. Switch Weapon - Master Shield Equip Spell Card Equip to a Link 2 or lower Link Monster. The equipped monster cannot be destroyed by battle or by your opponents card effects, also, the equipped monster cannot be targeted by your opponents card effects. During either players turn: You can shuffle this card into the Deck, then, equip 1 "Switch Weapon" Equip Spell Card except "Switch Weapon - Master Shield" from your Deck to the monster that was equipped with this card. You can only activate this effect of "Switch Weapon - Master Shield" once per turn. Rise of the Switch Arsenal Spell Card After activation, apply 1 of the following effects. * While you control no monsters, Special Summon 1 "Discoverer of the Hidden Arsenal Token" (Warrior-Type/EARTH/Level 1/ATK 100/DEF 100), also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Link 2 or lower Warrior Link Monsters. * Shuffle up to 3 "Switch Weapon" Equip Spell Cards from your GY into your Deck, then, if you shuffled 3 cards into the Deck this way, draw 1 card. You can only activate 1 "Rise of the Switch Arsenal" per turn. Weapon Duribility Continious Spell Card Equip Spell Cards you control cannot be targeted or destroyed by your opponents card effects. If this card is destroyed by an opponents card effect: draw 1 card and reveal it, if its a Equip Spell Card, draw 1 card, also, if the revealed card was a "Switch Weapon" Equip Spell Card, draw 2 cards instead. You can only control 1 "Weapon Duribility". Weapon Shot Trap Card If you control 2 or more Equip Spell Cards, you can activate this card from your hand. Destroy 1 Equip Spell Card you control; destroy 1 card your opponent controls, also, if you destroyed a "Switch Weapon" Equip Spell Card to activate this card, destroy 2 cards your opponent controls instead. Weapon Counter Counter Trap Card If you control 2 or more Equip Spell Cards, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap or Monster effect while you control a Equip Spell Card. Negate the activation and destroy it, then, inflict damage to your opponent equal to the number of Equip Spell Cards you control x 500. If you control a "Switch Weapon", set this card instead of sending this card to the GY. You can only activate 1 "Weapon Counter" per turn. Link to comment Share on other sites More sharing options...
Darj Posted August 7, 2021 Report Share Posted August 7, 2021 I like this theme. A set of Equips that can rotate from each other for different situations, like an utility kit or belt. All it takes is any Warrior to Summon the Link monster to grab a tool and start the switching. The Equips are not overly powerful, lacking any sort of immediate removal or negation, but one should be looking at their versatility. Instead, the power is in the support Spell/Traps, which I appreciate them not being actual archetype members or else they may be searchable or otherwise supported and make things a bit too easy, even if it's something the meta could handle. They actually are generic and work with any Equip Spell, making them easier to splash along a Switch Weapon package in a Deck that relies or runs Equip Spells. I noticed an issue in the Counter Trap: the last effect requires a "Strike Weapon" but these are "Switch Weapons". This is most likely a typo. Link to comment Share on other sites More sharing options...
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