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Power Creep Contest


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Time wizard power creep

 

Time

Level 4 

Spellcaster/effect

(Quick effect) Once per turn flip a coin:

heads- destroy all monsters on the field

tails- deal damage to both players equal to half the combined ATK of all monsters on the field

200/500

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Hinotama Flame Firewall (Hinitama)

[Spell]

Inflict 600 damage to your opponent, and if "Hinotama's Soul" is on the field, inflict 600 more for each " Hinotama" Spell in your GY. Until your next Standby Phase, all damage you take is reduced by the same amount as the damage this card inflicted.

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I have the ultimate power creep 😈

 

Broken Pot of Greed (this should be obvious)

Trap Card

If this is the only card in your hand, it can be activated this turn (otherwise it must be set): Draw 6 cards from your Deck.

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Not crazy enough Rayfield.

 

Nightmare Dark Hole

Quick-Play

Destroy all monsters on the field: Inflict damage to both players equal to the total ATK of all monsters destroyed; then each player draws 5 cards and Special Summons as many monsters as possible to the field from their hand.

 

Ok so this is

Dark Hole + Ring of Destruction + Cyber Jar 

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Lol, I mean, if it's about making absolutely offensive cards, we could make something that says:

Unaffected by your opponent's card effects. (Quick Effect): You can Special Summon this card from your hand, Deck or GY. When this card is Summoned, you win the Match. 

We're here to make fun absurd cards, but that make some degree of... sense, hopefully? xD

 

Mind Steal (Mind Crush)

Normal Trap

Declare 1 card name; if that card is in your opponent's hand, Special Summon it ignoring its summoning conditions if that card is a monster OR Set that card to your field if it's a Spell/Trap, otherwise send 1 copy of the declared card from your Deck to the GY or take 1000 damage.

👆 This is obscenely good, but playable lol

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Ten Thousand Knives (Thousand Knives)

Trap Card

Can only be activated when a "Magician" monster you control is targeted for attack: Destroy all monsters your opponent controls; then inflict damage to your opponent equal to the ATK of the targeted "Magician" monster.

Ok. So I guess a bit of Dark Magician support was fair in this contest?

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5 hours ago, Horu said:

Ten Thousand Knives (Thousand Knives)

Trap Card

Can only be activated when a "Magician" monster you control is targeted for attack: Destroy all monsters your opponent controls; then inflict damage to your opponent equal to the ATK of the targeted "Magician" monster.

Ok. So I guess a bit of Dark Magician support was fair in this contest?

This actually looks like a pretty good card for the purpose of the contest. I mean, I'm just saying, Zama sets the rules. At any rate, this card would be some sort of Mirror Force dependant on Magicians, but the boons of being able to kill defense position mons and the direct damage. Surely powercreeps Thousand Knives, but won't win duels by itself (unless your Magician had 8000 ATK and your opponent attacked it lol).

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Magician of Miracles (Magician of Faith)

Level 1                   LIGHT

Spellcaster / Flip / Effect

FLIP: Target 1 Spell in your GY and 1 Spell in your opponent's GY; add the first target to your hand, then activate the second target's effect.
When a card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation.

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Negate stars (Negate attack)

Trap, countinous

Target one monster on the field, place  Negate counters on this card equal to that monstter level. When opponent monster attacks, you can remove 1 Neagte counter from this card, negate that attack. If this card have no  Negate counters, destroy this card

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  • 1 month later...

Gorzson, Envoy to Darkness (retrain of "Gorz the Emissary of Darkness")

Level 7

Light

Fiend/Effect

2500/2700

When your opponent activates a card or effect that includes inflicting damage (Quick Effect): Negate the activation of that effect, and if you do, Special Summon this card. If this card is summoned; you can tribute this card: add 1 "Gorz the Emissary of Darkness" from your deck to your hand. You can only use each effect of "Gorzson, Envoy to Darkness" once per turn.

**

It's funny, with Baroness and Swordsoul coming, I can actually see this being sided in as a tech. Though not for it's second effect. *wink*

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  • 2 months later...

Odd-eyes Pendulumgraph Dragon (this is very new, but it isnt that good)

level 7

Dark

Dragon/Ritual/Pendulum/Effect

<3>  Pendulum Scale  <3>

Pendulum effect:

If this card is in your pendulum zone, you can return it to hand, add a ritual spell from your deck to hand. And if you do, immediatley activate a ritual spell from your hand.

3000/2700

Effect:

1. If your opponent special summons a monster, inflict 500 damage to your opponent

2. Once per turn, when your opponent activates a card effect, you can place this card in your pendulum zone, negate the activation, and if this card was ritual summoned, you can special summon an "Odd-eyes" card from your deck, GY, or face up in your extra deck

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Just now, The Nyx Avatar said:

Have you decided on winner(s)? Else, this isn't a contest.

Yes I did

in 1st Place Ray with her Magician of Miracles

in 2nd place Ankh_Dev with his Odd-eyes Pendulumgraph Dragon

in 3rd place tripledawn with her Gorzson, Envoy to Darkness

 

I like all 3 of these cards effects

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  • 1 month later...
On 7/25/2021 at 10:52 AM, Lazarus IV said:

Sparkstorm (Sparks)

Inflict 200 damage to your opponent, then inflict 200 damage to your opponent, then inflict 200 damage to your opponent, then inflict 200 damage to your opponent.

This is loool. To make it realistic power creep without just adding more damage it should thin the Deck too by Setting Sparks from the Deck or let you send all "Sparks" from Deck to GY for extra damage.

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  • 3 weeks later...
  • 1 month later...

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