Dokutah Posted July 20, 2021 Report Share Posted July 20, 2021 Healing Tides Normal Spell Choose any number of Player(s) other than you, they gain 1000 LP then you gain 1300 LP for each player(s) you choose. I wont expect yugioh politic game to be as intricate as MTG does but we have to start somewhere, this spell can either group hug or single out potential threat on the table by helping other players that may help you defeat them while providing assurance to yourself Mystic Quadrupling Continuous Trap You can Banish 1 Quick-Play Spell in your hand face-up: until the end of this turn replace this card effect with the banished card and the following effect ● You must target/apply the effect of "Mystic Quadrupling" on either different players OR cards in the possesion of different players with each proceeding activation. You can only control 1 "Mystic Quadrupling". You can only activate the effects of "Mystic Quadrupling" up to 4 times per turn. Not really sure how to word this, but the idea is you "copy" the spell and used it on the different players Patron of Riots, Vandel'va EARTH / Level 6 / Fiend/ Synchro / Effect 1 Tuner + 1+ non-Tuner Monster If this card is Synchro Summoned: you can Choose a player other than you; Draw cards equal to number of other player(s) you didn't choose. then apply the following effect until your next turn. ● All monster(s) the chosen player control must attack during his/her turn if able. Also whenever a monster controlled by the chosen player attack, you and the chosen player can shuffle 1 card from their hand and draw a card You can only use this effect of "Patron or Riots, Vandel'va" once per turn 2600 / 600 Probs gonna add more later Link to comment Share on other sites More sharing options...
Dokutah Posted July 21, 2021 Author Report Share Posted July 21, 2021 A bit of fixing added Link to comment Share on other sites More sharing options...
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