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Dinowrestler Support [Written]


Thomas★Zero

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Dinowrestler Anatojitsu
lv 4 EARTH
Dinosaur/Effect
If this card is Normal or Special Summoned: You can Special Summon 1 "Dinowrestler" Monster from your hand or GY in Defense Position, and if you do, the summoned monsters Level becomes 4, then, until the End Phase this turn, this card gains ATK equal to the summoned monsters ATK until the End Phase this turn. During the turn you activated this effect, you cannot Special Summon Monsters from your Extra Deck except Dinosaur Monsters. You can only use this effect of "Dinowrestler Anatojitsu" once per turn.
ATK/1000 DEF/1800

Dinowrestler Karatcoryth
lv 6 EARTH
Dinosaur/Fusion/Effect
2 "Dinowrestler" Monsters
At the start of the damage step, if this card attacks a Attack Position monster: Switch that Monster to Defense Position, if you cannot do this, destroy that card instead. If this card attacks a Defense Position Monster, inflict peircing battle damage. If this card is destroyed by battle or by an opponents card effect: Special Summon 1 Level 4 or lower "Dinowrestler" from your hand, Deck or GY, also, until your next End Phase, you cannot Special Summon monsters except Dinosaur Monsters. You can only use this effect of "Dinowrestler Karatcoryth" once per turn.
ATK/2400 DEF/1000

Dinowrestler Taillojustu
Rank 4 EARTH
Dinosaur/Xyz/Effect
2 Level 4 "Dinowrestler" Monsters
Gains 400 ATK and DEF for each card attached to this card as Xyz Material. If this card attacks, your opponent cannot activate Monster effects until after damage calculation. (Quick Effect): If your opponent activates a Monster Effect: You can detach 1 Xyz Material from this card; negate that cards effect, and if you do, that monsters ATK becomes 0 until the End Phase this turn.
ATK/2000 DEF/1200

Dinotraining
Spell Card
Add 1 Spell/Trap Card that list "Dinowrestler" in its text except "Dinotraining" from your Deck to your hand. You can banish this card from your GY; add 1 "Dinowrestler" Monster from your Deck to your hand. You can only activate 1 "Dinotraining" effect per turn and only once that turn.

Dinolariat
Counter Trap Card
If you control a "Dinowrestler" Monster that was Special Summoned from the Extra Deck, you can activate this card from your hand. Activate when your opponent activates a Spell/Trap Card or Monster Effect while you control a "Dinowrestler" Monster. Negate the activation and destroy it, then, you can apply 1 of the following effects.
* Destroy 1 card your opponent controls.
* Inflict 1000 points of damage to your opponent.
You can only activate 1 "Dinolariat" per turn.

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