Thomas★Zero Posted July 11, 2021 Report Share Posted July 11, 2021 So this set of cards based on Team Unicorns, Unicorn themed monsters focuses around LIGHT Beast Monsters as well as Team Unicorns Strategy of Deck Destruction where this deck can hit your opponent hard by subtracting a lot of their cards from their Deck. Spark Stallion lv 2 LIGHT Beast/Effect If this card is Normal or Special Summoned: Add 1 Beast Tuner Monster from your Deck to your hand. If this card is used as Synchro Material to Synchro Summon a LIGHT Beast Synchro Monster: Send cards from the top of your opponents Deck to the GY equal to the summoned monsters Level, also, your opponent cannot activate the effects of cards sent to the GY during this time. You can only use each effect of "Spark Stallion" once per turn. ATK/600 DEF/300 Spark Unicorn lv 3 LIGHT Beast/Tuner/Effect If this card is used as Synchro Material for a LIGHT Beast Synchro Monster, you can treated this card as a Level 2 or 4 Monster. You can only use the following effects of "Spark Unicorn" once per turn. * If you control a Beast Monster, you can Special Summon this card (from your hand.) * If you control a LIGHT Beast Synchro Monster, you can Special Summon this (card from your GY), also, for the rest of this, you cannot Special Summon Monsters from your Extra Deck except LIGHT Beast Synchro Monsters. ATK/1300 DEF/700 Storm Unicorn lv 6 LIGHT Beast/Synchro/Effect 1 Beast Tuner Monster + 1+ non Tuner Monsters This card is always treated as "Thunder Unicorn" while in your GY. If this card attacks, your opponent cannot activate cards or effects until after damage calculation. At the start of the damage step, if this card battles an opponents Monster: Send cards from the top of your opponents Deck to the GY equal to the Level/Rank/Link Rating of the monster this card battles, also, your opponent cannot activate the effects of cards sent to the GY during this time. You can only control 1 face-up "Storm Unicorn". ATK/2300 DEF/2000 Primal Lighting Alicorn lv 10 LIGHT Beast/Synchro/Effect 1 Beast Tuner Monster + 1+ non Tuner Monsters Gains 100 ATK and DEF for each card in your opponents GY. If this card attacks a Defense Position Monster, inflict piercing battle damage. You can only use the following effects of "Primal Lighting Alicorn" once per turn. * If this card was Synchro Summoned using a LIGHT Beast Synchro Monster as Synchro Material: Send cards from top of your opponents Deck to the GY equal that monsters Level, also, your opponent cannot activate the effects of cards sent to the GY during this time. * If this card is destroyed by battle or by an opponents card effect: You can Special Summon 1 Level 8 or lower LIGHT Beast Synchro Monster from your GY, and if you do, Send cards from top of your opponents Deck to the GY equal the summoned monsters Level, also, your opponent cannot activate the effects of cards sent to the GY during this time. ATK/3000 DEF/2500 Unicorns Tempest Field Spell Card After activation: Add 1 Level 4 or lower LIGHT Beast Monster from your Deck to your hand. All LIGHT Beast Monsers gain 500 ATK and DEF. Each time a LIGHT Beast Synchro Monster attacks: Send 2 cards from the top of your opponents Deck to the GY, also, your opponent cannot activate the effects of cards sent to the GY during this turn. You can only activate 1 "Unicorns Tempest" per turn. Tricorn Thunder Continous Trap Card If you control a LIGHT Beast Synchro Monster, you can activate this card from your hand. Your opponent cannot activate cards or effects in responce to the activation of the effects of LIGHT Beast Monsters you control. Each time a card is sent from the top of your opponents Deck to the GY: Inflict 200 points of damage to your opponent. Link to comment Share on other sites More sharing options...
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