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Hoop Snake [Written]


Thomas★Zero

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Hoop Snake
lv 1 WIND
Reptile/Tuner/Effect
While this card is in your hand (Quick Effect): Target 1 Monster your opponent controls; equip this card to the targeted card, also, the targeted card cannot activate its effects in responce to the activation of this cards effect. You can only use this effect of "Hoop Snake" once per turn. The monser equipped with this card cannot attack, its effects are negated and its ATK and DEF are halved.
ATK/0 DEF/0

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Did someone else just watch Everest over there? :D
The Whoop Snakes are on point lol.

Tbh I think this card might actually be to strong, as it would be the only handtrap that can negate opponent's monster effects no matter what. Effect Veiler can only activate in the opponent's Main Phase, Imperm can only activate (from hand) if you control no cards, Gamma can only activate while you control no monsters...
With this card in hand you could straight up play your standard combo against a Apollousa or even Dolkka. "Spell Speed 4" Fiendish Chain from hand seems a little broken without any form of cost or condition.

Best regards,
Messoras

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