blackdragon master Posted June 7, 2021 Report Share Posted June 7, 2021 Created this a few years ago, made some tweaks. Link to comment Share on other sites More sharing options...
Pommelo Posted June 7, 2021 Report Share Posted June 7, 2021 @blackdragon master Allow me to help you with some card grammar n.n Quote Activate only if you control no monsters. Target up to 5 monsters in your GY; Special Summon them in face-up Defense Position, but negate their effects until the end of your next turn, also the ATK/DEF of those monsters become 0. Neither player takes damage from battles involving the monster(s) Special Summoned by this card's effect. I see that you mention the card was made many years ago and given some tweaks. There's something it still needs: material/Tribute usage prevention. As it is, it's an incredibly powerful card that allows you to bring any mobs in your GY to the field, then you'd be able to do all manner of combos by Special Summoning a lot of Extra Deck Monsters, among many other things. I'm unsure on how to correct this problem, but perhaps it'd be good measure that the clause that negates the monsters' effects until the end of the next turn is extended to the usage for material and they cannot be used as Tribute or material for a Summon until the end of the next turn There's also the fact that now exists the Extra Monster Zone. In spirit of the original effect, I chose to keep it at "no monsters to be used", but considering that 6th zone, you could do something like Activate only if you control no monsters in your Main Monster Zones. Finally, random tip: Consider naming your threads with the card's name, at least. Giving it a generic name like "New Spell Card" is pretty uninteresting and people might not come to see the card much xD. See ya around! Link to comment Share on other sites More sharing options...
Ray. Posted June 8, 2021 Report Share Posted June 8, 2021 I see that it is well balanced Link to comment Share on other sites More sharing options...
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