blackdragon master Posted May 24, 2021 Report Share Posted May 24, 2021 Created these a few year ago. Link to comment Share on other sites More sharing options...
Dokutah Posted June 1, 2021 Report Share Posted June 1, 2021 These card suffer from...ironically, overbalancing. Its too "fair" and too slow. The first already outclassed by Ra Disciple which faster for roughly the same intention and ra discliple is still bad card 2nd card is an almost better True Name but the 2 turn wait is way to much penalty for such simple search effect Irl Egyptian Gods is not that strong so its okay to make these a bit stronger or even granting bonus effect for your gods. While the final effect still require balancing but at least its more viable than as it is Link to comment Share on other sites More sharing options...
Loleo Posted June 1, 2021 Report Share Posted June 1, 2021 There was another post about support that was OP with like 3-5 strong effects on each card with minimal limitation sometimes finding a balance can be hard. 1. Lose the can't attack effect and maybe say "you cannot normal summon for the rest of the turn except DIVINE monsters" 2. Just let the player add the card to their hand not their opponent and no summoning restrictions. You can keep the neither player can attack effect because it is a neat addition. Link to comment Share on other sites More sharing options...
Ray. Posted June 1, 2021 Report Share Posted June 1, 2021 On 5/24/2021 at 3:59 AM, blackdragon master said: Created these a few year ago. They are great but it is too slow in effects and it is better if you made it more stronger Link to comment Share on other sites More sharing options...
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