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Red-Eyez [Written]


Thomas★Zero

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Red-Eyez not to be mixed up with Red-Eyes is a DARK theme that acts as a corrupt version of Seto Kaiba's monsters including Blue-Eyes White Dragons corrupt version being Black Dragon Red-Eyez as a pallet swapped verson of it.

Lord of Red-Eyez
lv 4 DARK
Spellcaster/Effect
If this card is Normal or Special Summoned: Add 1 "Red-Eyez" Spell/Trap Card from your Deck or GY to your hand. You can only use this effect of "Lord of Red-Eyez" once per turn. While you control a Level 5 or higher "Red-Eyez" monster, this card cannot be targeted for attacks. Level 5 or higher "Red-Eyez" monsters you control cannot be targeted or destroyed by your opponents card effects.  
ATK/1200 DEF/1100

Red-Eyez Kaiser Sea Horse
lv 4 DARK
Sea Serpent/Effect
If this card is Normal or Special Summoned: Add 1 Level 5 or higher "Red-Eyez" monster from your Deck to your hand. (Quick Effect): You can tribute this card; Special Summon 1 Level 5 or higher "Red-Eyez" monster from your hand or GY. You can only use each effect of "Red-Eyez Kaiser Sea Horse" once per turn.
ATK/1700 DEF/1650

Different Dimension Red-Eyez Dragon
lv 5 DARK
Dragon/Effect
This card can attack your opponent directly. Your opponent cannot activate cards or effects in responce to the activation of "Red-Eyez" monster effect. Cannot be destroyed by battle with a monster with 1900 or more ATK.
ATK/1200 DEF/1500

Red-Eyez Kaiser Glider
lv 6 DARK
Dragon/Effect
Cannot be destroyed by battle. Once per turn at the start of the damage step, if this card battles an opponents monster with ATK higher than this cards ATK: This cards ATK becomes equal to the ATK of the monster it battles during damage caluclation only. (Quick Effect): You can discard this card from your hand, then, target 1 "Red-Eyez" monster you control; the targeted card gains 2400 ATK until the End Phase this turn. You can only use this effect of "Red-Eyez Kaiser Glider" once per turn.
ATK/2400 DEF/2200

Red-Eyez Hyozanryu
lv 7 DARK
Dragon/Effect
If your opponents monster declares an attack while you control a "Red-Eyez" monster: You can Special Summon this card (from your hand) in Defense Position, and if you do, negate the attack and end the Battle Phase this turn. 
ATK/2100 DEF/2800

Black Dragon Red-Eyez
lv 8 DARK
Dragon/Effect
If this card attacks a Defense Position monster, inflict piercing battle damage. You can only use the following effects of "Black Dragon Red-Eyez" once per turn.
* If this card is Normal or Special Summoned: Add 1 "Dragon's Mirror" from your Deck or GY to your hand.
* You can send the top card of your Deck to the GY, also target 1 monster your opponent controls; destroy the targeted card, then, if the card sent to the GY by this effect was a "Red-Eyez" Card, inflict damage to your opponent equal to the destroyed cards original ATK.
ATK/3000 DEF/2500

Red-Eyez King Dragun
lv 7 DARK
Dragon/Fusion/Effect
1 Level 4 or lower "Red-Eyez" monsters + 1 Level 5 or higher "Red-Eyez" monster
Must be Fusion Summoned. All "Red-Eyez" monsters gain 200 ATK for each "Red-Eyez" monster in your GY with a different name. You cannot target or destroy "Red-Eyez" monsters with card effects. (Quick Effect): You can Special Summon 1 Level 5 or higher "Red-Eyez" from your hand or GY. You can only use this effect of "Red-Eyez King Dragun" once per turn.
ATK/2400 DEF/1100

Ultimate Black Dragon Red-Eyez
lv 12 DARK
Dragon/Fusion/Effect
"Black Dragon Red-Eyez" + 2 Level 5 or higher "Red-Eyez" monsters
Must be Fusion Summoned. Can make a second and third attack during each of your Battle Phases. You can only use the following effects of "Ultimate Black Dragon Red-Eyez" once per turn.
* (Quick Effect): You can banish 1 "Red-Eyez" monster from your GY, then target 1 face-up card your opponent controls; negate the targeted cards effects until the End Phase this turn.
* If this card is sent from the field to the GY: You can Special Summon 1 "Black Dragon Red-Eyez" thats banished or from your GY.
ATK/4500 DEF/3800

Red-Eyez Greed
Spell Card
Draw 1 card for each "Red-Eyez" monster you control with a different name, also, for the rest of this turn, you cannot Special Summon monsters except "Red-Eyez" monsters. You can only activate 1 "Red-Eyez Greed" per turn.

Flute of Summoning Red-Eyez
Spell Card
Activate this card while you control no monsters or all monsters you control are "Red-Eyez" monsters. Apply 1 of the following effects, also for the rest of this turn you cannot Special Summon monsters from your Extra Deck except DARK Dragon Fusion Monsters.
* Special Summon 1 Level 4 or lower "Red-Eyez" monsters from your Deck or GY.
* Special Summon up to 2 Level 5 or higher "Red-Eyez" monsters from your hand.
You can only activate "Flute of Summoning Red-Eyez" once per turn.

Red-Eyez of Revenge
Equip Spell Card
Equip to a Level 5 or higher DARK Dragon monster. The equipped monster gains ATK equal to its Level x 100. If the equipped monster destroys a monster: You can target 1 card your opponent controls; destroy the targeted card, also if the equipped monster is a "Red-Eyez" monster, it can make an additional attack during the Battle Phase this turn.

Red-Eyez Ring of Destruction
Trap Card
If you control a Level 5 or higher "Red-Eye" monster, you can activate this card from your hand. Target 1 monster your oppnent controls whose ATK is equal or less than a "Red-Eyez" monster you control; destroy the targeted card and if you do, inflict damage to your opponent equal to the destroyed monsters ATK. Red-Eyez Ring of Destruction

Red-Eyez Virus
Trap Card
If you control a Level 5 or higher "Red-Eyez" monster, you can activate this card from your hand. Tribute 1 "Red-Eyez" monster you control; Look at your opponents hand all monsters they control, and if you do, destroy all monsters among them with 1500 or more ATK. You can only activate 1 "Red-Eyez Virus" per turn.

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