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Chimera of Divine Light - You Can Make Divine-Beast Monsters Here? WHY DID NOBODY TELL ME!?


Atypical-Abbie

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Somehow I didn't know that this was allowed in this forum, I always thought it wasn't, but has been since 2018 apparently, so yeah gonna make one! So this card is a beafy boy who is able to get out by banishing Divine-Beasts from pretty much anywhere, and is able to steal their effects, and lastly Special Summon up to 3 Divine-Beasts. Yes 3, because why the hell not? So one of the things I was interested in was making the DIVINE Attribute matter, since there is little difference from the Divine-Beast and DIVINE Attribute, when both are always tied together, so I had in mind the idea of using the Elementsabers to change those monsters Attribute to DIVINE in the GY, hence why the banishing refers to DIVINE instead of Divine-Beast. Will this mean anything? I don't know, but I thought it was neat.

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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Divine-Beast monsters from your hand, field or GY. Once per turn: You can target 1 DIVINE monster in your GY or among your banished monsters; shuffle that target into your Deck, and if you do, until the End Phase of the next turn, this card's name becomes that target's, and replace this effect with that monster's original effects. When this card on the field is destroyed by your opponent's card: You can Special Summon up to 3 of your banished Divine-Beast monsters with different names, except "Chimera of Divine Light", ignoring their Summoning conditions.

 

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