Jump to content

Cards to come


Recommended Posts

A few of the cards I am making for various sets, just as soon as I can find decent images for them

 

Name: Granite Golem

Attribute: Earth

Level: 5

Set: NOC

Effect/Description: When this card is normal summoned successfully, it is switched into defense mode.

ATK: 1400

DEF: 2000

 

Name: Granite Angel

Attribute: Earth

Level: 3

Set: NOC

Effect/Description: When this card is flip summoned successfully, change one monster on your side of the field into defense mode.

ATK: 1200

DEF: 1700

 

Name: Granite King

Attribute: Earth

Level: 9

Set: NOC

Effect/Description: This card cannot be normal summoned or set. This card cannot be special summoned except by sacrificing three EARTH Attribute monster in defense mode on your side of the field. This card's original DEF becomes the combined DEF of the three monsters used to summon this card.

ATK: 1500

DEF: ????

 

 

 

Name: Swift Blade Hyper Dark Slash

Attribute: Dark

Level: 6

Set: LSB

Effect/Description: This card cannot attack unless by discard one quick play spell card from your hand to the graveyard. When this card destroys a face up monster in defense mode it may attack once again in a row, if you use this effect you must discard one card from your hand.

ATK: 2600

DEF: 300

 

Name: Swift Blade Shadow Sword

Attribute: Dark

Level: 4

Set: LSB

Effect/Description: When this card is destroyed and sent to the graveyard as a result of battle, you may add one Quick Play spell card from your graveyard to your deck and shuffle.

ATK: 1400

DEF: 1000

 

Name: Swift Shield

Type: Spell

Sub Type: Quick Play

Set: LSB

Effect: Until the end of this turn, all monsters on your side of the field cannot be destroyed as a result of battle (damage calculation is applied normally)

 

Name: Critical Strike

Type: Spell

Sub Type: Quick Play

Set: LSB

Effect: Select one monster on your side of the field, until the end of this turn the selected monster gains the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

 

Name: Dimension Mirage

Type: Trap

Set: DMH

Effect: Activate only when a "Dimension Hero" monster on your side of the field is destroyed and sent to the Graveyard by your opponent's card effect. Special Summon to your side of the field all "Dimension Hero" monsters that were destroyed and sent to the Graveyard this turn (any ritual monsters that were ritual summoned are treated as being ritual summoned by this effect).

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...