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Desperado/Barrel Dragon Legacy Support


Trippyfrogger10

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I've been creating legacy support and boss monsters/evolutions for multiple cards, this support forum is for this card, Desperado Barrel Dragon.

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This is the card I was basing all of my support on, along with a couple other cards in the relatively small archetype

 

 

Desperado Barrel Dragon, Level 8, Dark, Machine/Effect  2800ATK/2200DEF

If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of Heads, then if the result is 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.

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Sticking with the theme of cheating out Desperado to the field on destruction, these cards use other cards destruction on the field/in the hand to cheat themselves out of the hand/deck.

These cards are mainly for support, not having the usual monster destruction effects, and also helping to get the other extra deck monsters out by either stalling, or acting as a tuner for the synchro.

 

 

Derringer Dragon, Level 3, Dark, Machine/Effect  1200ATK/2100DEF

Once per turn, when a DARK Attribute Machine Type Monster in your hand or field is sent to the GY, you can special summon this card from your hand in Defense position. When this card is targeted for an attack while in Defense position, you can flip 1 coin; If the result is heads, target and destroy 1 faceup monster your opponent controls. If the result is tails, switch this monster to attack position.

 

 

Bolt Action Dragon, Level 5, Dark, Machine/Effect 2200ATK/2500DEF

This card can be special summoned from your hand or deck by sending 1 "Twin Barrel Dragon" from your hand to the GY. Once per turn, you can flip 3 coins; Destroy Spell/Trap cards on the field up to the number of heads.

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This will be the easiest card to get out of the extra deck, as you can special summon it by discarding or sending from the field. Its effects are not necessarily as good as Desperados, but it is meant more as a counterpart to it rather as a direct upgrade. Hence why it is relatively easy to get out, and is also called "Desperado Barrel Dragon" while on the field.

 

 

Armored Barrel Dragon, level 8, dark, Machine/Fusion/Effect, 2600ATK/3800DEF

"Desperado Barrel Dragon"+1 Machine Type Monster

Can be Special summoned by sending its materials to the GY from the hand or field. This card cannot be targeted by card effects. This cards name while on the field is "Desperado Barrel Dragon". Once per turn, you can flip 3 coins; Destroy Faceup Spell/Trap cards on the field up to the number of heads. If the result is 3 heads; Draw 1 card OR Discard 1 random card from your opponents hand.

 

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This card is meant as the direct upgrade for DBD, as it has slightly better stats, a coinflip summon activation, and an optional upgraded effect if you use DBD as a material.

 

Desperado Cannon Dragon, Rank 8, Dark, Machine/XYZ/Effect, 3000ATK/3800DEF

2 Level 8 Machine Type Monsters

When this card is summoned; Flip a coin. If the result is heads, Destroy all Monsters your opponent controls. If the result is heads, destroy all Spell/Trap cards your opponent controls. Once per turn (Quick Effect), Detach one material; Flip 3 coins; Destroy faceup cards on the field  up to the number of heads. If the material detached was a DARK Attribute Monster, flip 5 coins instead.

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This card is meant to be the "Boss Monster" of the archetype. Preferably you would SS Armored Barrel Dragon, which would then activate the effect of Derringer Dragon from the hand to SS itself, which would be used to SS this card. I'm not sure if I want to add one more monster as an upgraded version of this one, as the effects would start to get a bit outrageous and the summoning requirement would start to get outlandish.

 

 

Desperado Artillery Dragon, Level 11, Dark, Machine/Synchro/Effect, 3500ATK/3600DEF 

"Desperado Barrel Dragon"+1 or more Dark Attribute Tuners

This card is not affected by card effects. When this card is summoned; Destroy all spell cards on the field. Once per turn (Quick Effect); Pay 1500 LP; flip 3 coins and apply the effect as follows

• 1 Head- SS 1 Dark Attribute Machine Type Monster from your GY

• 2 Heads- Destroy up to 2 Face up Monsters on the field

• 3 Heads- Banish up to 3 cards on the field and draw 1 card

 

 

Now obviously these cards may be a bit busted with their combos, and impractical at some points, but I will continue to Improve and create legacy support for smaller archetypes, trying to keep with their themes and playstyle.

 

 

 

 

 

 

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