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[DAMA] Magikey


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DAMA-JP010 Maken Juushi – Clavis (Magikey Skyblaster – Clavis)

Level 4 DARK Warrior-Type Normal Monster

ATK 1900

DEF 1900

Every person is brimming with potential. To go or to stop, to close or to open depends on yourself. There are many doors in this dazzling world. What opens them is a magical key. Two keys and one door. Two wills and one form. If the door is opened the world shall be connected, and an enormous power shall reveal itself.

 

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DAMA-JP032 Makenjuu – Batosbuster (Magikey Blaster – Batosbuster)

Level 4 DARK Machine Ritual Tuner Effect Monster

ATK 2000

DEF 2200

You can Ritual Summon this card with “Magikey – Maphteah”. You can only use the 1st effect of this card’s name once per turn.

(1) If this card is Ritual Summoned: You can add 1 “Magikey” card from your Deck to your hand.

(2) Once per turn, when an attack is declared involving this card and an opponent’s monster with the same Attribute as a Normal Monster or “Magikey” monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate that opponent’s monster’s effects (until the end of this turn), then draw cards equal to the number of cards you placed.

 

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Magen Cannon - Gallesvate

EARTH / Level 8 / Machine/Ritual/Effect / 2000/2800 ATK/DEF

You can Ritual Summon this card with “Magen - Muftear”. 

This card gains 300 ATK for each monster in your GY with a different Attribute. You can only use each of the following effects of “Magen Cannon - Gallesvate” once per turn. If this card was Ritual Summoned using monsters with 2 or more different Attributes, and your opponent activates a monster effect with the same Attribute as 1 of those monsters in the GY: You can negate the activation, and if you do, destroy it. If this Ritual Summoned card is sent to the GY: You can add 1 “Magen” monster from your Deck to your hand.

 

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Magen Gun Summon - Anshalabras

DARK / Level 4

Beast / Fusion / Tuner / Effect

ATK 2200 / DEF 2000

1 "Magen Gun" monster + 1 Normal Monster, except a Token You can only use this card's 1st effect once per turn.

If this card is Fusion Summoned: You can add 1 "Magen - Muftear" from your GY to your hand. Once per turn, you can target 1 of your opponent's Attack Position monster that has the same Attribute as a Normal Monster or a "Magen Gun" monster in your GY; change that monster to Defense Position. This monster that is destroyed in battle by this card is banished instead of being sent to the GY.

 

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DAMA-JP037 Maken Shouryuu – Andrabimus (Magikey Summon Dragon – Andrabimus)

Level 8 WIND Dragon Fusion Effect Monster

ATK 2800

DEF 2000

Materials: 1 “Magikey” Effect Monster + 1 non-Token Normal Monster

(1) When Fusion Summoned, your opponent cannot activate cards or effects.

(2) Once per turn: You can target 1 Normal Monster or “Magikey” monster in your GY; destroy all monsters your opponent controls with the same Attribute.

(3) Once per turn, if an opponent’s monster(s) with the same Attribute as a monster in your GY is destroyed by battle or card effect, and you control this card Fusion Summoned using monsters with 2 or more Attributes as material: You can draw 1 card.

 

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DAMA-JP056 Maken – Maphteah (Magikey – Maphteah)

Normal Spell Card

(1) Fusion Summon 1 “Magikey” Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, OR Ritual Summon 1 “Magikey” Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If you control a Normal Monster, you can also send 1 Normal Monster from your Deck to the GY as Fusion Material or as 1 of the monsters required for the Ritual Summon.

 

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DAMA-JP057 Maken Sekai (Magikey Unsealing)

Field Spell Card

You can only activate 1 card with this card’s name per turn. You can only use the 3rd effect of this card’s name once per turn.

(1) When this card resolves, you can add 1 “Magikey” monster from your Deck to your hand.

(2) The first time each Normal Monster you control would be destroyed by battle or card effect each turn, except Tokens, it is not destroyed.

(3) During your Main Phase: You can add 1 “Magikey – Maphteah” from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.

 

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DAMA-JP072 Tsunagareshi Maken (Connected Magikey)

Normal Trap Card
(1) Target 1 Normal Monster or “Magikey” monster in your GY; add it to your hand, then you can apply 1 of these effects.
● Fusion Summon 1 “Magikey” Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material.
● Ritual Summon 1 “Magikey” Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster.

 

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DAMA-JP073 Makenjou – Unlock (Magikey Lock – Unlock)

Counter Trap Card
You can only activate 1 card with this card’s name per turn.
(1) When your opponent activates a Spell/Trap Card while you control a “Magikey” Ritual Monster or a “Magikey” monster Special Summoned from the Extra Deck: Negate that activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do, all face-up monsters your opponent currently controls become the declared Attribute until the end of this turn.

 

EDIT: Changed the translations to the ygorg ones.

Source: https://ygorganization.com/kingsmokesoigotadrumonthestick/

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  • Tinkerer changed the title to [DAMA] Magen Archetype

Wait its just me or this archetype design is suprisingly....Not disappointing?!

Every single card has extra uses and most of those uses is advantage replenishing so its not really a burden to run (especially the traps). The worst of the bunch is the counter trap but it has cheap activation to complement the big ritual while also provide nukes for big fusion 

Wow i dont want to be right.

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So NOW that we know the set code, I can now say: Winter, your guess aged TERRIBLY.

Also the Org has this as Magikeys, https://ygorganization.com/kingsmokesoigotadrumonthestick/
And for all none of you asking, the vanilla is named: "Magikey Skyblaster - Clavis"

I was not expecting a Ritual/Tuner whatsoever, but the design and concept of the archetype is rather interesting, encouraging the use of all the attributes accross the board and among the ones missing, that can be supplemented with the widely used hand traps.

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  • Tinkerer changed the title to [DAMA] Magikey

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