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Deliora the World Ender


Nerdling Wagonwheel

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Is it a viable card or does it require more work?

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Deliora the World Ender 

Divine LVL 11 DIVINE-BEAST

This card can only be summoned by the effect of "World Enders Rite" if summoned by other ways you lose the duel. This cards original ATK is equal to the combined ATK and DEF of all monsters on the field plus the number of players and monsters on the field X100. This card is unaffected by all card effects except for "The Tormentor's Guarantee". This card must attack once per turn but can attack as many times as you want. If this card battles "Obelisk the Tormentor" negate the attack and banish this card. This cards effects cannot be negated except by "The Tormentor's Guarantee". This card cannot enter defense position by any means.

Sorry if I broke any rule the rulebook link is blocked for me.

By the way are there already Aero or Cryo archetypes?

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Tribute four monsters whose attributes are "Wind" "Water" "Fire" or "Earth" then summon "Deliora the World Ender" from your hand or deck (you can only tribute a monster of each attribute once). If this card is in your hand for five turns shuffle your deck and put this card on the bottom of your deck. 

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welcome to ycm and congrast on your first post!

to fully evaluate this card i need to see "World Enders Rite" first, so be soon to edit this post to include that card (there the edit option on the 3 square dot icon on the far right corner adjacent to your name in the post i you haven't know already)

right on the bat, a potentially ridiculous amount of stat that paired with nigh-complete immunity except for the other card that also not exist in this post (be sure to add that to) or to its own...admittedly weird IMO self-banish when battle with Obelisk. it has an auto attack ala Karakuris but unlike karakuri its not really a downsides since it has immunity and multi-attack option. its also weird that it has a immunity to changed to defense since the effect immunity pretty much cover that up and the defense stat is too huge...we get back to this a bit later. in vacuum this is a completely OP monster that's not really fun to play with nor against. so despite the cool factor, i cant give a high remarks on this

there a semi-official rule that not even konami themselves dare to cross as to date is that printed stat will never go higher than 5000 its even apply to card that supposedly having 100000 printed stat in the anime but then converted into Armityle treatment on irl release. so having a printed 9900 DEF is kinda weird if not "violating" that rule. also you missing both of Ritual and effect typing on the card

9 hours ago, Nerdling Wagonwheel said:

By the way are there already Aero or Cryo archetypes?

you mean as in official monster type like pyro or rock? not yet

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2 hours ago, Nerdling Wagonwheel said:

Yes. No I mean an Archetype like performapal.

As per now there no archetype named "Aero" or "Cryo", but do note that yugioh is pretty particular with interaction of the names so using those generic names may have accidental interaction with irl cards

2 hours ago, Nerdling Wagonwheel said:

And it's high defense is to counter the non negatable effect of the GSS: Archetype

I will assume GSS archetype is your other project for the latter time. But i still dont see the need for defense that huge when its pretty much stay in attack postion anyway and your opponent cannot changed the position due to immunity. Also effects that cannot be negated still cant bypass god immunity....so, whatever broken boss monster you made in that other archetype as a foil is not gonna work. There ARE type of irl effects and scenario that work against god immunities but given the needs to rebalance these cards anyway as the first priority IMO i wont tell it

 

The ritual spell is...kinda hard to use i guess? But i dont think it rightfully make the monster fair. It has extra drawback that always trying to shuffled back itself in 5th turn it presence in your hand. But how players know that the 5th turn has pass if its stays in hand? which unless revealed is consider NOT a public knowledge. Might as well that player cheat when he get it on 5 turns earlier but then when he activate it on the turn 6+ he may claimed he got it on that turn

Tormentor's Guarantee is a weird but OP Obeliks support. It just shut down opponent until you summon the obelisk and you still can used it as floodgate AFTER the usual non-obelisk combo Which is unsportmanship.

 

 

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8 minutes ago, Dokutah Jolly said:

I will assume GSS archetype is your other project for the latter time. But i still don't see the need for defense that huge when its pretty much stay in attack position anyway and your opponent cannot change the position due to immunity. Also effects that cannot be negated still cant bypass god immunity....so, whatever broken boss monster you made in that other archetype as a foil is not gonna work.

Every GSS: monster has the effect of: When this monster battles an opponents monster compare defense to attack if both monsters have attack greater than the others defense the attack is negated (This effect is not affected by other monsters effects.).

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