Thomas★Zero Posted February 11, 2021 Report Share Posted February 11, 2021 Elemental HERO Lion Dandy lv 3 LIGHT Warrior/Effect If you control a "HERO" monster or no monsters, you can Special Summon this card (from your hand.) You can only Special Summon "Elemental HERO Lion Dandy" once per turn this way. You can only use 1 of following effects of "Elemental HERO Lion Dandy" per turn and only once that turn. * (Quick Effect): You can tribute this card; Special Summon 2 "Elemental HERO Sporeman Tokens" (Warrior-Type/WIND/Level 1/ATK 100/DEF 100), also you cannot Tribute Summon or Special Summon monsters except "HERO" monsters and "Rainbow Neos" while you control a "Elemental HERO Sporeman Token". * You can banish this card from your GY; add 1 "Polymerization" from your Deck or GY to your hand. ATK/300 DEF/300 Elemental HERO Prismatic Rainbow lv 5 LIGHT Warrior/Effect If all monsters you control are "HERO" monsters, you can Special Summon this card (from your hand.) You can only Special Summon "Elemental HERO Prismatic Rainbow" once per turn this way. While on the field or in your GY, this card is also treated as a "Ultimate Crystal" Monster. (Quick Effect): Immediatley after this effect resolves, Fusion Summon using this card you control. You can only use this effect of "Elemental HERO Prismatic Rainbow" once per turn. ATK/1700 DEF/1100 Elemental HERO Winged Neos lv 7 LIGHT Warrior/Effect (This card is always treated as "Elemental HERO Neos".) If your opponent controls more monsters than you (Quick Effect): You can Special Summon this card (from your hand.) You can only Special Summon "Elemental HERO Winged Neos" once per turn this way. If you would take damage from battle or by a card effect: You can return this card from your GY to the bottom of your Deck; damage you would of taken becomes 0 instead. ATK/2500 DEF/2000 Elemental HERO Honest Rainbow Neos lv 10 LIGHT Warrior/Fusion/Effect "Elemental HERO Neos" + 1 "Ultimate Crystal" Monster Must be Fusion Summoned with the listed Fusion Materials. Gains 500 ATK and DEF for each monster in your GY with a different Attribute. During the Main Phase (Quick Effect): Send the top card of your Deck to the GY; then apply the following effect depeing on that cards type. * Monster: Shuffle all Monsters your opponent controls into the Deck. * Spell: Shuffle all Spell/Trap cards your opponent controls into the Deck. * Trap: Shuffle all cards in your opponents GY into the Deck. You can only use this effect of "Elemental HERO Honest Rainbow Neos" once per turn. ATK/4500 DEF/3000 Honest Rainbow Flare Stream Spell Card Target 1 "Elemental HERO Neos", 1 Fusion monster that list "Elemental HERO Neos" as Fusion Material or 1 "Ultimate Crystal" monster you control; send monsters your opponent controls whose ATK are equal or less than the targeted monsters ATK to the GY, then, inflict damage to your opponent equal to the number of monsters sent to the GY this way x 700. If a "Elemental HERO Neos", a Fusion Monster that list "Elemental HERO Neos" as Fusion Material and/or "Ultimate Crystal" monster(s) you control would be destroyed by battle or by an opponents card effect, you can banish this card instead. You can only use each effect of "Honest Rainbow Flare Stream" once per turn. Reflect Change Quick-Play Spell Card Tribute 1 "HERO" monster you control that has a Level; Special Summon 1 "HERO" monster with a different name from your hand, Deck or GY whose Level is equal or less than the tributed monster, also the summoned monster is also treated as a "Ultimate Crystal" monster. You can only activate 1 "Reflect Change" per turn. Shadow of Neos Quick-Play Spell Card Activate this card while you have a Level 5 or higher "HERO" monster in your GY. Special Summon 1 "Elemental HERO Neos" from your hand, Deck or GY. You can banish this card form your GY and target 1 Fusion monster in your GY that list "Elemental HERO Neos" as Fusion Material; return the targeted monster to the Extra Deck, then, draw 1 card. You can only activate 1 "Shadow of Neos" effect per turn and only once that turn. Hope of Neos Trap Card If you control no monsters you can activate this card from your hand. Apply 1 of the following effects. * Special Summon 1 "Elemental HERO Neos" from your hand or GY, also it cannot be destroyed by battle or by card effects this turn. * Special Summon 1 Fusion monster that list "Elemental HERO Neos" as Fusion Material thats banished or from your GY ignoring its summoning conditions. You can only activate 1 "Hope of Neos" per turn. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.