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Dissameble theme [Written]


Thomas★Zero

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Break Up Engineer
lv 6 EARTH
Warrior/Effect
This card can be Normal Summoned without Tributing. Gains 500 ATK for each "Dissameble" Spell/Trap Card in your GY with a different name. If this card is Normal or Special Summoned: Add 1 "Dissameble" Spell/Trap Card form your GY to your hand. You can only use this effect of "Break Up Engineer" once per turn.
ATK/1000 DEF/2500

Punch Mechanic
lv 6 EARTH
Warrior/Effect
If your opponent controls more monsters than you, you can Special Summon this card (from your hand.) You can only Special Summon this card from your hand. You can only Special Summon "Punch Mechanic" once per turn this way. If this card is Normal or Special Summoned: Add 1 "Dissameble" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Punch Mechanic" once per turn. This cards maximum number of attacks during each of your Battle Phases is equal to the number of monsters your opponent controls.
ATK/1500 DEF/2500

Damage Dissamebler
lv 6 EARTH
Warrior/Effect 
If you would be dealt damage from battle or by an opponents card effect, you can Special Summon this card (from your hand), and if you do, damage you would of taken becomes 0 instead. You can only use the following effects of "Damage Dissamebler" once per turn.
* If this card was sent from the field to the GY: You can add 1 Level 6 EARTH Warrior monster or "Deconstruction Master" from your Deck or GY to your hand.
* You can only Special Summon "Damage Dissamebler" once per turn this way. If you would be dealt damage from battle or by an opponents card effect: You can banish this card from your GY; damage you would of taken becomes 0 instead. 
ATK/2000 DEF/2500

Build Buster
lv 6 EARTH
Warrior/Effect
You can Special Summon this card (from your hand) by banishing 1 "Dissameble" Spell/Trap Card from your or GY. You can only Special Summon "Build Buster" once per turn this way. Your opponent cannot activate cards or effects in responce to the activation of "Dissameble" Spell/Trap Cards. You can target 1 monster your opponent controls; halve the targeted monsters ATK until the End Phase that turn. You can only use this effect of "Build Buster" once per turn.
ATK/2000 DEF/2500

Deconstruction Master
lv 8 EARTH
Warrior/Effect
You can Special Summon this card (from your hand) by tributing 1 EARTH Warrior monster you control and banishing 1 "Dissameble" Spell/Trap Card from your GY. At the start of the damage step, if this card battles an opponents monster: Return that card to the bottom of your Deck, then, send the top 5 cards of your opponents deck to your GY (effects that activate in the GY do not activate during this time.) If this card would be destroyed by battle or by an opponents card effect, you can banish 1 "Dissameble" Spell/Trap Card in your GY instead.
ATK/2500 DEF/2500

Dissameble Draw
Spell Card
Destroy 1 monster on the field; the control of the destroyed card draws 1 card, if that monsters Level is 6 or higher, the control of that card draws 2 cards instead. You can only activate 1 "Dissameble Draw" per turn.

Dissameble Summon
Spell Card
Tribute 1 monster your opponent controls; Special Summon 2 "Dissamebled Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponents side of the field. You can only activate 1 "Dissamble Summon" per turn.

Defense Dissameble
Quick-Play Spell Card
After activation, apply 1 of the following effects.
* Destroy 1 Defense Position monster your opponent controls.
* Target 1 monster you control; it can inflict peircing battle damage during the Battle Phase this turn, also if the targeted card is a Level 6 or higher EARTH Warrior monster, it can inflict doubled peircing battle damage.

Dissameble
Quick-Play Spell Card
After activation, apply 1 of the following effects.
* Destroy all Equip Spell Cards and Continous Spell/Trap Cards your opponent controls.
* Target 1 Fusion, Synchro, Xyz or Link Monster your opponent controls; return the targted card to the Extra Deck, also if the monsters used as Materials for the targted monster are in your opponents GY, Special Summon them to your opponents side of the field.

Power Dissameble
Continous Spell Card
All monsters your opponent controls lose ATK equal to the number of monsters your opponent controls x 500. If your opponents monster attacks: You can destroy this card; negate that attack.

Energy Dissameble
Continous Spell Card
During each players Stand-By Phase: Your opponent pays 500 LP's (this is not optional), then, place 1 Energy Counter on this card. During either players turn: You can send this card to the GY; gain LP equal to the number of Energy Counters that were on this card x 500.

Deck Dissameble
Trap Card
If you control a Level 6 or higher EARTH Warrior monster, you can activate this card from your hand. Send the top 5 cards of your opponents Deck to the GY (effects that activat in the GY do not activate during this time), then, inflict 500 points of damage to your opponent equal to the combined Level of monsters sent to the GY this way x 100. You can only activate 1 "Deck Dissameble" per turn.

Ability Dissameble
Counter Trap Card
If you control a Level 6 or higher EARTH Warrior monster, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap Card or a monster effect. Negate the activation and destroy it. Your opponent cannot activate cards or effects in responce to the activation of this card. You can only activate 1 "Ability Dissameble" per turn.

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