Thomas★Zero Posted February 2, 2021 Report Share Posted February 2, 2021 So with the cards related to duelist kingdom I made version playible to the game where they focus on summoning high Level Normal monsters without tributing while falling in theme with mechanics of Duelist Kingdom. Lastly since these cards heavly rely on Normal Monsters they also give the added benefit of prevent your opponent from activating cards in responce to them. Shining Pegasus with the Millienum Eye lv 10 LIGHT Winged Beast/Normal A mythical beast that resides in the castle on a legendary island known as Duelist Kingdom. Its Golden eye has the power to see the truth. ATK/3300 DEF/2800 Toon Huntsman lv 4 EARTH Warrior/Normal A cartoonish Hunter that's been on some wacky misadventures. His plans on capturing a certain Dark Rabbit have always been thwarted. ATK/2000 DEF/100 Duelist Kingdom Field Spell Card All Normal Monsters gain 500 ATK and DEF. Each player can Normal Summon Normal Monsters without tributing, but cannot they attack directly that turn if summoned this way. Each player can only attack with 1 monster during their Battle Phase. Your opponent cannot activate cards or effects in responce to the activation of this card. Set Sail for the Kingdom Spell Card Add 1 "Duelist Kingdom", 1 Spell or Trap Card that list "Duelist Kingdom" in its text except "Set Sail for the Kingdom" or 1 Level 7 or higher Normal Monster from your Deck to your hand. You can only activate 1 "Set Sail for the Kingdom" per turn. Glory of the King's Hand Spell Card Activate this card if you control "Duelist Kingdom" and a Level 7 or higher Normal monster. Draw 3 cards. Your opponent cannot activate cards or effects in responce to the activation of this card. You can only activate 1 "Glory of the King's Hand" once per turn. Guantlet of Star Chips Spell Card Activate this card while you control "Duelist Kingdom". Special Summon 1 Level 10 or lower Normal monster from your hand or Deck, then pay LP equal to the summoned monsters Level x 200. Your opponent cannot activate cards or effects in responce to the activation of this card. You can only activate 1 "Guantlet of Star Chips" per turn. Combat in the Kingdom Continous Spell Card If a Normal Monster destroys a monster by battle, inflict damage to your opponent equal to half of the destroyed monsters ATK. If a Normal Monster you control attacks while you control "Duelist Kingdom" your opponent cannot activate cards or effects until after damage calculation. Your opponent cannot activate cards or effects in responce to the activation of this card. You can only control 1 face-up "Combat in the Kingdom". The Millienum Eye of Truth Continous Trap Card If you control "Duelist Kingdom", you can activate this card from your hand. Your opponent must keep their hand revealed. Normal Monsters you control are unaffected by your opponents card effects. During each of your opponents Standby Phases, if they have a Spell card in their hand: They gain 1000 LP. Your opponent cannot activate cards or effects in responce to the activation of this card. Link to comment Share on other sites More sharing options...
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