Horu Posted January 5, 2021 Report Share Posted January 5, 2021 Anion Knight Dark Thunder / Effect Lv5 / ATK 0 / DEF 0 (1) While in your hand, decrease the Level of this card by 1 for each face-up monster your opponent controls (2) If the Level of this card becomes 0 or -1: Special Summon this card from your hand. (3) Once per turn: You can increase the Level of this card by 1 to decrease the Level of all monsters in your hand by 2. (4) During the turn you use this card's (3) effect: The ATK of this card becomes equal to it's current Level ×500. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Report Share Posted January 5, 2021 Very nice you should enter my contest bro keep up that creativity! Link to comment Share on other sites More sharing options...
Horu Posted January 5, 2021 Author Report Share Posted January 5, 2021 It's just a concept I'm hashing out. Not certain if these cards will even make into sets that I end up creating with the new card maker. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Report Share Posted January 5, 2021 Ya that’s something to consider Link to comment Share on other sites More sharing options...
Horu Posted January 5, 2021 Author Report Share Posted January 5, 2021 If I decide to expand on the Archetype/concept, it might make it into a set. Other wise, it will likely be lost to the forums. I do like the concept but considering other effects that can work with the mechanic. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Report Share Posted January 5, 2021 There are actual cards that would do well with this card so let’s say this did make it into a set there would be more than 1 set there would be 3 decks for this card because how many cards go well with this concept or 1 mega sized box set that would come with cards that go well with this card so from that point of view I say you expand on it. Link to comment Share on other sites More sharing options...
Horu Posted January 5, 2021 Author Report Share Posted January 5, 2021 I might. The concept actually came to me while I was critiquing cards. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Report Share Posted January 5, 2021 That sounds like you even tho I barely know you. I’ve just been looking at other cards then creating cards of my own whenever I find inspiration from another card. Link to comment Share on other sites More sharing options...
Horu Posted January 5, 2021 Author Report Share Posted January 5, 2021 Yeah. I usually have to start a concept as soon as it comes to mind or I'll likely forget about it later. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Report Share Posted January 5, 2021 That sounds a lot like me You know what let’s do a contest just me and you who can make yogi muto as a card and make it better Link to comment Share on other sites More sharing options...
Horu Posted January 5, 2021 Author Report Share Posted January 5, 2021 The guy that did a whole 3 and a half duels throughout the entire series? Or the Pharaoh? Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Report Share Posted January 5, 2021 Both of the above but let’s do it tomorrow Link to comment Share on other sites More sharing options...
Horu Posted January 5, 2021 Author Report Share Posted January 5, 2021 Sure Link to comment Share on other sites More sharing options...
Arcadia warlic Posted January 6, 2021 Report Share Posted January 6, 2021 I assume the first effect is passively continuous? Hand level modulation already exists with "Cost Down" and the like, and I do not believe the game allows for a 0 level, even by card effect (the effect can still be had with a level 1, though). Interesting design. Thou may wish to look into the "Mischief of the" traps, as they are also based around such modulation. Link to comment Share on other sites More sharing options...
Horu Posted January 6, 2021 Author Report Share Posted January 6, 2021 There are cards that can be reduced to Lv0 through their own effects and 5Ds technically introduced the concept of negative Levels when they introduced Dark Synchros. Also Lv0 monsters were technically introduced in Season 5 of the original anime. Silent Swordsman Lv0 Silent Magician Lv0 So yeah, Kazuki Takahashi already introduced both concepts in the anime/manga. Also, it is now possible to have Level/Rank 13+ monsters through effects. Link to comment Share on other sites More sharing options...
Arcadia warlic Posted January 6, 2021 Report Share Posted January 6, 2021 In the game, it is already possible to go above 13. It has been for some time. However, negative levels are exclusive to the anime. The Dark Synchros exist as regular monsters in the game. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 6, 2021 Report Share Posted January 6, 2021 Alright @Nobody Really let’s do the yugi as a card contest here is mine! Link to comment Share on other sites More sharing options...
Horu Posted January 6, 2021 Author Report Share Posted January 6, 2021 4 hours ago, Arcadia warlic said: However, negative levels are exclusive to the anime. The Dark Synchros exist as regular monsters in the game. That part sucks. But yeah, the first effect on the card makes it so you can potentially SS a Lv0 or -1 monster. But ultimately, further Level modulation may be possible but I think -1 is a pretty fair start. Generally, your opponent can have up to 6 monsters so I mean, you get a 3k beatstick for free even if you fail to meet the SS condition. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 6, 2021 Report Share Posted January 6, 2021 That actually sounds awesome something I would do in a duel Link to comment Share on other sites More sharing options...
Horu Posted January 6, 2021 Author Report Share Posted January 6, 2021 Updated Anion Knight's last effect to make it a little less broken. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 6, 2021 Report Share Posted January 6, 2021 Ok cool Link to comment Share on other sites More sharing options...
Horu Posted January 6, 2021 Author Report Share Posted January 6, 2021 This is based on Yugi drawing support from his friends and also helping his friends out. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 6, 2021 Report Share Posted January 6, 2021 It’s beautiful Mine is when he is in the finals of the battle city Link to comment Share on other sites More sharing options...
Arcadia warlic Posted January 7, 2021 Report Share Posted January 7, 2021 I believe the effect would have to specifically state that it can go below 1, as currently it simply mentions what can happen when it does. How would the new last effect work with a negative level? Link to comment Share on other sites More sharing options...
Horu Posted January 7, 2021 Author Report Share Posted January 7, 2021 The last effect happens as a result of the the third effect. This means that the level increase would essentially put it at 0 then it would increase as the level increased. Also, just noting that if this card were to be used as a stand alone, the first effect would have to decrease its level to 0 or -1 to apply the SS effect. But the other 2 effects still work regardless. Link to comment Share on other sites More sharing options...
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