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Cyber Plasma, based on Anime Destiny HERO Plasma


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Cyber Plasma

Level 8

LIGHT

Machine/Effect

2100/1600

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Cyber Dragon" monster. Once per turn: You can target 1 monster your opponent controls; equip that target to this card face-up. This card gains ATK equal to half the combined original ATK of the monster(s) equipped to it by this effect and those monster's effects. During your Main Phase (quick effect): you can target 1 other card you control; place it face up on top of your main deck, cards and effects cannot be activated in response to this effect. You can only use this effect of "Cyber Plasma" once per turn. While a card is face-up on top of your deck this way, this card gains these effects. * Negate the effects of face-up monsters while your opponent controls them or they are in your opponent's GY. * When a Spell/Trap card or effect is activated that targets a card(s) you control; you can negate the activation and if you do, destroy that card. * You cannot conduct your Draw Phase.

Inspiration:

https://yugipedia.com/wiki/Destiny_Hero_-_Plasma_(anime)

https://yugipedia.com/wiki/D_-_Force

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