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Dim'Meer Archetype


Phelphor, of the Deep

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Dim'Meer Archetype focuses around annoying high DEF monsters that are hard to remove and milling the opponent out by changing their attack position monsters to defense position. This is still a work in progress mind you. 

 

Dim'Meer, Continuing Storm Strider

WATER Level 7 effect Winged-Beast monster

If you control a level 6 or higher DARK and/or WATER monster, this card's level reduced by 3 while this card is in your hand. You can Special Summon this card from your hand by banishing 5 cards from your hand and/or card(s) your opponent's GY. This monster can not be destroyed by battle or card effects. This monster can not declare an attack unless you control 3 or more WATER monsters and/or DARK monsters. If any card(s) of your opponent is banished, shuffle the banished card(s) into the deck then send the top 2 cards of your opponent's deck to the GY for each card shuffled into the deck by this card's effect. Monsters you control gain the following effect:

"Once per turn, if this monster is in Attack Position, you change this card's Battle Position to Defense Positon.

1100 ATK

2800 DEF

 

 

Dim'Meer, Root Head

DARK Level 6 effect Plant monster

You can Special Summon this card from your GY by banishing 5 cards from your GY except this card and/or card(s) your opponent's GY. This monster can not be destroyed by battle or card effects. This monster can not declare an attack unless you control 3 or more WATER monsters and/or DARK monsters. If a monster on the field is destroyed and sent to the GY, place 1 Root counter on this card. This card gains ATK and DEF equal to the number of Root counters on this card × 300. monsters you control gain the following effect:

"This monster gains DEF equal to this monster's ATK."

900 ATK

2200 DEF

 

 

The card that pulls it all together

Dim'Meer, Deception Mage

WATER Level 8 effect Spell caster monster

You can Special Summon this card from your hand by banishing 5 cards from your GY and/or your opponent's GY. This monster can not be destroyed by battle or card effects. This monster can not declare an attack unless you control 3 or more WATER monsters and/or DARK monsters. Monsters you control gain the following effect:

"When this ATK postion monster changes to DEF Position, banish the top card(s) of your opponent deck for each 500 DEF of this monster. 

1200 ATK

3200 DEF

 

 

I will be adding in more cards in the near future....

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