Jump to content

Team Project Fusion Game


Sleepy

Recommended Posts

6 hours ago, Darj said:

Next:
"Dogmatika Fleurdelis, the Knighted" +

Dogmatika Madjinn, the Mind Master

LV 9/LIGHT/Spellcaster/Fusion/Effect

ATK/2800  DEF/2500

"Dogmatika Fleurdelis, the Knighted" + "Djinn Disserere of Rituals"

Must first be Fusion Summoned. (In which case you do not use "Polymerization".) Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. All face-up "Dogmatika" monster you control gain 300 ATK and DEF. While the Ritual Summoned using this card is face-up on the field, your opponent can only Special Summon a monster from the Extra Deck once per turn.

 

Next: "Poly-Chemicritter Dioxogre" + .....

Link to comment
Share on other sites

  • Replies 77
  • Created
  • Last Reply
On 9/17/2023 at 9:24 PM, Yuma Kaiba said:

Next: "Poly-Chemicritter Dioxogre" + .....

Polymerized Hydragon H2O4U

LV 9/WATER/Reptile/Fusion/Effect

ATK/4000  DEF/1300

"Poly-Chemicritter Dioxogre" + "Water Dragon"

Must first be Fusion Summoned by sending the above cards you control from the hand or field to the grave, OR by banishing one "Poly-Chemicritter Dioxogre" treated as an effect monster and one "Water Dragon Cluster". (In both cases you do not use "Polymerization".) This card is treated as a "Poly-Chemicritter" monster. The attack and defense points of your opponents monsters becomes 0 during their turn only. Your Gemini monsters are unaffected by your opponent's activated effects. Once per turn, you can activate the appropriate effect based on which monster was used as fusion material:

"Water Dragon": You can return any number of Gemini monsters you control to the hand; destroy the same amount of cards on the field or in any players hand, and if any of them were treated as effect monsters while on the field, you can draw 1 card for each Gemini monster that was treated as an effect monster.

"Water Dragon Cluster": (Quick Effect): Shuffle 5 Gemini monsters from your hand, grave or removed from play zone into the deck; shuffle all other cards on the field into the deck, then each player can special summon a normal monster from their hand, grave, or removed from play zone for each card they owned that was shuffled into the deck.

Next: Nibiru, the Big Fucking Ronk Primal Being

Link to comment
Share on other sites

1 hour ago, eseer said:

Next: Nibiru, the Big Fucking Ronk Primal Being

Prank-Kids Meteo-Ride

LV 11/FIRE/Rock/Fusion/Effect

ATK/3300  DEF/2000

"Nibiru, the Primal Being" + "Prank-Kids Lampsies"

If this card is Fusion Summon: You can inflict 2000 damage to your opponent, then you can Special Summon 2 "Prank-Kids Token" (Pyro/FIRE/Level 1/ATK 0/DEF 0). During your opponent turn, when your opponent Summons 2 or more monster this turn (Quick Effect): You can target 1 monster your opponent control; return that target to the Hand. You can only use this effect of "Prank-Kids Meteo-Ride" once per turn.

 

Next: "Paleozoic Anomalocaris" + ....

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...